📄 imagebutton.h
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// **************************************************************************
// imagebutton.h
//
// Description:
// Define a CButton derived class. Buttons of this type can show different
// images depending on their enabled state.
//
// DISCLAIMER:
// This programming example is provided "AS IS". As such Kepware, Inc.
// makes no claims to the worthiness of the code and does not warranty
// the code to be error free. It is provided freely and can be used in
// your own projects. If you do find this code useful, place a little
// marketing plug for Kepware in your code. While we would love to help
// every one who is trying to write a great OPC client application, the
// uniqueness of every project and the limited number of hours in a day
// simply prevents us from doing so. If you really find yourself in a
// bind, please contact Kepware's technical support. We will not be able
// to assist you with server related problems unless you are using KepServer
// or KepServerEx.
// **************************************************************************
#ifndef _IMAGEBUTTON_H
#define _IMAGEBUTTON_H
// **************************************************************************
class CImageButton : public CButton
{
public:
CImageButton (UINT uBMIDEnabled, UINT uBMIDDisabled) {Initialize (uBMIDEnabled, uBMIDDisabled);}
CImageButton () {m_bEnabled = false;}
void Initialize (UINT uBMIDEnabled, UINT uBMIDDisabled);
BOOL SubclassDlgItem (UINT nID, CWnd *pParent);
BOOL EnableWindow (bool bState);
protected:
CBitmap m_cbmEnabled;
CBitmap m_cbmDisabled;
bool m_bEnabled;
};
#endif // _IMAGEBUTTON_H
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