📄 wavetables.h
字号:
// WaveTables.h
const int Sine[] PROGMEM =
{
0x80,0x83,0x86,0x89,0x8c,0x8f,0x92,0x95,0x98,0x9c,0x9f,0xa2,0xa5,0xa8,0xab,0xae,
0xb0,0xb3,0xb6,0xb9,0xbc,0xbf,0xc1,0xc4,0xc7,0xc9,0xcc,0xce,0xd1,0xd3,0xd5,0xd8,
0xda,0xdc,0xde,0xe0,0xe2,0xe4,0xe6,0xe8,0xea,0xec,0xed,0xef,0xf0,0xf2,0xf3,0xf5,
0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfc,0xfd,0xfe,0xfe,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xfe,0xfe,0xfd,0xfc,0xfc,0xfb,0xfa,0xf9,0xf8,0xf7,
0xf6,0xf5,0xf3,0xf2,0xf0,0xef,0xed,0xec,0xea,0xe8,0xe6,0xe4,0xe2,0xe0,0xde,0xdc,
0xda,0xd8,0xd5,0xd3,0xd1,0xce,0xcc,0xc9,0xc7,0xc4,0xc1,0xbf,0xbc,0xb9,0xb6,0xb3,
0xb0,0xae,0xab,0xa8,0xa5,0xa2,0x9f,0x9c,0x98,0x95,0x92,0x8f,0x8c,0x89,0x86,0x83,
0x80,0x7c,0x79,0x76,0x73,0x70,0x6d,0x6a,0x67,0x63,0x60,0x5d,0x5a,0x57,0x54,0x51,
0x4f,0x4c,0x49,0x46,0x43,0x40,0x3e,0x3b,0x38,0x36,0x33,0x31,0x2e,0x2c,0x2a,0x27,
0x25,0x23,0x21,0x1f,0x1d,0x1b,0x19,0x17,0x15,0x13,0x12,0x10,0x0f,0x0d,0x0c,0x0a,
0x09,0x08,0x07,0x06,0x05,0x04,0x03,0x03,0x02,0x01,0x01,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x03,0x03,0x04,0x05,0x06,0x07,0x08,
0x09,0x0a,0x0c,0x0d,0x0f,0x10,0x12,0x13,0x15,0x17,0x19,0x1b,0x1d,0x1f,0x21,0x23,
0x25,0x27,0x2a,0x2c,0x2e,0x31,0x33,0x36,0x38,0x3b,0x3e,0x40,0x43,0x46,0x49,0x4c,
0x4f,0x51,0x54,0x57,0x5a,0x5d,0x60,0x63,0x67,0x6a,0x6d,0x70,0x73,0x76,0x79,0x7c
};
const int Square[] PROGMEM =
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
};
const int Sawtooth[] PROGMEM =
{
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,
0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2a,0x2b,0x2c,0x2d,0x2e,0x2f,
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e,0x3f,
0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x4b,0x4c,0x4d,0x4e,0x4f,
0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5a,0x5b,0x5c,0x5d,0x5e,0x5f,
0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x6b,0x6c,0x6d,0x6e,0x6f,
0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x7b,0x7c,0x7d,0x7e,0x7f,
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,
0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0x9b,0x9c,0x9d,0x9e,0x9f,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,
0xb0,0xb1,0xb2,0xb3,0xb4,0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0xbe,0xbf,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,
0xd0,0xd1,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdd,0xde,0xdf,
0xe0,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xeb,0xec,0xed,0xee,0xef,
0xf0,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff
};
const int Triangle[] PROGMEM =
{
0x00,0x02,0x04,0x06,0x08,0x0a,0x0c,0x0e,0x10,0x12,0x14,0x16,0x18,0x1a,0x1c,0x1e,
0x20,0x22,0x24,0x26,0x28,0x2a,0x2c,0x2e,0x30,0x32,0x34,0x36,0x38,0x3a,0x3c,0x3e,
0x40,0x42,0x44,0x46,0x48,0x4a,0x4c,0x4e,0x50,0x52,0x54,0x56,0x58,0x5a,0x5c,0x5e,
0x60,0x62,0x64,0x66,0x68,0x6a,0x6c,0x6e,0x70,0x72,0x74,0x76,0x78,0x7a,0x7c,0x7e,
0x80,0x82,0x84,0x86,0x88,0x8a,0x8c,0x8e,0x90,0x92,0x94,0x96,0x98,0x9a,0x9c,0x9e,
0xa0,0xa2,0xa4,0xa6,0xa8,0xaa,0xac,0xae,0xb0,0xb2,0xb4,0xb6,0xb8,0xba,0xbc,0xbe,
0xc0,0xc2,0xc4,0xc6,0xc8,0xca,0xcc,0xce,0xd0,0xd2,0xd4,0xd6,0xd8,0xda,0xdc,0xde,
0xe0,0xe2,0xe4,0xe6,0xe8,0xea,0xec,0xee,0xf0,0xf2,0xf4,0xf6,0xf8,0xfa,0xfc,0xfe,
0xff,0xfd,0xfb,0xf9,0xf7,0xf5,0xf3,0xf1,0xef,0xef,0xeb,0xe9,0xe7,0xe5,0xe3,0xe1,
0xdf,0xdd,0xdb,0xd9,0xd7,0xd5,0xd3,0xd1,0xcf,0xcf,0xcb,0xc9,0xc7,0xc5,0xc3,0xc1,
0xbf,0xbd,0xbb,0xb9,0xb7,0xb5,0xb3,0xb1,0xaf,0xaf,0xab,0xa9,0xa7,0xa5,0xa3,0xa1,
0x9f,0x9d,0x9b,0x99,0x97,0x95,0x93,0x91,0x8f,0x8f,0x8b,0x89,0x87,0x85,0x83,0x81,
0x7f,0x7d,0x7b,0x79,0x77,0x75,0x73,0x71,0x6f,0x6f,0x6b,0x69,0x67,0x65,0x63,0x61,
0x5f,0x5d,0x5b,0x59,0x57,0x55,0x53,0x51,0x4f,0x4f,0x4b,0x49,0x47,0x45,0x43,0x41,
0x3f,0x3d,0x3b,0x39,0x37,0x35,0x33,0x31,0x2f,0x2f,0x2b,0x29,0x27,0x25,0x23,0x21,
0x1f,0x1d,0x1b,0x19,0x17,0x15,0x13,0x11,0x0f,0x0f,0x0b,0x09,0x07,0x05,0x03,0x01
};
const char TEXT_WAVE1[] PROGMEM = "sine";
const char TEXT_WAVE2[] PROGMEM = "square";
const char TEXT_WAVE3[] PROGMEM = "sawtooth";
const char TEXT_WAVE4[] PROGMEM = "triangle";
// pointer-array with pointers to the wave arrays
const int *Waves[] PROGMEM = { Sine, Square, Sawtooth, Triangle, 0};
const char *TEXT_WAVE_TBL[] = { TEXT_WAVE1, TEXT_WAVE2, TEXT_WAVE3, TEXT_WAVE4, 0};
const int *pWave; // point to a ram location (pointer array Waves)
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