📄 lookdlg.h
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#if !defined(AFX_LOOKDLG_H__E1A23954_51A9_11D5_B139_E09F3742E700__INCLUDED_)
#define AFX_LOOKDLG_H__E1A23954_51A9_11D5_B139_E09F3742E700__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LookDlg.h : header file
//
#include "bmpbutton.h"
/////////////////////////////////////////////////////////////////////////////
// CLookDlg dialog
class CLookDlg : public CDialog
{
// Construction
public:
CLookDlg(CWnd* pParent = NULL); // standard constructor
CClientApp* GetApp(){return (CClientApp*)AfxGetApp();};
// Dialog Data
//{{AFX_DATA(CLookDlg)
enum { IDD = IDD_LOOK_MESS };
CBmpButton m_headBmp;
CEdit m_TalkRecord;
CString m_strTime;
CString m_strID;
CString m_strName;
CString m_strDate;
CString m_strCity;
//}}AFX_DATA
UserInfo *pInfo;
FriendState *pState;
int* piCurMsg;
BOOL m_bClose;
HICON hIcon;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLookDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLookDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnClose();
afx_msg void OnShowDetail();
//}}AFX_MSG
afx_msg LRESULT OnRecvMsg(WPARAM wParam,LPARAM lParam);
afx_msg LRESULT OnRefreshData(WPARAM wParam,LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOOKDLG_H__E1A23954_51A9_11D5_B139_E09F3742E700__INCLUDED_)
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