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📄 classes.pas

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        end else Break;
      end;
      EOS := Tail^ = #0;
      if (Head <> Tail) and (Head^ <> #0) then
      begin
        if Strings <> nil then
        begin
          SetString(Item, Head, Tail - Head);
          Strings.Add(Item);
        end;
        Inc(Result);
      end;
      Inc(Tail);
    until EOS;
  finally
    Strings.EndUpdate;
  end;
end;
{ TList }

destructor TList.Destroy;
begin
  Clear;
end;

function TList.Add(Item: Pointer): Integer;
begin
  Result := FCount;
  if Result = FCapacity then Grow;
  FList^[Result] := Item;
  Inc(FCount);
end;

procedure TList.Clear;
begin
  SetCount(0);
  SetCapacity(0);
end;

procedure TList.Delete(Index: Integer);
begin
  if (Index < 0) or (Index >= FCount) then Error(SListIndexError, Index);
  Dec(FCount);
  if Index < FCount then
    System.Move(FList^[Index + 1], FList^[Index],
      (FCount - Index) * SizeOf(Pointer));
end;

class procedure TList.Error(const Msg: string; Data: Integer);

  function ReturnAddr: Pointer;
  asm
          MOV     EAX,[EBP+4]
  end;

begin
  raise EListError.CreateFmt(Msg, [Data]) at ReturnAddr;
end;

procedure TList.Exchange(Index1, Index2: Integer);
var
  Item: Pointer;
begin
  if (Index1 < 0) or (Index1 >= FCount) then Error(SListIndexError, Index1);
  if (Index2 < 0) or (Index2 >= FCount) then Error(SListIndexError, Index2);
  Item := FList^[Index1];
  FList^[Index1] := FList^[Index2];
  FList^[Index2] := Item;
end;

function TList.Expand: TList;
begin
  if FCount = FCapacity then Grow;
  Result := Self;
end;

function TList.First: Pointer;
begin
  Result := Get(0);
end;

function TList.Get(Index: Integer): Pointer;
begin
  if (Index < 0) or (Index >= FCount) then Error(SListIndexError, Index);
  Result := FList^[Index];
end;

procedure TList.Grow;
var
  Delta: Integer;
begin
  if FCapacity > 64 then Delta := FCapacity div 4 else
    if FCapacity > 8 then Delta := 16 else
      Delta := 4;
  SetCapacity(FCapacity + Delta);
end;

function TList.IndexOf(Item: Pointer): Integer;
begin
  Result := 0;
  while (Result < FCount) and (FList^[Result] <> Item) do Inc(Result);
  if Result = FCount then Result := -1;
end;

procedure TList.Insert(Index: Integer; Item: Pointer);
begin
  if (Index < 0) or (Index > FCount) then Error(SListIndexError, Index);
  if FCount = FCapacity then Grow;
  if Index < FCount then
    System.Move(FList^[Index], FList^[Index + 1],
      (FCount - Index) * SizeOf(Pointer));
  FList^[Index] := Item;
  Inc(FCount);
end;

function TList.Last: Pointer;
begin
  Result := Get(FCount - 1);
end;

procedure TList.Move(CurIndex, NewIndex: Integer);
var
  Item: Pointer;
begin
  if CurIndex <> NewIndex then
  begin
    if (NewIndex < 0) or (NewIndex >= FCount) then Error(SListIndexError, NewIndex);
    Item := Get(CurIndex);
    Delete(CurIndex);
    Insert(NewIndex, Item);
  end;
end;

procedure TList.Put(Index: Integer; Item: Pointer);
begin
  if (Index < 0) or (Index >= FCount) then Error(SListIndexError, Index);
  FList^[Index] := Item;
end;

function TList.Remove(Item: Pointer): Integer;
begin
  Result := IndexOf(Item);
  if Result <> -1 then Delete(Result);
end;

procedure TList.Pack;
var
  I: Integer;
begin
  for I := FCount - 1 downto 0 do if Items[I] = nil then Delete(I);
end;

procedure TList.SetCapacity(NewCapacity: Integer);
begin
  if (NewCapacity < FCount) or (NewCapacity > MaxListSize) then
    Error(SListCapacityError, NewCapacity);
  if NewCapacity <> FCapacity then
  begin
    ReallocMem(FList, NewCapacity * SizeOf(Pointer));
    FCapacity := NewCapacity;
  end;
end;

procedure TList.SetCount(NewCount: Integer);
begin
  if (NewCount < 0) or (NewCount > MaxListSize) then
    Error(SListCountError, NewCount);
  if NewCount > FCapacity then SetCapacity(NewCount);
  if NewCount > FCount then
    FillChar(FList^[FCount], (NewCount - FCount) * SizeOf(Pointer), 0);
  FCount := NewCount;
end;

procedure QuickSort(SortList: PPointerList; L, R: Integer;
  SCompare: TListSortCompare);
var
  I, J: Integer;
  P, T: Pointer;
begin
  repeat
    I := L;
    J := R;
    P := SortList^[(L + R) shr 1];
    repeat
      while SCompare(SortList^[I], P) < 0 do Inc(I);
      while SCompare(SortList^[J], P) > 0 do Dec(J);
      if I <= J then
      begin
        T := SortList^[I];
        SortList^[I] := SortList^[J];
        SortList^[J] := T;
        Inc(I);
        Dec(J);
      end;
    until I > J;
    if L < J then QuickSort(SortList, L, J, SCompare);
    L := I;
  until I >= R;
end;

procedure TList.Sort(Compare: TListSortCompare);
begin
  if (FList <> nil) and (Count > 0) then
    QuickSort(FList, 0, Count - 1, Compare);
end;

{ TThreadList }

constructor TThreadList.Create;
begin
  inherited Create;
  InitializeCriticalSection(FLock);
  FList := TList.Create;
end;

destructor TThreadList.Destroy;
begin
  LockList;    // Make sure nobody else is inside the list.
  try
    FList.Free;
    inherited Destroy;
  finally
    UnlockList;
    DeleteCriticalSection(FLock);
  end;
end;

procedure TThreadList.Add(Item: Pointer);
begin
  LockList;
  try
    if FList.IndexOf(Item) = -1 then
      FList.Add(Item);
  finally
    UnlockList;
  end;
end;

procedure TThreadList.Clear;
begin
  LockList;
  try
    FList.Clear;
  finally
    UnlockList;
  end;
end;

function  TThreadList.LockList: TList;
begin
  EnterCriticalSection(FLock);
  Result := FList;
end;

procedure TThreadList.Remove(Item: Pointer);
begin
  LockList;
  try
    FList.Remove(Item);
  finally
    UnlockList;
  end;
end;

procedure TThreadList.UnlockList;
begin
  LeaveCriticalSection(FLock);
end;

{ TInterfaceList }

constructor TInterfaceList.Create;
begin
  inherited Create;
  FList := TThreadList.Create;
end;

destructor TInterfaceList.Destroy;
begin
  Clear;
  FList.Free;
  inherited Destroy;
end;

procedure TInterfaceList.Clear;
var
  I: Integer;
begin
  if FList <> nil then
  begin
    with FList.LockList do
    try
      for I := 0 to Count - 1 do
        IUnknown(List[I]) := nil;
      Clear;
    finally
      Self.FList.UnlockList;
    end;
  end;
end;

procedure TInterfaceList.Delete(Index: Integer);
begin
  with FList.LockList do
  try
    Self.Put(Index, nil);
    Delete(Index);
  finally
    Self.FList.UnlockList;
  end;
end;

function TInterfaceList.Expand: TInterfaceList;
begin
  with FList.LockList do
  try
    Expand;
    Result := Self;
  finally
    Self.FList.Unlocklist;
  end;
end;

function TInterfaceList.First: IUnknown;
begin
  Result := Get(0);
end;

function TInterfaceList.Get(Index: Integer): IUnknown;
begin
  with FList.LockList do
  try
    Result := IUnknown(List[Index]);
  finally
    Self.FList.UnlockList;
  end;
end;

function TInterfaceList.GetCapacity: Integer;
begin
  with FList.LockList do
  try
    Result := Capacity;
  finally
    Self.FList.UnlockList;
  end;
end;

function TInterfaceList.GetCount: Integer;
begin
  with FList.LockList do
  try
    Result := Count;
  finally
    Self.FList.UnlockList;
  end;
end;

function TInterfaceList.IndexOf(Item: IUnknown): Integer;
begin
  with FList.LockList do
  try
    Result := IndexOf(Pointer(Item));
  finally
    Self.FList.UnlockList;
  end;
end;

function TInterfaceList.Add(Item: IUnknown): Integer;
begin
  with FList.LockList do
  try
    Result := Add(nil);
    IUnknown(List[Result]) := Item;
  finally
    Self.FList.UnlockList;
  end;
end;

procedure TInterfaceList.Insert(Index: Integer; Item: IUnknown);
begin
  with FList.LockList do
  try
    Insert(Index, nil);
    IUnknown(List[Index]) := Item;
  finally
    Self.FList.UnlockList;
  end;
end;

function TInterfaceList.Last: IUnknown;
begin
  with FList.LockList do
  try
    Result := Self.Get(Count - 1);
  finally
    Self.FList.UnlockList;
  end;
end;

procedure TInterfaceList.Put(Index: Integer; Item: IUnknown);
begin
  with FList.LockList do
  try
    if (Index < 0) or (Index >= Count) then Error(SListIndexError, Index);
    IUnknown(List[Index]) := Item;
  finally
    Self.FList.UnlockList;
  end;
end;

function TInterfaceList.Remove(Item: IUnknown): Integer;
begin
  with FList.LockList do
  try
    Result := IndexOf(Pointer(Item));
    if Result > -1 then
    begin
      IUnknown(List[Result]) := nil;
      Delete(Resu

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