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📄 osdcore.c

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/**********************************************************************/
/***************    MTK CONFIDENTIAL & COPYRIGHTED     ****************/
/***************                                       ****************/
/***************  $Modtime:: 07/04/09 11:57a   $       ****************/
/***************  $Revision:: 4                $       ****************/
/***************                                       ****************/
/***************   Description : high level OSD        ****************/
/***************                 management module     ****************/
/***************       Company : MediaTek Inc.         ****************/
/***************    Programmer : Peter Huang           ****************/
/**********************************************************************/

#define _OSDCORE_C_

#include "general.h"

#pragma NOAREGS

// *********************************************************************
// Local Define
// *********************************************************************


// *********************************************************************
//  Normal playback used white board
// *********************************************************************
static code BYTE pbWbLayer1[] = {
  WB_NORMAL_HEAD1, WB_NORMAL_HEAD2,
  WB_NORMAL_PBC1, WB_NORMAL_PBC2, WB_NORMAL_VOL
};

static code BYTE pbWbLayer2[] = {
  WB_OVERLAY_MSG1, WB_OVERLAY_MSG2,
  WB_OVERLAY_MSG3, WB_OVERLAY_MSG4
};

static code BYTE pbWbFsMenu[] = {
  FSMENU_OSD_WBIDX_BASIC, FSMENU_OSD_WBIDX_SEC,
#ifdef PLAYER_FLMENU
  FSMENU_INFO
#endif
};

static code BYTE pbWbFullScr[] = {
#ifdef HILI_USE_OSD
  WB_DGST_HILI,
#endif
  WB_DGST_DISP1, WB_DGST_DISP1A,
  WB_DGST_DISP2, WB_DGST_DISP2A,
  WB_DGST_DISP3, WB_DGST_MENU
};

#define WB_LAYER1_NS    TBL_SIZE(pbWbLayer1)
#define WB_LAYER2_NS    TBL_SIZE(pbWbLayer2)
#define WB_FULL_SCR_NS  TBL_SIZE(pbWbFullScr)
#define WB_FSMENU_NS    TBL_SIZE(pbWbFsMenu)
#define WB_ST_DISP_NS   TBL_SIZE(pbWbStaticDisp)

typedef union {
  BYTE Byte;
  struct {
    BYTE Wb1Hili:1;
    BYTE Wb2Hili:1;
    BYTE Wb3Hili:1;
    BYTE Wb4Hili:1;
  } Bit;
} uOsdLayer1Status;

typedef union {
  BYTE Byte;
  struct {
    BYTE Wb1Hili:1;
    BYTE Wb2Hili:1;
    BYTE Wb3Hili:1;
    BYTE Wb4Hili:1;
    BYTE Line1:1;
    BYTE Line2:1;
    BYTE Line3:1;
    BYTE Line4:1;
  } Bit;
} uOsdLayer2Status;

// *********************************************************************
// For static display WB
// *********************************************************************
// note the sequence is from layer low to layer high
static code BYTE pbWbStaticDisp[] = {
#ifdef PLAYER_ZOOMIN_INDICATOR
  WB_ZOOM_BR,
#endif
#ifdef SPTM_SUPPORT
  WB_NORMAL_SPTM,
#endif
  WB_INDEX_MAX
};

static BYTE bRecallStDispWB(void) large
{
  // note the recall sequence is from high to low
#ifdef SPTM_SUPPORT
  if (fgIsEqShow())
  {
    vCreateWBEx(WB_NORMAL_SPTM);
    vSptmDraw(bEqCurrType());
    vEnableWB(WB_NORMAL_SPTM);
    
    return (OSD_WB_SPECTRUM);
  }
  else
  {
    vDeleteWB(WB_NORMAL_SPTM);
  }
#endif

#ifdef PLAYER_ZOOMIN_INDICATOR
  if (fgIsZoomBrShow())
  {
    vCreateWBEx(WB_ZOOM_BR);
    vEnableWB(WB_ZOOM_BR);
    // 20050607, PL00000259, sometimes SI_ZOOM_OFST_X are not updated yet, we should not call vZoomBrUpdate() now, or fgIsZoomBrShow() will be set to FALSE
    if ((bSharedInfo(SI_ZOOM_OFST_X_HI) == 0xFF) || (bSharedInfo(SI_ZOOM_OFST_X_LO)==0xFF))
    {
      return (OSD_WB_ZOOM_BR);
    }
    //vZoomBrUpdate();//peiyu,050617,make no use
    // Add it by Bright_liu 2005/10/05
    if(fgZoomBrCheck())
    {
      vZoomBrUpdate2();
    }
    return (OSD_WB_ZOOM_BR);
  }
  else
  {
    vDeleteWB(WB_ZOOM_BR);
  }
#endif /* PLAYER_ZOOMIN_INDICATOR */

  return (OSD_WB_NORMAL);
}

#ifdef WB_ALLOC_MIN
// *********************************************************************
// Function : void vDisableWB(BYTE bWbIdx) large
// Description :
// Parameter :
// Return    : None
// *********************************************************************
void vDisableWB(BYTE bWBIndex) large
{
  switch(bWBIndex)
  {
    case WB_NORMAL_HEAD1:
    case WB_NORMAL_HEAD2:
    case WB_NORMAL_PBC1:
    case WB_NORMAL_PBC2:
      vWBDisable(bWBIndex);
      break;
    default:
      if (_rOsdStateCtx.bDynamicWB == bWBIndex)
        _rOsdStateCtx.bDynamicWB = WB_INDEX_MAX;
      vDeleteWB(bWBIndex);
      break;
  }
}
#endif  // WB_ALLOC_MIN

// *********************************************************************
// Function : void vCreateWBEx(BYTE bWbIdx) large
// Description :
// Parameter :
// Return    : None
// *********************************************************************

void vCreateWBEx(BYTE bWbIdx) large
{
  BYTE bBlendLvl; 
  extern xdata BYTE _bCreatedWB[5];

  if (_bCreatedWB[bWbIdx / 8] & (0x01 << (bWbIdx % 8)))
    return;

#ifdef OSD_TRANSPARENT_BG
  bBlendLvl = BLEND_1;
#else
  bBlendLvl = BLEND_2;
#endif
  switch(bWbIdx)
  {
    case WB_NORMAL_HEAD1:
#ifdef ALL_WB_USE_TRUECOLOR
      vCreateWB(bWbIdx, TRUE);
      vSetWBTcColor(bWbIdx);
#else
      vCreateWB(bWbIdx, FALSE);
#endif
#ifdef FONT_NO_BORDER
      vSetMsgCol4(bWbIdx, 0, 1, 1, 3);
#else
      vSetMsgCol4(bWbIdx, 0, 1, 2, 3);
#endif

#ifdef NUI_OSD_STYLE
  #ifdef ALL_WB_USE_TRUECOLOR
      vSetTcPal(bWbIdx, 1, bBlendLvl, TRUECOLOR_BLACK);
  #else
      vSetPal(bWbIdx, 1, bBlendLvl, COLOR_BLACK);
  #endif
#else
  #ifdef ALL_WB_USE_TRUECOLOR
      vSetTcPal(bWbIdx, 1, BLEND_0, TRUECOLOR_BLACK);  //osdtest
      vSetTcPal(bWbIdx, 2, BLEND_3, TRUECOLOR_BLACK);
  #else
      vSetPal(bWbIdx, 1, BLEND_0, COLOR_BLACK);
      vSetPal(bWbIdx, 2, BLEND_3, COLOR_BLACK);
  #endif
#endif
      vSetTransEn(bWbIdx, 0);
      break;

    case WB_NORMAL_HEAD2:
#ifdef ALL_WB_USE_TRUECOLOR
      vCreateWB(bWbIdx, TRUE);
      vSetWBTcColor(bWbIdx);
#else
      vCreateWB(bWbIdx, FALSE);
#endif
#ifdef FONT_NO_BORDER
      vSetMsgCol4(bWbIdx, 0, 1, 1, 3);
#else
      vSetMsgCol4(bWbIdx, 0, 1, 2, 3);
#endif

#ifdef NUI_OSD_STYLE
  #ifdef ALL_WB_USE_TRUECOLOR
      vSetTcPal(bWbIdx, 1, BLEND_0, TRUECOLOR_BLACK);  //osdtest
      vSetTcPal(bWbIdx, 2, BLEND_3, TRUECOLOR_BLACK);
  #else
      vSetPal(bWbIdx, 1, BLEND_0, COLOR_BLACK);
      vSetPal(bWbIdx, 2, BLEND_3, COLOR_BLACK);
  #endif
#else
  #ifdef ALL_WB_USE_TRUECOLOR
      vSetTcPal(bWbIdx, 1, bBlendLvl, TRUECOLOR_BLACK);
  #else
      vSetPal(bWbIdx, 1, bBlendLvl, COLOR_BLACK);
  #endif
#endif
      vSetTransEn(bWbIdx, 0);
      break;
      
    case WB_OVERLAY_MSG1:
    case WB_OVERLAY_MSG2:
#ifdef ALL_WB_USE_TRUECOLOR
      vCreateWB(bWbIdx, TRUE);
      vSetWBTcColor(bWbIdx);
#else
      vCreateWB(bWbIdx, FALSE);
#endif

#ifdef FONT_NO_BORDER
      vSetMsgCol4(bWbIdx, 0, 1, 1, 3);
#else
      vSetMsgCol4(bWbIdx, 0, 1, 2, 3);
#endif
      vSetTransEn(bWbIdx, 0);
      break;
      
    case WB_NORMAL_PBC1:
    case WB_NORMAL_PBC2:
#ifdef ALL_WB_USE_TRUECOLOR
      vCreateWB(bWbIdx, TRUE);
      vSetWBTcColor(bWbIdx);
#else
      vCreateWB(bWbIdx, FALSE);
#endif
#ifdef FONT_NO_BORDER
      vSetMsgCol4(bWbIdx, 0, 1, 1, 3);
#else
      vSetMsgCol4(bWbIdx, 0, 1, 2, 3);
#endif
      vSetTransEn(bWbIdx, 0);

#ifdef ALL_WB_USE_TRUECOLOR
      vSetTcPal(bWbIdx, 1, BLEND_0, TRUECOLOR_BLACK);  //osdtest
      vSetTcPal(bWbIdx, 2, BLEND_3, TRUECOLOR_BLACK);
#else
      vSetPal(bWbIdx, 1, BLEND_0, COLOR_BLACK);
      vSetPal(bWbIdx, 2, BLEND_3, COLOR_BLACK);
#endif
      break;
      
    case WB_OVERLAY_MSG3:
    case WB_OVERLAY_MSG4:
#ifdef ALL_WB_USE_TRUECOLOR
      vCreateWB(bWbIdx, TRUE);
      vSetWBTcColor(bWbIdx);
#else
      vCreateWB(bWbIdx, FALSE);
#endif
#ifdef FONT_NO_BORDER
      vSetMsgCol4(bWbIdx, 0, 1, 1, 3);
#else
      vSetMsgCol4(bWbIdx, 0, 1, 2, 3);
#endif
      vSetTransEn(bWbIdx, 0);
      break;
      
  case WB_NORMAL_SPTM:
    vCreateWB(bWbIdx, TRUE);
    vSetWBTcColor(bWbIdx);
    break;
    
  case WB_ZOOM_BR:
#ifdef ALL_WB_USE_TRUECOLOR
    vCreateWB(bWbIdx, TRUE);
    vSetWBTcColor(bWbIdx);
    vSetTransEn(bWbIdx,0); 
#else
    vCreateWB(bWbIdx, FALSE);
#endif
    break;
    
  case WB_NORMAL_VOL:
#ifdef ALL_WB_USE_TRUECOLOR
    vCreateWB(bWbIdx, TRUE);
    vSetWBTcColor(bWbIdx);
    vSetTcPal(bWbIdx, 1, BLEND_2, TRUECOLOR_BLACK);
    vSetTcPal(bWbIdx, 2, BLEND_2, TRUECOLOR_BLACK);
#else
    vCreateWB(bWbIdx, FALSE);
    vSetPal(bWbIdx, 1, BLEND_2, 0);
#endif

#ifdef FONT_NO_BORDER
    vSetMsgCol4(bWbIdx, 0, 1, 1, 3);
#else
    vSetMsgCol4(bWbIdx, 0, 1, 2, 3);
#endif
    vSetTransEn(bWbIdx, 0);
    break;

  case FSMENU_INFO:
    vCreateWB(bWbIdx, TRUE);
    vSetWBTcColor(bWbIdx);
    vSetMsgCol4(bWbIdx, 0, 0, 3, 2);
    vSetInputMsgCol4(bWbIdx, 0, 4, 4, 2);
    break;
  
  case FSMENU_OSD_WBIDX_BASIC:
    vCreateWB(bWbIdx, TRUE);
    vSetWBTcColor(bWbIdx);
    vSetMsgCol4(bWbIdx, 0, 0, 3, 2);
    break;
  
  case FSMENU_OSD_WBIDX_SEC:
    vCreateWB(bWbIdx, TRUE);
    vSetWBTcColor(bWbIdx);
    vSetTransEn(bWbIdx, 0);
    break;

#ifdef HILI_USE_OSD    
  case WB_DGST_HILI:
    vCreateWB(bWbIdx, TRUE);
    vSetWBTcColor(bWbIdx);
    vSetTransEn(bWbIdx, 0);
    //vSetMsgCol4(bWbIdx, 0, 0, 3, 2);
    break;
#endif
        
  //case FSMENU_OSD_WBIDX_THIRD:
  //case WB_VRMT_ITEM:
  //case WB_SETUP_HEAD:
  //case WB_SETUP_ITEM:
  //case WB_SETUP_MSG:
  //case WB_SELMENU:
  //case WB_SS:
  //case WB_DGST_DISP1:
  //case WB_DGST_DISP1A:
  //case WB_DGST_DISP2:
  //case WB_DGST_DISP2A:
  //case WB_DGST_DISP3:
  //case WB_DGST_DISP3A:
  //case WB_DGST_MENU:
  //case WB_GOTO_PANEL:
  //case WB_GOTO_MENU:
  //case WB_GOTO_PANEL_P:
  //case WB_GOTO_MENU_P:
  default:
#ifdef ALL_WB_USE_TRUECOLOR
      vCreateWB(bWbIdx, TRUE);
      vSetWBTcColor(bWbIdx);
#else
      vCreateWB(bWbIdx, FALSE);
#endif
    break;
  }
}

// *********************************************************************
// Function : void vOsdCoreInit(void) large
// Description :
// Parameter :
// Return    : None
// *********************************************************************
void vOsdCoreInit(void) large
{
  BYTE i;

  /* OSD core state flag setting */
  vSetLayer2Change(FALSE);
  _rOsdCore.fgRefreshNow = FALSE;

  /* for HEAD wb line 1 */
  vCreateWBEx(WB_NORMAL_HEAD1);

  /* trick: assume init state is only in HEAD wb line 1 */
  vOsdSetLang(bEepromReadByte(OSD_LANG_POSITION));
  /* warrning, must sync with the code of the vShowInitState() */
  i = bSharedInfo(SI_SRV_BOOT_STATE);
  if (i == SV_SRV_BOOT_EJECT)
  {
    vOsdShowInitState(SV_TRAY_OPENING);
  }
  else if (i == SV_SRV_BOOT_LOAD)
  {
    if ((_bLastSyncUop != UOP_POWER) && (_bLastSyncUop != UOP_OPEN_CLOSE))
    {
      if (fgIsTrayInside())
      {
        vOsdShowInitState(SV_LOADING_DISC);
      }
      else
      {
        vOsdShowInitState(SV_TRAY_CLOSING);
      }
    }
  }
  else if (i == SV_SRV_BOOT_UPG)
  {
  }
  else /* default state */
  {
  }

  /* for HEAD wb line 2 */
  vCreateWBEx(WB_NORMAL_HEAD2);

  /* for MSG1 wb */
#ifndef WB_ALLOC_MIN  
  vCreateWBEx(WB_OVERLAY_MSG1);
  vCreateWBEx(WB_OVERLAY_MSG2);
#endif  

  /* for PBC wb */
  vCreateWBEx(WB_NORMAL_PBC1);
  vCreateWBEx(WB_NORMAL_PBC2);

  /* for MSG2 wb */
#ifndef WB_ALLOC_MIN
  vCreateWBEx(WB_OVERLAY_MSG3);
  vCreateWBEx(WB_OVERLAY_MSG4);
#endif  

  /* for VOLUME wb */
  vCreateWBEx(WB_NORMAL_VOL);

  /* for SETUP wb */
#ifndef MTK_MENU
  vCreateWB(WB_SETUP_ITEM, FALSE);
  vCreateWB(WB_SETUP_HEAD, FALSE);
  vCreateWB(WB_SETUP_MSG, FALSE);
#endif
  /* for Screen Saver wb */
#ifdef SS_BMP
  #ifndef PLAYER_NUI
  vCreateWBEx(WB_SS);
  #endif /* PLAYER_NUI */
#endif /* SS_BMP */

  /* enable and disable WB */
#ifndef WB_ALLOC_MIN    
  vDisableWB(WB_OVERLAY_MSG1);
  vDisableWB(WB_OVERLAY_MSG2);
  vDisableWB(WB_OVERLAY_MSG3);
  vDisableWB(WB_OVERLAY_MSG4);
#endif  
  vEnableWB(WB_NORMAL_HEAD1);
  vEnableWB(WB_NORMAL_HEAD2);
  vEnableWB(WB_NORMAL_PBC1);
  vEnableWB(WB_NORMAL_PBC2);
  vEnableWB(WB_NORMAL_VOL);

  /* set initial status */
  vSetSharedInfo(SH_OSD_LAYER1_WB, 0x7f); /* all layer 1 WB enable */
  vSetSharedInfo(SH_OSD_LAYER1_STATUS, 0x00);
  vSetSharedInfo(SH_OSD_LAYER2_WB, 0x00); /* all layer 2 WB disable */
  vSetSharedInfo(SH_OSD_LAYER2_STATUS, 0x00);

  for (i = 0; i < OSD_TIMER_MAX; i++)
  {
    vSetSharedInfo(SH_OSD_TIMER_START + i, 0);
  }

  /* set OSD wb mode */
  vSetSharedInfo(SH_OSD_WB_MODE, OSD_WB_NORMAL);
  vSetSharedInfo(SH_OSD_WB_SAVED, OSD_WB_NONE);

  /* file system code page asigned */
  vSetFsCodePage(CODE_PAGE_MENU);

  /* set OSD state to run state */
  vOsdSetSt(OSD_ST_RUN);

#ifdef WB_ALLOC_MIN  
  vCreateWBEx(WB_OVERLAY_MSG1);
  vDisableWB(WB_OVERLAY_MSG1);
  _rOsdStateCtx.bDynamicWB = WB_OVERLAY_MSG1;
#endif

  //for SPECTRUM wb
#ifdef SPTM_SUPPORT
  vCreateWBEx(WB_NORMAL_SPTM);
#endif

#ifdef PLAYER_ZOOMIN_INDICATOR
  // for ZOOM IN indicator
  vCreateWBEx(WB_ZOOM_BR);
#endif

#ifdef MT1389_REV_HD
/*
	Paste the message that you wanna show out in OSD2 WARNing WB.
										by Alfonso 2005/4/3
*/
  {
	  BYTE bWbIdxDummy = 0x0;
	  WORD wMsgIndex = OSD_MSG_HD_OSD2_WARNING;
	  bHiByte(_wStartX) = 0x0;
	  bLoByte(_wStartX) = 0x0;
	  bHiByte(_wStartY) = 0x0;
	  bLoByte(_wStartY) = 0x0;
	  vOsd2MsgPaste(bWbIdxDummy, wMsgIndex);
  }
#endif /* MT1389_REV_HD */

}
// *********************************************************************
// Function : void vOsdCoreExit(void) large
// Description :
// Parameter :
// Return    : None
// *********************************************************************
#if 0
void vOsdCoreExit(void) large
{
}
#endif

// *********************************************************************
// Function : void vOsdCoreLayer1Refresh(void)
// Description :
// Parameter :
// Return    : None
// *********************************************************************
void vOsdCoreLayer1Refresh(void) large
{
  BYTE bPbcState;

  /* for play status show */
  if (_rOsdStateCtx.fgPlayShow == TRUE)
  {
    if (bSharedInfo(SH_OSD_TIMER_PLAY_STATUS) == 0)
    {
      _rOsdStateCtx.fgPlayShow = FALSE;
      _rOsdStateCtx.bPlayType = OSD_SHOW_PLAY;
      /* update flag first then call show PBC state */

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