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📄 task2.h

📁 栈的使用
💻 H
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const int maxstack = 10;
#define Stack_H
#ifndef Stack_H 
//#include <stack>
typedef char Stack_entry;

enum Error_code
 {
		success,overflow,underflow
 };

class Stack 
{
	
public:
   Stack();
  
   Error_code pop();
   Error_code push(const Stack_entry &item);
   Error_code top(Stack_entry &item) const;
   bool empty() const;
   void clear(); //  Reset the stack to be empty.
   bool full() const; //  If the stack is full, return true; else return false.
   int size() const;   //  Return the number of entries in the stack.

private:
   int count;
    Stack_entry entry[maxstack];
};

Stack::Stack()
{
	count=0;
}

Error_code Stack::pop()
{
   Error_code outcome = success;
   if (count == 0)
      outcome = underflow;
   else --count;
   return outcome;
}

Error_code Stack::push(const Stack_entry &item)
{
   Error_code outcome = success;
   if (count >= maxstack)
      outcome = overflow;
   else
      entry[count++] = item;
   return outcome;
}

Error_code Stack::top(Stack_entry &item) const
{
   Error_code outcome = success;
   if (count == 0)
      outcome = underflow;
   else
      item = entry[count - 1];
   return outcome;
}

bool Stack::empty() const
{
   bool outcome = true;
   if (count > 0) outcome = false;
   return outcome;

}

void Stack::clear()//清空栈内元素
{
	count=0;
}

bool Stack::full() const //判断栈是否是满的
{
	/*if(count >= maxstack)
		return (false);
	else
		return (true);*/
	count >= maxstack; 
}

int Stack::size() const//计算栈内元素的个数
{
	return count;
}

#endif 

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