📄 animationbehavior.js
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get_OnMouseOutBehavior : function() {
/// <value type="AjaxControlToolkit.Animation.GenericAnimationBehavior">
/// Generic OnMouseOut Animation's behavior
/// </value>
return this._onMouseOut;
},
OnMouseOut : function() {
/// <summary>
/// Play the OnMouseOver/OnHoverOver animations
/// </summary>
/// <returns />
if (this._onMouseOut) {
this._onMouseOut.play();
}
if (this._onHoverOut) {
if (this._onHoverOver) {
this._onHoverOver.quit();
}
this._onHoverOut.play();
}
},
get_OnHoverOver : function() {
/// <value type="String" mayBeNull="true">
/// Generic OnHoverOver Animation's JSON definition
/// </value>
return this._onHoverOver ? this._onHoverOver.get_json() : null;
},
set_OnHoverOver : function(value) {
if (!this._onHoverOver) {
this._onHoverOver = new AjaxControlToolkit.Animation.GenericAnimationBehavior(this.get_element());
this._onHoverOver.initialize();
}
this._onHoverOver.set_json(value);
this.raisePropertyChanged('OnHoverOver');
},
get_OnHoverOverBehavior : function() {
/// <value type="AjaxControlToolkit.Animation.GenericAnimationBehavior">
/// Generic OnHoverOver Animation's behavior
/// </value>
return this._onHoverOver;
},
get_OnHoverOut : function() {
/// <value type="String" mayBeNull="true">
/// Generic OnHoverOut Animation's JSON definition
/// </value>
return this._onHoverOut ? this._onHoverOut.get_json() : null;
},
set_OnHoverOut : function(value) {
if (!this._onHoverOut) {
this._onHoverOut = new AjaxControlToolkit.Animation.GenericAnimationBehavior(this.get_element());
this._onHoverOut.initialize();
}
this._onHoverOut.set_json(value);
this.raisePropertyChanged('OnHoverOut');
},
get_OnHoverOutBehavior : function() {
/// <value type="AjaxControlToolkit.Animation.GenericAnimationBehavior">
/// Generic OnHoverOut Animation's behavior
/// </value>
return this._onHoverOut;
}
}
AjaxControlToolkit.Animation.AnimationBehavior.registerClass('AjaxControlToolkit.Animation.AnimationBehavior', AjaxControlToolkit.BehaviorBase);
// getDescriptor : function() {
// /// <summary>
// /// Create a type descriptor
// /// </summary>
// /// <returns type="???">Type descriptor</returns>
//
// var descriptor = AjaxControlToolkit.Animation.AnimationBehavior.callBaseMethod(this, 'getDescriptor');
// descriptor.addProperty('OnLoad', String);
// descriptor.addProperty('OnClick', String);
// descriptor.addProperty('OnMouseOver', String);
// descriptor.addProperty('OnMouseOut', String);
// descriptor.addProperty('OnHoverOver', String);
// descriptor.addProperty('OnHoverOut', String);
// return descriptor;
// },
AjaxControlToolkit.Animation.GenericAnimationBehavior = function(element) {
/// <summary>
/// The GenericAnimationBehavior handles the creation, playing, and disposing of animations
/// created from a JSON description. As we intend to expose a lot of generic animations
/// across the Toolkit, this behavior serves to simplify the amount of work required.
/// </summary>
/// <param name="element" type="Sys.UI.DomElement" domElement="true">
/// The DOM element the behavior is associated with
/// </param>
AjaxControlToolkit.Animation.GenericAnimationBehavior.initializeBase(this, [element]);
// JSON description of the animation that will be used to create it
this._json = null;
// Animation created from the JSON description that will be played
this._animation = null;
}
AjaxControlToolkit.Animation.GenericAnimationBehavior.prototype = {
dispose : function() {
/// <summary>
/// Dispose the behavior and its animation
/// </summary>
/// <returns />
this.disposeAnimation();
AjaxControlToolkit.Animation.GenericAnimationBehavior.callBaseMethod(this, 'dispose');
},
disposeAnimation : function() {
/// <summary>
/// Dispose the animation
/// </summary>
/// <returns />
if (this._animation) {
this._animation.dispose();
}
this._animation = null;
},
play : function() {
/// <summary>
/// Play the animation if it isn't already playing. If it's already playing, this does nothing.
/// </summary>
/// <returns />
if (this._animation && !this._animation.get_isPlaying()) {
this.stop();
this._animation.play();
}
},
stop : function() {
/// <summary>
/// Stop the animation if it's already playing
/// </summary>
/// <returns />
if (this._animation) {
if (this._animation.get_isPlaying()) {
this._animation.stop(true);
}
}
},
quit : function() {
/// <summary>
/// Quit playing the animation without updating the final state (i.e. if
/// the animation was moving, this would leave it in the middle of its path).
/// </summary>
/// <returns />
/// <remarks>
/// This differs from the stop function which will update the final state. The
/// quit function is most useful for scenarios where you're toggling back and forth
/// between two animations (like those used in OnHoverOver/OnHoverOut) and you don't
/// want to completely finish one animation if its counterpart is triggered.
/// </remarks>
if (this._animation) {
if (this._animation.get_isPlaying()) {
this._animation.stop(false);
}
}
},
get_json : function() {
/// <value type="String" mayBeNull="true">
/// JSON animation description
/// </value>
return this._json;
},
set_json : function(value) {
// Only wipe and rebuild if they're changing the value
if (this._json != value) {
this._json = value;
this.raisePropertyChanged('json');
// Build the new animation
this.disposeAnimation();
var element = this.get_element();
if (element) {
this._animation = AjaxControlToolkit.Animation.buildAnimation(this._json, element);
if (this._animation) {
this._animation.initialize();
}
this.raisePropertyChanged('animation');
}
}
},
get_animation : function() {
/// <value type="AjaxControlToolkit.Animation.Animation">
/// Animation created from the JSON description
/// </value>
return this._animation;
}
}
AjaxControlToolkit.Animation.GenericAnimationBehavior.registerClass('AjaxControlToolkit.Animation.GenericAnimationBehavior', AjaxControlToolkit.BehaviorBase);
// getDescriptor : function() {
// /// <summary>
// /// Get a type descriptor
// /// </summary>
// /// <returns type="???>Type descriptor</returns>
//
// var descriptor = AjaxControlToolkit.Animation.AnimationBehavior.callBaseMethod(this, 'getDescriptor');
// descriptor.addProperty('json', String);
// descriptor.addProperty('animation', Object, true);
// return descriptor;
// },
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