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📄 gthreadpool.c

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/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997  Peter Mattis, Spencer Kimball and Josh MacDonald * * GAsyncQueue: thread pool implementation. * Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. *//* * MT safe */#include "glib.h"typedef struct _GRealThreadPool GRealThreadPool;struct _GRealThreadPool{  GThreadPool pool;  GAsyncQueue* queue;  gint max_threads;  gint num_threads;  gboolean running;  gboolean immediate;  gboolean waiting;};/* The following is just an address to mark the stop order for a * thread, it could be any address (as long, as it isn't a valid * GThreadPool address) */static const gpointer stop_this_thread_marker = (gpointer) &g_thread_pool_new;/* Here all unused threads are waiting  */static GAsyncQueue *unused_thread_queue;static gint unused_threads = 0;static gint max_unused_threads = 0;G_LOCK_DEFINE_STATIC (unused_threads);static GMutex *inform_mutex = NULL;static GCond *inform_cond = NULL;static void     g_thread_pool_free_internal (GRealThreadPool* pool);static gpointer g_thread_pool_thread_proxy (gpointer data);static void     g_thread_pool_start_thread (GRealThreadPool* pool, 					    GError **error);static void     g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool);#define g_thread_should_run(pool, len) \  ((pool)->running || (!(pool)->immediate && (len) > 0))static gpointer g_thread_pool_thread_proxy (gpointer data){  GRealThreadPool *pool = data;  gboolean watcher = FALSE;  g_async_queue_lock (pool->queue);  while (TRUE)    {      gpointer task;       gboolean goto_global_pool = !pool->pool.exclusive;      gint len = g_async_queue_length_unlocked (pool->queue);            if (g_thread_should_run (pool, len))	{	  if (watcher)	    {	      /* This thread is actually not needed here, but it waits               * for some time anyway. If during that time a new               * request arrives, this saves process               * swicthes. Otherwise the thread will go to the global               * pool afterwards */	      GTimeVal end_time;	      g_get_current_time (&end_time);	      g_time_val_add (&end_time, G_USEC_PER_SEC / 2); /* 1/2 second */	      task = g_async_queue_timed_pop_unlocked (pool->queue, &end_time);	    }	  else	    task = g_async_queue_pop_unlocked (pool->queue);	  	  if (task)	    {	      watcher = FALSE;	      if (pool->num_threads > pool->max_threads && 		  pool->max_threads != -1)		/* We are in fact a superfluous threads, so we go to		 * the global pool and just hand the data further to		 * the next one waiting in the queue */		{		  g_async_queue_push_unlocked (pool->queue, task);		  goto_global_pool = TRUE;		}	      else if (pool->running || !pool->immediate)		{		  g_async_queue_unlock (pool->queue);		  pool->pool.func (task, pool->pool.user_data);		  g_async_queue_lock (pool->queue);		}	    }	  len = g_async_queue_length_unlocked (pool->queue);	}      if (!g_thread_should_run (pool, len))	{	  g_cond_broadcast (inform_cond);	  goto_global_pool = TRUE;	}      else if (len > 0)	{	  /* At this pool there are no threads waiting, but tasks are. */	  goto_global_pool = FALSE; 	}      else if (len == 0 && !watcher && !pool->pool.exclusive)	{	  /* Here neither threads nor tasks are queued and we didn't	   * just return from a timed wait. We now wait for a limited	   * time at this pool for new tasks to avoid costly context	   * switches. */	  goto_global_pool = FALSE;	  watcher = TRUE;	}      if (goto_global_pool)	{	  pool->num_threads--;	  if (!pool->running && !pool->waiting)	    {	      if (pool->num_threads == 0)		{		  g_async_queue_unlock (pool->queue);		  g_thread_pool_free_internal (pool);		}			      else 		{		  if (len == - pool->num_threads)		    g_thread_pool_wakeup_and_stop_all (pool);		  g_async_queue_unlock (pool->queue);		}	    }	  else	    g_async_queue_unlock (pool->queue);	  	  g_async_queue_lock (unused_thread_queue);	  G_LOCK (unused_threads);	  if ((unused_threads >= max_unused_threads && 	       max_unused_threads != -1))	    {	      G_UNLOCK (unused_threads);	      g_async_queue_unlock (unused_thread_queue);	      /* Stop this thread */	      return NULL;      	    }	  unused_threads++;	  G_UNLOCK (unused_threads);	  pool = g_async_queue_pop_unlocked (unused_thread_queue);	  G_LOCK (unused_threads);	  unused_threads--;	  G_UNLOCK (unused_threads);	  g_async_queue_unlock (unused_thread_queue);	  	  if (pool == stop_this_thread_marker)	    /* Stop this thread */	    return NULL;	  	  g_async_queue_lock (pool->queue);	  /* pool->num_threads++ is not done here, but in           * g_thread_pool_start_thread to make the new started thread           * known to the pool, before itself can do it. */	}    }  return NULL;}static voidg_thread_pool_start_thread (GRealThreadPool  *pool, 			    GError          **error){  gboolean success = FALSE;    if (pool->num_threads >= pool->max_threads && pool->max_threads != -1)    /* Enough threads are already running */    return;  g_async_queue_lock (unused_thread_queue);  if (g_async_queue_length_unlocked (unused_thread_queue) < 0)    {      g_async_queue_push_unlocked (unused_thread_queue, pool);      success = TRUE;    }  g_async_queue_unlock (unused_thread_queue);  if (!success)    {      GError *local_error = NULL;      /* No thread was found, we have to start a new one */      g_thread_create (g_thread_pool_thread_proxy, pool, FALSE, &local_error);            if (local_error)	{	  g_propagate_error (error, local_error);	  return;	}    }  /* See comment in g_thread_pool_thread_proxy as to why this is done   * here and not there */  pool->num_threads++;}/** * g_thread_pool_new:  * @func: a function to execute in the threads of the new thread pool * @user_data: user data that is handed over to @func every time it  *   is called * @max_threads: the maximal number of threads to execute concurrently in  *   the new thread pool, -1 means no limit * @exclusive: should this thread pool be exclusive? * @error: return location for error * * This function creates a new thread pool. * * Whenever you call g_thread_pool_push(), either a new thread is * created or an unused one is reused. At most @max_threads threads * are running concurrently for this thread pool. @max_threads = -1 * allows unlimited threads to be created for this thread pool. The * newly created or reused thread now executes the function @func with * the two arguments. The first one is the parameter to * g_thread_pool_push() and the second one is @user_data. * * The parameter @exclusive determines, whether the thread pool owns * all threads exclusive or whether the threads are shared * globally. If @exclusive is %TRUE, @max_threads threads are started * immediately and they will run exclusively for this thread pool until * it is destroyed by g_thread_pool_free(). If @exclusive is %FALSE, * threads are created, when needed and shared between all * non-exclusive thread pools. This implies that @max_threads may not * be -1 for exclusive thread pools. * * @error can be %NULL to ignore errors, or non-%NULL to report * errors. An error can only occur when @exclusive is set to %TRUE and * not all @max_threads threads could be created. * * Return value: the new #GThreadPool **/GThreadPool* g_thread_pool_new (GFunc            func,		   gpointer         user_data,		   gint             max_threads,		   gboolean         exclusive,		   GError         **error){  GRealThreadPool *retval;  G_LOCK_DEFINE_STATIC (init);  g_return_val_if_fail (func, NULL);  g_return_val_if_fail (!exclusive || max_threads != -1, NULL);  g_return_val_if_fail (max_threads >= -1, NULL);  g_return_val_if_fail (g_thread_supported (), NULL);  retval = g_new (GRealThreadPool, 1);  retval->pool.func = func;  retval->pool.user_data = user_data;  retval->pool.exclusive = exclusive;  retval->queue = g_async_queue_new ();  retval->max_threads = max_threads;  retval->num_threads = 0;  retval->running = TRUE;  G_LOCK (init);    if (!inform_mutex)    {      inform_mutex = g_mutex_new ();      inform_cond = g_cond_new ();      unused_thread_queue = g_async_queue_new ();    }  G_UNLOCK (init);  if (retval->pool.exclusive)    {      g_async_queue_lock (retval->queue);        while (retval->num_threads < retval->max_threads)	{	  GError *local_error = NULL;	  g_thread_pool_start_thread (retval, &local_error);	  if (local_error)	    {	      g_propagate_error (error, local_error);	      break;	    }	}      g_async_queue_unlock (retval->queue);    }  return (GThreadPool*) retval;}/** * g_thread_pool_push: * @pool: a #GThreadPool * @data: a new task for @pool * @error: return location for error *  * Inserts @data into the list of tasks to be executed by @pool. When * the number of currently running threads is lower than the maximal * allowed number of threads, a new thread is started (or reused) with * the properties given to g_thread_pool_new (). Otherwise @data stays * in the queue until a thread in this pool finishes its previous task * and processes @data.  * * @error can be %NULL to ignore errors, or non-%NULL to report * errors. An error can only occur when a new thread couldn't be * created. In that case @data is simply appended to the queue of work

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