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📄 gqueue.c

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/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997  Peter Mattis, Spencer Kimball and Josh MacDonald * * GQueue: Double ended queue implementation, piggy backed on GList. * Copyright (C) 1998 Tim Janik * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. *//* * MT safe */#ifdef HAVE_CONFIG_H#include "glibconfig.h"#endif#include "glib.h"G_LOCK_DEFINE_STATIC (queue_memchunk);static GMemChunk   *queue_memchunk = NULL;static GTrashStack *free_queue_nodes = NULL;/** * g_queue_new: * * Creates a new #GQueue.  * * Returns: a new #GQueue. **/GQueue*g_queue_new (void){  GQueue *queue;  G_LOCK (queue_memchunk);  queue = g_trash_stack_pop (&free_queue_nodes);  if (!queue)    {      if (!queue_memchunk)	queue_memchunk = g_mem_chunk_new ("GLib GQueue chunk",					  sizeof (GNode),					  sizeof (GNode) * 128,					  G_ALLOC_ONLY);      queue = g_chunk_new (GQueue, queue_memchunk);    }  G_UNLOCK (queue_memchunk);  queue->head = NULL;  queue->tail = NULL;  queue->length = 0;  return queue;}/** * g_queue_free: * @queue: a #GQueue. * * Frees the memory allocated for the #GQueue. **/voidg_queue_free (GQueue *queue){  g_return_if_fail (queue != NULL);  g_list_free (queue->head);#ifdef ENABLE_GC_FRIENDLY  queue->head = NULL;  queue->tail = NULL;#endif /* ENABLE_GC_FRIENDLY */  G_LOCK (queue_memchunk);  g_trash_stack_push (&free_queue_nodes, queue);  G_UNLOCK (queue_memchunk);}/** * g_queue_push_head: * @queue: a #GQueue. * @data: the data for the new element. * * Adds a new element at the head of the queue. **/voidg_queue_push_head (GQueue  *queue,		   gpointer data){  g_return_if_fail (queue != NULL);  queue->head = g_list_prepend (queue->head, data);  if (!queue->tail)    queue->tail = queue->head;  queue->length++;}/** * g_queue_push_head_link: * @queue: a #GQueue. * @link: a single #GList element, <emphasis>not</emphasis> a list with *   more than one element. * * Adds a new element at the head of the queue. **/voidg_queue_push_head_link (GQueue *queue,			GList  *link){  g_return_if_fail (queue != NULL);  g_return_if_fail (link != NULL);  g_return_if_fail (link->prev == NULL);  g_return_if_fail (link->next == NULL);  link->next = queue->head;  if (queue->head)    queue->head->prev = link;  else    queue->tail = link;  queue->head = link;  queue->length++;}/** * g_queue_push_tail: * @queue: a #GQueue. * @data: the data for the new element. * * Adds a new element at the tail of the queue. **/voidg_queue_push_tail (GQueue  *queue,		   gpointer data){  g_return_if_fail (queue != NULL);  queue->tail = g_list_append (queue->tail, data);  if (queue->tail->next)    queue->tail = queue->tail->next;  else    queue->head = queue->tail;  queue->length++;}/** * g_queue_push_tail_link: * @queue: a #GQueue. * @link: a single #GList element, <emphasis>not</emphasis> a list with *   more than one element. * * Adds a new element at the tail of the queue. **/voidg_queue_push_tail_link (GQueue *queue,			GList  *link){  g_return_if_fail (queue != NULL);  g_return_if_fail (link != NULL);  g_return_if_fail (link->prev == NULL);  g_return_if_fail (link->next == NULL);  link->prev = queue->tail;  if (queue->tail)    queue->tail->next = link;  else    queue->head = link;  queue->tail = link;  queue->length++;}/** * g_queue_pop_head: * @queue: a #GQueue. * * Removes the first element of the queue. * * Returns: the data of the first element in the queue, or %NULL if the queue *   is empty. **/gpointerg_queue_pop_head (GQueue *queue){  g_return_val_if_fail (queue != NULL, NULL);  if (queue->head)    {      GList *node = queue->head;      gpointer data = node->data;      queue->head = node->next;      if (queue->head)	queue->head->prev = NULL;      else	queue->tail = NULL;      g_list_free_1 (node);      queue->length--;      return data;    }  return NULL;}/** * g_queue_pop_head_link: * @queue: a #GQueue. * * Removes the first element of the queue. * * Returns: the #GList element at the head of the queue, or %NULL if the queue *   is empty. **/GList*g_queue_pop_head_link (GQueue *queue){  g_return_val_if_fail (queue != NULL, NULL);  if (queue->head)    {      GList *node = queue->head;      queue->head = node->next;      if (queue->head)	{	  queue->head->prev = NULL;	  node->next = NULL;	}      else	queue->tail = NULL;      queue->length--;      return node;    }  return NULL;}/** * g_queue_pop_tail: * @queue: a #GQueue. * * Removes the last element of the queue. * * Returns: the data of the last element in the queue, or %NULL if the queue *   is empty. **/gpointerg_queue_pop_tail (GQueue *queue){  g_return_val_if_fail (queue != NULL, NULL);  if (queue->tail)    {      GList *node = queue->tail;      gpointer data = node->data;      queue->tail = node->prev;      if (queue->tail)	queue->tail->next = NULL;      else	queue->head = NULL;      queue->length--;      g_list_free_1 (node);      return data;    }    return NULL;}/** * g_queue_pop_tail_link: * @queue: a #GQueue. * * Removes the last element of the queue. * * Returns: the #GList element at the tail of the queue, or %NULL if the queue *   is empty. **/GList*g_queue_pop_tail_link (GQueue *queue){  g_return_val_if_fail (queue != NULL, NULL);    if (queue->tail)    {      GList *node = queue->tail;            queue->tail = node->prev;      if (queue->tail)	{	  queue->tail->next = NULL;	  node->prev = NULL;	}      else	queue->head = NULL;      queue->length--;            return node;    }    return NULL;}/** * g_queue_is_empty: * @queue: a #GQueue. * * Returns %TRUE if the queue is empty. * * Returns: %TRUE if the queue is empty. **/gbooleang_queue_is_empty (GQueue *queue){  g_return_val_if_fail (queue != NULL, TRUE);  return queue->head == NULL;}/** * g_queue_peek_head: * @queue: a #GQueue. * * Returns the first element of the queue. * * Returns: the data of the first element in the queue, or %NULL if the queue *   is empty. **/gpointerg_queue_peek_head (GQueue *queue){  g_return_val_if_fail (queue != NULL, NULL);  return queue->head ? queue->head->data : NULL;}/** * g_queue_peek_tail: * @queue: a #GQueue. * * Returns the last element of the queue. * * Returns: the data of the last element in the queue, or %NULL if the queue *   is empty. **/gpointerg_queue_peek_tail (GQueue *queue){  g_return_val_if_fail (queue != NULL, NULL);  return queue->tail ? queue->tail->data : NULL;}

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