📄 gasyncqueue.h
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/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. *//* * Modified by the GLib Team and others 1997-2000. See the AUTHORS * file for a list of people on the GLib Team. See the ChangeLog * files for a list of changes. These files are distributed with * GLib at ftp://ftp.gtk.org/pub/gtk/. */#ifndef __G_ASYNCQUEUE_H__#define __G_ASYNCQUEUE_H__#include "gthread.h"G_BEGIN_DECLStypedef struct _GAsyncQueue GAsyncQueue;/* Asyncronous Queues, can be used to communicate between threads *//* Get a new GAsyncQueue with the ref_count 1 */GAsyncQueue* g_async_queue_new (void);/* Lock and unlock an GAsyncQueue, all functions lock the queue for * themselves, but in certain cirumstances you want to hold the lock longer, * thus you lock the queue, call the *_unlocked functions and unlock it again */void g_async_queue_lock (GAsyncQueue *queue);void g_async_queue_unlock (GAsyncQueue *queue);/* Ref and unref the GAsyncQueue. g_async_queue_unref_unlocked makes * no sense, as after the unreffing the Queue might be gone and can't * be unlocked. So you have a function to call, if you don't hold the * lock (g_async_queue_unref) and one to call, when you already hold * the lock (g_async_queue_unref_and_unlock). After that however, you * don't hold the lock anymore and the Queue might in fact be * destroyed, if you unrefed to zero */void g_async_queue_ref (GAsyncQueue *queue);void g_async_queue_ref_unlocked (GAsyncQueue *queue);void g_async_queue_unref (GAsyncQueue *queue);void g_async_queue_unref_and_unlock (GAsyncQueue *queue);/* Push data into the async queue. Must not be NULL */void g_async_queue_push (GAsyncQueue *queue, gpointer data);void g_async_queue_push_unlocked (GAsyncQueue *queue, gpointer data);/* Pop data from the async queue, when no data is there, the thread is blocked * until data arrives */gpointer g_async_queue_pop (GAsyncQueue *queue);gpointer g_async_queue_pop_unlocked (GAsyncQueue *queue);/* Try to pop data, NULL is returned in case of empty queue */gpointer g_async_queue_try_pop (GAsyncQueue *queue);gpointer g_async_queue_try_pop_unlocked (GAsyncQueue *queue);/* Wait for data until at maximum until end_time is reached, NULL is returned * in case of empty queue*/gpointer g_async_queue_timed_pop (GAsyncQueue *queue, GTimeVal *end_time);gpointer g_async_queue_timed_pop_unlocked (GAsyncQueue *queue, GTimeVal *end_time);/* Return the length of the queue, negative values mean, that threads * are waiting, positve values mean, that there are entries in the * queue. Actually this function returns the length of the queue minus * the number of waiting threads, g_async_queue_length == 0 could also * mean 'n' entries in the queue and 'n' thread waiting, such can * happen due to locking of the queue or due to scheduling. */gint g_async_queue_length (GAsyncQueue *queue);gint g_async_queue_length_unlocked (GAsyncQueue *queue);G_END_DECLS#endif /* __G_ASYNCQUEUE_H__ */
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