📄 pcf2119.h
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// ------------------------- Header file for pcf2113.c -------------------------
#ifndef __PCF2113__
#define __PCF2113__
#define LCD_FUNCTION_SET (0x20 + 0x14) // LCD Mode
// D4: DL(Data Length) 0: 4bit, 1: 8bit
// D3: Keep 0
// D2: M(No impact if SL = 1) 0: 1*24, 1: 2*12
// D1: SL(MUX) 0: 1:18(2*12 or 1*24 chars), 1: 1:9(1*12 chars)
// D0: H(Extended function Enable) 0: Disable, 1: Enable
// -----------------------------------------------------------------------------
// ---------------------- Constant Definition ----------------------------------
#define LCD_HOME 0x02 // LCD Return home
#define LCD_C2L 0x10 // Move Cursor to the left
#define LCD_C2R 0x14 // Move Cursor to the right
#define LCD_D2L 0x18 // Move display to the left
#define LCD_D2R 0x1C // Move display to the right
#define LCD_ON 0x0C // Turn on LCD and Cursor
#define LCD_OFF 0x08 // Turn off LCD
#define LCD_CGRAM_ADDR 0x40 // Start address of LCD CGRAM
#define LCD_CGMAX 128 // Max CGRAM bytes
#define LCD_COL 16
#define LCD_ROW 2
#define LCD_CHAR (LCD_COL*LCD_ROW)
// Line Address of 1604
#define LCD_L1 0x80
#define LCD_L2 0xC0
//#define LCD_L3 0x90
//#define LCD_L4 0xD0
/*
// Line Address of 2004
#define LCD_L1 0x80
#define LCD_L2 0xC0
//#define LCD_L3 0x94
//#define LCD_L4 0xD4
*/
uint8 code CGRAM[LCD_CGMAX] =
{
// Make eight patterns of 8*5 font
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // 1.Dsiplay All
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 2.White Board
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55, // 3.Virtical 1
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA, // 4.Virtical 2
0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00, // 5.Horizon 1
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, // 6.Horizon 2
0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA, // 7.Stars
0xFF,0x11,0x11,0x11,0x11,0x11,0x11,0xFF, // 8.Rectangle
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, // 1.Dsiplay All
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 2.White Board
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55, // 3.Virtical 1
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA, // 4.Virtical 2
0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00, // 5.Horizon 1
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, // 6.Horizon 2
0x55,0xAA,0x55,0xAA,0x55,0xAA,0x55,0xAA, // 7.Stars
0xFF,0x11,0x11,0x11,0x11,0x11,0x11,0xFF, // 8.Rectangle
};
// -----------------------------------------------------------------------------
// --------------------------- Function Prototypes -----------------------------
// Write a string to LCD
void SendStr(uint8 code *ptString);
// Move Cursor or display
void Move(uint8 dir);
// Goto specific location
void Gotoxy(uint8 Row, uint8 Col);
// Clear LCD Screen
void LCD_CLS(void);
// Wait some time and clear screen
void wait_and_clear(void);
// Fill CGRAM with array CGRAM[]
void FillCGRAM(void);
// Show all patterns in CGRAM
void ShowCGRAM(void);
// Tile screen with one data
void Tile(uint8 tData);
// Show the built-in Charactors
void CallBultinChar(void);
// LCD initialization procedure
void LCD_Init(void);
// -----------------------------------------------------------------------------
#include "pcf2119.c"
#endif
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