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📄 projection.as

📁 著名的flash 3d引擎 away 3d的源代码
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package away3d.core.render{    import away3d.core.math.*;    /**    * Data object for camera transform, focus and zoom properties.    */    public class Projection    {    	/**    	 * Defines the current view transform matrix that resolves the transformation tree.    	 */        public var view:Matrix3D;                /**        * Defines the focus for the camera object being used by the view.        */        public var focus:Number;                        /**        * Defines the zoom for the camera object being used by the view.        */        public var zoom:Number;                /**        * Defines the unique timestamp for the view render.        */        public var time:int;				/**		 * Creates a new <code>Projection</code> object.		 */        public function Projection()        {        }    }}

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