ambientlight.as

来自「著名的flash 3d引擎 away 3d的源代码」· AS 代码 · 共 31 行

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package away3d.core.light{	import away3d.lights.*;		import flash.display.*;    /**    * Ambient light primitive    */    public class AmbientLight extends LightPrimitive    {    	/**    	 * A reference to the <code>AmbientLight3D</code> object used by the light primitive.    	 */        public var light:AmbientLight3D;                /**        * Updates the bitmapData object used as the lightmap for ambient light shading.        *         * @param	ambient		The coefficient for ambient light intensity.        */        public function updateAmbientBitmap(ambient:Number):void        {        	this.ambient = ambient;        	ambientBitmap = new BitmapData(256, 256, false, int(ambient*red << 16) | int(ambient*green << 8) | int(ambient*blue));        	ambientBitmap.lock();        }    }}

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