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📄 morpher.as

📁 著名的flash 3d引擎 away 3d的源代码
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package away3d.core.base{    /**    * Keyframe animation morpher    */    public class Morpher extends Object3D    {        private var weight:Number;        private var vertices:BaseMesh;    			/**		 * Creates a new <code>Morpher</code> object.		 *		 * @param	vertices	A mesh object used to define the starting vertices.		 */        public function Morpher(vertices:BaseMesh)        {            this.vertices = vertices;        }				/**		 * resets all vertex objects to 0,0,0		 */        public function start():void        {            weight = 0;            for each (var v:Vertex in vertices.vertices)            {                v.x = 0;                v.y = 0;                v.z = 0;            }        }				/**		 * interpolates the vertex objects position values between the current vertex positions and the external vertex positions		 * 		 * @param	comp	The external mesh used for interpolating values		 * @param	k		The increment used on the weighting value 		 */        public function mix(comp:BaseMesh, k:Number):void        {            weight += k;            var length:int = vertices.vertices.length;            for (var i:int = 0; i < length; i++)            {                vertices.vertices[i].x += comp.vertices[i].x * k;                vertices.vertices[i].y += comp.vertices[i].y * k;                vertices.vertices[i].z += comp.vertices[i].z * k;            }        }				/**		 * resets all vertex objects to the external mesh positions		 * 		 * @param	comp	The external mesh used for vertex values		 */        public function finish(comp:BaseMesh):void        {            mix(comp, 1 - weight);            weight = 1;        }    }}

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