iprimitivequadrantfilter.as
来自「著名的flash 3d引擎 away 3d的源代码」· AS 代码 · 共 25 行
AS
25 行
package away3d.core.filter
{
import away3d.cameras.*;
import away3d.containers.*;
import away3d.core.clip.*;
import away3d.core.draw.*;
import away3d.core.render.*;
/**
* Interface for filters that work on primitive quadrant trees
*/
public interface IPrimitiveQuadrantFilter
{
/**
* Applies the filter to the quadrant tree.
*
* @param pritree The quadrant tree to be filtered.
* @param scene The scene to which the quadrant tree belongs.
* @param camera The camera being used in the renderer for the quadrant tree
* @param clip The clipping object used in the renderer for the quadrant tree's view.
*/
function filter(pritree:PrimitiveQuadrantTree, scene:Scene3D, camera:Camera3D, clip:Clipping):void;
}
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?