📄 clienthandler.java
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*/
boolean isOpen();
/**
* Returns flag indicating if the client is connected in secure mode
* (SSL or TLS).
* @return secure flag
* @since 1.4.0
*/
boolean isSecure();
/**
* Makes current Client connection to secure protocol based on the
* secure configuration set to the server. This method will just call
* <code>makeSecure(false, false, true, null)</code>.
* @throws IOException
* @throws NoSuchAlgorithmException
* @throws KeyManagementException
* @since 1.4.0
*/
void makeSecure() throws IOException, NoSuchAlgorithmException, KeyManagementException;
/**
* Makes current Client connection to secure protocol.
* @param useClientMode falg if the socket should start its first handshake in "client" mode.
* @param needClientAuth flag if the clients must authenticate themselves.
* @param autoClose close the underlying socket when this socket is closed
* @param protocol the standard name of the requested protocol. If <code>null</code> will use the protocol set in secure configuration of the server.
* @throws IOException
* @throws NoSuchAlgorithmException
* @throws KeyManagementException
* @since 1.4.0
*/
void makeSecure(boolean useClientMode, boolean needClientAuth, boolean autoClose, String protocol) throws IOException, NoSuchAlgorithmException, KeyManagementException;
/**
* Makes current Client connection to secure protocol.
* This method will just call <code>makeSecure(false, false, true, protocol)</code>.
* @throws IOException
* @throws NoSuchAlgorithmException
* @throws KeyManagementException
* @since 1.4.0
*/
void makeSecure(String protocol) throws IOException, NoSuchAlgorithmException, KeyManagementException;
/**
* Read the binary input. This will block till some data is
* received from the stream. Allowed only when
* <code>DataType.IN</code> is in <code>DataMode.BINARY</code> mode.
* @return The data as a String
* @since 1.4
*/
byte[] readBinary() throws IOException;
/**
* Read the byte input. This will block till some data is
* received from the stream. Allowed only when
* <code>DataType.IN</code> is in <code>DataMode.BYTE</code> mode.
* @return The data as a String
* @since 1.3.2
*/
String readBytes() throws IOException;
/**
* Register OP_READ with the SelectionKey associated with the channel. If SelectionKey is
* not set then it registers the channel with the Selector.
* @since 1.4.5
*/
void registerForRead() throws IOException, ClosedChannelException;
/**
* Register OP_WRITE with the SelectionKey associated with the channel.
* @since 1.4.5
*/
void registerForWrite() throws IOException, ClosedChannelException;
void run();
/**
* Send a binary data to the connected client.
* If client is not connected it will just return.
* @since 1.4
* @exception IOException
* if Socket IO Error or Socket was closed by the client.
*/
void sendClientBinary(byte[] data) throws IOException;
/**
* Send a binary data to the connected client.
* If client is not connected it will just return.
* @since 1.4.5
* @exception IOException
* if Socket IO Error or Socket was closed by the client.
*/
void sendClientBinary(byte[] data, int off, int len) throws IOException;
/**
* Send a String message to the connected client as a string of bytes.
* If client is not connected it will just return.
* @since 1.3.1
* @exception IOException
* if Socket IO Error or Socket was closed by the client.
*/
void sendClientBytes(String msg) throws IOException;
/**
* Send a String message to the connected client
* it adds a new line{\r\n} to the end of the string.
* If client is not connected it will just return.
* @exception IOException
* if Socket IO Error or Socket was closed by the client.
*/
void sendClientMsg(String msg) throws IOException;
/**
* Send a Object message to the connected client. The message Object
* passed must be serializable. If client is not connected it
* will just return.
* @exception IOException if Socket IO Error or Socket was closed
* by the client.
* @exception IllegalStateException if DataType.OUT is not in
* DataMode.OBJECT
* @see #setDataMode
* @since 1.2
*/
void sendClientObject(Object msg) throws IOException;
/**
* Send a String message to the logger associated with
* {@link QuickServer#getAppLogger} with Level.INFO as its level.
*/
void sendSystemMsg(String msg);
/**
* Send a String message to the logger associated with
* {@link QuickServer#getAppLogger}.
* @since 1.2
*/
void sendSystemMsg(String msg, Level level);
/**
* Sets the Charset to be used for String decoding and encoding.
* @param charset to be used for String decoding and encoding
* @see #getCharset
* @since 1.4.5
*/
void setCharset(String charset);
/**
* Sets the communication logging flag.
* @see #getCommunicationLogging
* @since 1.3.2
*/
void setCommunicationLogging(boolean communicationLogging);
/**
* Sets the {@link DataMode} for the ClientHandler
*
* Note: When mode is DataMode.OBJECT and type is DataType.IN
* this call will block until the client ObjectOutputStream has
* written and flushes the header.
* @since 1.2
* @exception IOException if mode could not be changed.
* @param dataMode mode of data exchange - String or Object.
* @param dataType type of data for which mode has to be set.
*/
void setDataMode(DataMode dataMode, DataType dataType) throws IOException;
/**
* Sets message to be displayed when maximum connection reaches.
* @since 1.4.5
*/
void setMaxConnectionMsg(String msg);
/**
* Set the {@link java.io.OutputStream} associated with
* the Client being handled.
* @since 1.1
* @see #getOutputStream
* @exception IOException if ObjectOutputStream could not be created.
*/
void setOutputStream(OutputStream out) throws IOException;
/**
* Sets flag indicating if the client is connected in secure mode
* (SSL or TLS).
* @param secure
* @since 1.4.0
*/
void setSecure(boolean secure);
/**
* Sets client SelectionKey associated, if any.
* @since 1.4.5
*/
void setSelectionKey(SelectionKey selectionKey);
/**
* Returns client socket associated.
* @since 1.4.0
* @see #updateInputOutputStreams
*/
void setSocket(Socket socket);
/**
* Sets client socket channel associated, if any.
* @since 1.4.5
*/
void setSocketChannel(SocketChannel socketChannel);
/**
* Sets the client socket's timeout.
* @param time client socket timeout in milliseconds.
* @see #getTimeout
* @since 1.4.5
*/
void setTimeout(int time);
/**
* Returns the ClientHandler information.
* If ClientData is present and is ClientIdentifiable will return ClientInfo else
* it will return Clients InetAddress and port information.
*/
String toString();
/**
* Updates the InputStream and OutputStream for the ClientHandler for the
* set Socket.
* @since 1.4.0
* @see #setSocket
*/
void updateInputOutputStreams() throws IOException;
/**
* Updates the last communication time for this client
* @since 1.3.3
*/
void updateLastCommunicationTime();
/**
* Returns the {@link java.sql.Connection} object for the
* DatabaseConnection that is identified by id passed. If id passed
* does not match with any connection loaded by this class it will
* return <code>null</code>.
* This just calls <code>getServer().getDBPoolUtil().getConnection(id)</code>
* @since 1.3
* @deprecated as of v1.4.5 use <code>getServer().getDBPoolUtil().getConnection(id)</code>
*/
Connection getConnection(String id) throws Exception;
/**
* Checks if the client is still connected.
* @exception SocketException if Socket is not open.
* @deprecated since 1.4.5 Use {@link #isConnected}
*/
boolean isConected() throws SocketException;
/**
* Send a String message to the system output stream.
* @param newline indicates if new line required at the end.
* @deprecated Use {@link #sendSystemMsg(java.lang.String)},
* since it uses Logging.
*/
void sendSystemMsg(String msg, boolean newline);
/**
* Returns the {@link java.io.BufferedWriter} associated with
* the Client being handled.
* @deprecated since 1.4.5 use getOutputStream()
*/
BufferedWriter getBufferedWriter();
}
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