dialogserver.cpp
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CPP
191 行
//
// DialogServer.cpp
//
// $Id: //poco/1.3/Net/testsuite/src/DialogServer.cpp#1 $
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "DialogServer.h"
#include "Poco/Net/DialogSocket.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/Timespan.h"
#include <iostream>
using Poco::Net::Socket;
using Poco::Net::DialogSocket;
using Poco::Net::SocketAddress;
using Poco::FastMutex;
using Poco::Thread;
DialogServer::DialogServer(bool acceptCommands):
_socket(SocketAddress()),
_thread("DialogServer"),
_stop(false),
_acceptCommands(acceptCommands),
_log(false)
{
_thread.start(*this);
_ready.wait();
}
DialogServer::~DialogServer()
{
_stop = true;
_thread.join();
}
Poco::UInt16 DialogServer::port() const
{
return _socket.address().port();
}
void DialogServer::run()
{
_ready.set();
Poco::Timespan span(250000);
while (!_stop)
{
if (_socket.poll(span, Socket::SELECT_READ))
{
DialogSocket ds = _socket.acceptConnection();
{
FastMutex::ScopedLock lock(_mutex);
if (!_nextResponses.empty())
{
ds.sendMessage(_nextResponses.front());
_nextResponses.erase(_nextResponses.begin());
}
}
if (_acceptCommands)
{
try
{
std::string command;
while (ds.receiveMessage(command))
{
if (_log) std::cout << ">> " << command << std::endl;
{
FastMutex::ScopedLock lock(_mutex);
_lastCommands.push_back(command);
if (!_nextResponses.empty())
{
if (_log) std::cout << "<< " << _nextResponses.front() << std::endl;
ds.sendMessage(_nextResponses.front());
_nextResponses.erase(_nextResponses.begin());
}
}
}
}
catch (Poco::Exception& exc)
{
std::cerr << "DialogServer: " << exc.displayText() << std::endl;
}
}
}
}
}
const std::string& DialogServer::lastCommand() const
{
FastMutex::ScopedLock lock(_mutex);
static const std::string EMPTY;
if (_lastCommands.empty())
return EMPTY;
else
return _lastCommands.back();
}
const std::vector<std::string>& DialogServer::lastCommands() const
{
return _lastCommands;
}
std::string DialogServer::popCommand()
{
FastMutex::ScopedLock lock(_mutex);
std::string command;
if (!_lastCommands.empty())
{
command = _lastCommands.front();
_lastCommands.erase(_lastCommands.begin());
}
return command;
}
std::string DialogServer::popCommandWait()
{
std::string result(popCommand());
while (result.empty())
{
Thread::sleep(100);
result = popCommand();
}
return result;
}
void DialogServer::addResponse(const std::string& response)
{
FastMutex::ScopedLock lock(_mutex);
_nextResponses.push_back(response);
}
void DialogServer::clearCommands()
{
FastMutex::ScopedLock lock(_mutex);
_lastCommands.clear();
}
void DialogServer::clearResponses()
{
FastMutex::ScopedLock lock(_mutex);
_nextResponses.clear();
}
void DialogServer::log(bool flag)
{
_log = flag;
}
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