📄 pesqdsp.c
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/*****************************************************************************
Perceptual Evaluation of Speech Quality (PESQ)
ITU-T Draft Recommendation P.862.
Version 1.1 - 15 November 2000.
NOTICE
The Perceptual Evaluation of Speech Quality (PESQ) algorithm and the copyright
therein is the property of British Telecommunications plc and Royal KPN NV,
and is protected by UK, US and other patents. Permission is granted to use
PESQ for the purpose of evaluation of ITU-T recommendation P.862. Any other
use of this software or the PESQ algorithm requires a license, which may be
obtained from:
OPTICOM GmbH
Michael Keyhl, Am Weichselgarten 7, D- 91058 Erlangen, Germany
Phone: +49 9131 691 160 Fax: +49 9131 691 325 E-mail: info@opticom.de
PsyTechnics Limited
Richard Reynolds, B54 Adastral Park, Ipswich IP5 3RE, UK
Phone: +44 1473 644 730 or +44 7730 426 251 Fax: +44 1473 645 663
E-mail: richard.reynolds@psytechnics.com
Patent-only licences should be obtained from Opticom. PsyTechnics or Opticom
can provide licences, and further information, for other PESQ products.
Further information is also available from: www.pesq.org
By using this software you acknowledge that PESQ is protected by copyright
and by patents and is being made available to you for the purpose of
evaluation of ITU-T Recommendation P.862.
You must not use PESQ for any other purpose without first obtaining a written
license from British Telecommunications plc and Royal KPN NV, from their
agents listed above.
You must not disclose, reproduce or otherwise release PESQ to any third
party without the prior written permission of British Telecommunications plc
and Royal KPN NV.
Authors:
Antony Rix (BT) <antony.rix@psytechnics.com>
Mike Hollier (BT)
Andries Hekstra (KPN Research)
John Beerends (KPN Research)
*****************************************************************************/
#include <math.h>
#include <stdio.h>
#include "pesq.h"
#include "dsp.h"
void DC_block( float * data, long Nsamples )
{
float *p;
long count;
float facc = 0.0f;
long ofs = SEARCHBUFFER * Downsample;
p = data + ofs;
for( count = (Nsamples - 2 * ofs); count > 0L; count-- )
facc += *(p++);
facc /= Nsamples;
p = data + ofs;
for( count = (Nsamples - 2 * ofs); count > 0L; count-- )
*(p++) -= facc;
p = data + ofs;
for( count = 0L; count < Downsample; count++ )
*(p++) *= (0.5f + count) / Downsample;
p = data + Nsamples - ofs - 1L;
for( count = 0L; count < Downsample; count++ )
*(p--) *= (0.5f + count) / Downsample;
}
long InIIR_Nsos;
float *InIIR_Hsos;
void apply_filters( float * data, long Nsamples )
{
IIRFilt( InIIR_Hsos, InIIR_Nsos, NULL,
data, Nsamples + DATAPADDING_MSECS * (Fs / 1000), NULL );
}
float interpolate (float freq,
double filter_curve_db [][2],
int number_of_points) {
double result;
int i;
double freqLow, freqHigh;
double curveLow, curveHigh;
if (freq <= filter_curve_db [0][0]) {
freqLow = filter_curve_db [0][0];
curveLow = filter_curve_db [0][1];
freqHigh = filter_curve_db [1][0];
curveHigh = filter_curve_db [1][1];
result = ((freq - freqLow) * curveHigh + (freqHigh - freq) * curveLow)/ (freqHigh - freqLow);
return (float) result;
}
if (freq >= filter_curve_db [number_of_points-1][0]) {
freqLow = filter_curve_db [number_of_points-2][0];
curveLow = filter_curve_db [number_of_points-2][1];
freqHigh = filter_curve_db [number_of_points-1][0];
curveHigh = filter_curve_db [number_of_points-1][1];
result = ((freq - freqLow) * curveHigh + (freqHigh - freq) * curveLow)/ (freqHigh - freqLow);
return (float) result;
}
i = 1;
freqHigh = filter_curve_db [i][0];
while (freqHigh < freq) {
i++;
freqHigh = filter_curve_db [i][0];
}
curveHigh = filter_curve_db [i][1];
freqLow = filter_curve_db [i-1][0];
curveLow = filter_curve_db [i-1][1];
result = ((freq - freqLow) * curveHigh + (freqHigh - freq) * curveLow)/ (freqHigh - freqLow);
return (float) result;
}
void apply_filter ( float * data, long maxNsamples, int number_of_points, double filter_curve_db [][2] )
{
long n = maxNsamples - 2 * SEARCHBUFFER * Downsample + DATAPADDING_MSECS * (Fs / 1000);
long pow_of_2 = nextpow2 (n);
float *x = (float *) safe_malloc ((pow_of_2 + 2) * sizeof (float));
float factorDb, factor;
float overallGainFilter = interpolate ((float) 1000, filter_curve_db, number_of_points);
float freq_resolution;
int i;
for (i = 0; i < pow_of_2 + 2; i++) {
x [i] = 0;
}
for (i = 0; i < n; i++) {
x [i] = data [i + SEARCHBUFFER * Downsample];
}
RealFFT (x, pow_of_2);
freq_resolution = (float) Fs / (float) pow_of_2;
for (i = 0; i <= pow_of_2/2; i++) {
factorDb = interpolate (i * freq_resolution, filter_curve_db, number_of_points) - overallGainFilter;
factor = (float) pow ((float) 10, factorDb / (float) 20);
x [2 * i] *= factor;
x [2 * i + 1] *= factor;
}
RealIFFT (x, pow_of_2);
for (i = 0; i < n; i++) {
data [i + SEARCHBUFFER * Downsample] = x[i];
}
safe_free (x);
}
void apply_VAD( SIGNAL_INFO * pinfo, float * data, float * VAD, float * logVAD )
{
float g;
float LevelThresh;
float LevelNoise;
float StDNoise;
float LevelSig;
float LevelMin;
long count;
long iteration;
long length;
long start;
long finish;
long Nwindows = (*pinfo).Nsamples / Downsample;
for( count = 0L; count < Nwindows; count++ )
{
VAD[count] = 0.0f;
for( iteration = 0L; iteration < Downsample; iteration++ )
{
g = data[count * Downsample + iteration];
VAD[count] += (g * g);
}
VAD[count] /= Downsample;
}
LevelThresh = 0.0f;
for( count = 0L; count < Nwindows; count++ )
LevelThresh += VAD[count];
LevelThresh /= Nwindows;
LevelMin = 0.0f;
for( count = 0L; count < Nwindows; count++ )
if( VAD[count] > LevelMin )
LevelMin = VAD[count];
if( LevelMin > 0.0f )
LevelMin *= 1.0e-4f;
else
LevelMin = 1.0f;
for( count = 0L; count < Nwindows; count++ )
if( VAD[count] < LevelMin )
VAD[count] = LevelMin;
for( iteration = 0L; iteration < 12L; iteration++ )
{
LevelNoise = 0.0f;
StDNoise = 0.0f;
length = 0L;
for( count = 0L; count < Nwindows; count++ )
if( VAD[count] <= LevelThresh )
{
LevelNoise += VAD[count];
length++;
}
if( length > 0L )
{
LevelNoise /= length;
for( count = 0L; count < Nwindows; count++ )
if( VAD[count] <= LevelThresh )
{
g = VAD[count] - LevelNoise;
StDNoise += g * g;
}
StDNoise = (float)sqrt(StDNoise / length);
}
LevelThresh = 1.001f * (LevelNoise + 2.0f * StDNoise);
}
LevelNoise = 0.0f;
LevelSig = 0.0f;
length = 0L;
for( count = 0L; count < Nwindows; count++ )
{
if( VAD[count] > LevelThresh )
{
LevelSig += VAD[count];
length++;
}
else
LevelNoise += VAD[count];
}
if( length > 0L )
LevelSig /= length;
else
LevelThresh = -1.0f;
if( length < Nwindows )
LevelNoise /= (Nwindows - length);
else
LevelNoise = 1.0f;
for( count = 0L; count < Nwindows; count++ )
if( VAD[count] <= LevelThresh )
VAD[count] = -VAD[count];
VAD[0] = -LevelMin;
VAD[Nwindows-1] = -LevelMin;
start = 0L;
finish = 0L;
for( count = 1; count < Nwindows; count++ )
{
if( (VAD[count] > 0.0f) && (VAD[count-1] <= 0.0f) )
start = count;
if( (VAD[count] <= 0.0f) && (VAD[count-1] > 0.0f) )
{
finish = count;
if( (finish - start) <= MINSPEECHLGTH )
for( iteration = start; iteration < finish; iteration++ )
VAD[iteration] = -VAD[iteration];
}
}
if( LevelSig >= (LevelNoise * 1000.0f) )
{
for( count = 1; count < Nwindows; count++ )
{
if( (VAD[count] > 0.0f) && (VAD[count-1] <= 0.0f) )
start = count;
if( (VAD[count] <= 0.0f) && (VAD[count-1] > 0.0f) )
{
finish = count;
g = 0.0f;
for( iteration = start; iteration < finish; iteration++ )
g += VAD[iteration];
if( g < 3.0f * LevelThresh * (finish - start) )
for( iteration = start; iteration < finish; iteration++ )
VAD[iteration] = -VAD[iteration];
}
}
}
start = 0L;
finish = 0L;
for( count = 1; count < Nwindows; count++ )
{
if( (VAD[count] > 0.0f) && (VAD[count-1] <= 0.0f) )
{
start = count;
if( (finish > 0L) && ((start - finish) <= JOINSPEECHLGTH) )
for( iteration = finish; iteration < start; iteration++ )
VAD[iteration] = LevelMin;
}
if( (VAD[count] <= 0.0f) && (VAD[count-1] > 0.0f) )
finish = count;
}
start = 0L;
for( count = 1; count < Nwindows; count++ )
{
if( (VAD[count] > 0.0f) && (VAD[count-1] <= 0.0f) )
start = count;
}
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