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📄 resource.h

📁 利用混沌算法,进行迭代加密数字图象,Logistic映射原理.
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by ch1_1.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_CH1_1TYPE                   129
#define IDD_DLG_Intensity               130
#define IDD_DLG_LinerPara               131
#define IDD_DLG_PointThre               132
#define IDD_DLG_PointWin                133
#define IDD_DLG_PointStre               134
#define IDD_DLG_GeoTran                 135
#define IDD_DLG_GeoZoom                 136
#define IDD_DLG_GeoRotate               137
#define IDD_DLG_Chaos                   138
#define IDD_DLG_CodeHuffman             139
#define IDC_EDIT_LowGray                1000
#define IDC_EDIT_UpGray                 1001
#define IDC_COORD                       1002
#define IDC_EDIT_A                      1003
#define IDC_EDIT_B                      1004
#define IDC_EDIT_Thre                   1005
#define IDC_EDIT_Low                    1006
#define IDC_EDIT_Up                     1007
#define IDC_EDIT_X1                     1008
#define IDC_EDIT_Y1                     1009
#define IDC_EDIT_X2                     1010
#define IDC_EDIT_Y2                     1011
#define IDC_EDIT1                       1012
#define IDC_EDIT2                       1013
#define IDC_Chaos_XStart                1014
#define IDC_Chaos_A                     1015
#define IDC_EDIT3                       1016
#define IDC_LIST1                       1017
#define ID_FILE_REOPEN                  32771
#define ID_VIEW_Intensity               32772
#define ID_Point_Invert                 32773
#define ID_Point_Liner                  32774
#define ID_Point_Thre                   32775
#define ID_Point_Win                    32776
#define ID_Point_Stre                   32777
#define ID_Point_Equa                   32778
#define ID_Geo_Tran                     32779
#define ID_Geo_Mirv                     32780
#define ID_Geo_Mirh                     32781
#define ID_Geo_Trpo                     32782
#define ID_Geo_Zoom                     32783
#define ID_Geo_Rotate                   32784
#define ID_FreqFour                     32785
#define ID_Chaos_Pro                    32786
#define ID_Chaos_Encode                 32787
#define ID_Freq_Dct                     32788
#define ID_Code_Huffman                 32789
#define ID_Chaos_Decode                 32790

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        140
#define _APS_NEXT_COMMAND_VALUE         32791
#define _APS_NEXT_CONTROL_VALUE         1018
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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