📄 mainfrm.h
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__3E0DFB49_DA8B_11D4_AB9E_0050BAA6797D__INCLUDED_)
#define AFX_MAINFRM_H__3E0DFB49_DA8B_11D4_AB9E_0050BAA6797D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CKeyQueue
{
public:
CKeyQueue(int size);
~CKeyQueue();
unsigned char GetValue(void);
void Clear(void);
bool AddValue(unsigned char val);
bool HasValue(void);
unsigned char TestValue(void);
protected:
int bufsize;
unsigned char *pQueueBuf;
int head;
int tail;
int synchronize;
};
class CMyView : public CWnd
{
// Construction
public:
CMyView();
virtual ~CMyView();
// Attributes
public:
POINT GetKeyboardStartPos(void);
CRect GetKeyboardBmpRect(void);
void ShowKeyboard(CDC *pDC);
void OnDraw(int zoom, BOOL powerOn);
CRect GetLcdRect(void);
void DrawLCDBorder(CDC* pDC, int zoom);
void InvertKeyState();
void ArrangeScreen( int zoom);
public:
int m_ScrLeft;
int m_ScrTop;
int m_ScrWidth;
int m_ScrHeight;
int m_nCurKeyNo;
CBitmap m_bmpKeyboard;
private:
int KeyCount;
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyView)
public:
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Generated message map functions
protected:
//{{AFX_MSG(CMyView)
afx_msg void OnPaint(void);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#define MAX_ZOOM_NUM 2
class CMainFrame : public CFrameWnd
{
DECLARE_DYNAMIC(CMainFrame)
public:
CMainFrame();
virtual ~CMainFrame();
public:
void CalWinPos();
void OnDraw(CDC *pDc, int PowerOn );
void UpdateScr();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Attributes
public:
CWinThread *m_pTheThread;
BYTE BitmapBuf[240*MAX_ZOOM_NUM][(320/8*MAX_ZOOM_NUM+3)/4*4]; //for RGB bitmap
CMyView keyboard; //Added by Xiong Xiaolin,used to deal with keybord view!
CRect m_mainWndRect;//added by dcj for remembering old mainwindow postion
// Operations
CString strSeqName;
public:
HCURSOR hcArrow;
HCURSOR hcWait;
public:
int m_nTotalLines; // autotest seq line num;
int m_nCurLineNo; // autotest current process line no;
int m_nZoomNum;
CTime m_StartTime;
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
void BeginWaitMouse();
void EndWaitMouse();
// Implementation
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnDestroy();
afx_msg void OnClose();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnSysKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnZoom2();
afx_msg void OnZoom1();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__3E0DFB49_DA8B_11D4_AB9E_0050BAA6797D__INCLUDED_)
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