📄 gif_decoder.dsp
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# Microsoft Developer Studio Project File - Name="GIF_decoder" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=GIF_decoder - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "GIF_decoder.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "GIF_decoder.mak" CFG="GIF_decoder - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "GIF_decoder - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "GIF_decoder - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "GIF_decoder - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "GIF_decoder - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "GIF_decoder - Win32 Release"
# Name "GIF_decoder - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\..\src\GIF_src\error.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\gif_dither.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\gif_extension.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\gif_smooth.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\gif_zoom.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\giflzw.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\gifread.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\JMEMMGR.C
# End Source File
# Begin Source File
SOURCE=..\..\..\src\GIF_src\JMEMNAME.C
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\gif_extension.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\gif_Lzw.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\gifread.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\JCONFIG.H
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\JINCLUDE.H
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\JMEMSYS.H
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\JPEGDATA.H
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\GIF_inc\typedef.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\Readme.txt
# End Source File
# End Target
# End Project
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