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📄 d3drmobj.h

📁 quake的sdl移植
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    STDMETHOD(SetQuadraticAttenuation)(THIS_ D3DVALUE) PURE;    STDMETHOD_(D3DVALUE, GetRange)(THIS) PURE;    STDMETHOD_(D3DVALUE, GetUmbra)(THIS) PURE;    STDMETHOD_(D3DVALUE, GetPenumbra)(THIS) PURE;    STDMETHOD_(D3DVALUE, GetConstantAttenuation)(THIS) PURE;    STDMETHOD_(D3DVALUE, GetLinearAttenuation)(THIS) PURE;    STDMETHOD_(D3DVALUE, GetQuadraticAttenuation)(THIS) PURE;    STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;    STDMETHOD_(D3DRMLIGHTTYPE, GetType)(THIS) PURE;    STDMETHOD(SetEnableFrame)(THIS_ LPDIRECT3DRMFRAME) PURE;    STDMETHOD(GetEnableFrame)(THIS_ LPDIRECT3DRMFRAME*) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMTextureDECLARE_INTERFACE_(IDirect3DRMTexture, IDirect3DRMVisual){    IUNKNOWN_METHODS(PURE);    IDIRECT3DRMOBJECT_METHODS(PURE);    /*     * IDirect3DRMTexture methods     */    STDMETHOD(InitFromFile)(THIS_ const char *filename) PURE;    STDMETHOD(InitFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS) PURE;    STDMETHOD(InitFromResource)(THIS_ HRSRC) PURE;    STDMETHOD(Changed)(THIS_ BOOL pixels, BOOL palette) PURE;    STDMETHOD(SetColors)(THIS_ DWORD) PURE;    STDMETHOD(SetShades)(THIS_ DWORD) PURE;    STDMETHOD(SetDecalSize)(THIS_ D3DVALUE width, D3DVALUE height) PURE;    STDMETHOD(SetDecalOrigin)(THIS_ LONG x, LONG y) PURE;    STDMETHOD(SetDecalScale)(THIS_ DWORD) PURE;    STDMETHOD(SetDecalTransparency)(THIS_ BOOL) PURE;    STDMETHOD(SetDecalTransparentColor)(THIS_ D3DCOLOR) PURE;    STDMETHOD(GetDecalSize)(THIS_ D3DVALUE *width_return, D3DVALUE *height_return) PURE;    STDMETHOD(GetDecalOrigin)(THIS_ LONG *x_return, LONG *y_return) PURE;    STDMETHOD_(D3DRMIMAGE *, GetImage)(THIS) PURE;    STDMETHOD_(DWORD, GetShades)(THIS) PURE;    STDMETHOD_(DWORD, GetColors)(THIS) PURE;    STDMETHOD_(DWORD, GetDecalScale)(THIS) PURE;    STDMETHOD_(BOOL, GetDecalTransparency)(THIS) PURE;    STDMETHOD_(D3DCOLOR, GetDecalTransparentColor)(THIS) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMWrapDECLARE_INTERFACE_(IDirect3DRMWrap, IDirect3DRMObject){    IUNKNOWN_METHODS(PURE);    IDIRECT3DRMOBJECT_METHODS(PURE);    /*     * IDirect3DRMWrap methods     */    STDMETHOD(Init)    (   THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME ref,        D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,        D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,        D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,        D3DVALUE ou, D3DVALUE ov,        D3DVALUE su, D3DVALUE sv    ) PURE;    STDMETHOD(Apply)(THIS_ LPDIRECT3DRMOBJECT) PURE;    STDMETHOD(ApplyRelative)(THIS_ LPDIRECT3DRMFRAME frame, LPDIRECT3DRMOBJECT) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMMaterialDECLARE_INTERFACE_(IDirect3DRMMaterial, IDirect3DRMObject){    IUNKNOWN_METHODS(PURE);    IDIRECT3DRMOBJECT_METHODS(PURE);    /*     * IDirect3DRMMaterial methods     */    STDMETHOD(SetPower)(THIS_ D3DVALUE power) PURE;    STDMETHOD(SetSpecular)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE;    STDMETHOD(SetEmissive)(THIS_ D3DVALUE r, D3DVALUE g, D3DVALUE b) PURE;    STDMETHOD_(D3DVALUE, GetPower)(THIS) PURE;    STDMETHOD(GetSpecular)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE;    STDMETHOD(GetEmissive)(THIS_ D3DVALUE* r, D3DVALUE* g, D3DVALUE* b) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMAnimationDECLARE_INTERFACE_(IDirect3DRMAnimation, IDirect3DRMObject){    IUNKNOWN_METHODS(PURE);    IDIRECT3DRMOBJECT_METHODS(PURE);    /*     * IDirect3DRMAnimation methods     */    STDMETHOD(SetOptions)(THIS_ D3DRMANIMATIONOPTIONS flags) PURE;    STDMETHOD(AddRotateKey)(THIS_ D3DVALUE time, D3DRMQUATERNION *q) PURE;    STDMETHOD(AddPositionKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;    STDMETHOD(AddScaleKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;    STDMETHOD(DeleteKey)(THIS_ D3DVALUE time) PURE;    STDMETHOD(SetFrame)(THIS_ LPDIRECT3DRMFRAME frame) PURE;    STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;    STDMETHOD_(D3DRMANIMATIONOPTIONS, GetOptions)(THIS) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMAnimationSetDECLARE_INTERFACE_(IDirect3DRMAnimationSet, IDirect3DRMObject){    IUNKNOWN_METHODS(PURE);    IDIRECT3DRMOBJECT_METHODS(PURE);    /*     * IDirect3DRMAnimationSet methods     */    STDMETHOD(AddAnimation)(THIS_ LPDIRECT3DRMANIMATION aid) PURE;    STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg, LPDIRECT3DRMFRAME parent)PURE;    STDMETHOD(DeleteAnimation)(THIS_ LPDIRECT3DRMANIMATION aid) PURE;    STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMUserVisualDECLARE_INTERFACE_(IDirect3DRMUserVisual, IDirect3DRMVisual){    IUNKNOWN_METHODS(PURE);    IDIRECT3DRMOBJECT_METHODS(PURE);    /*     * IDirect3DRMUserVisual methods     */    STDMETHOD(Init)(THIS_ D3DRMUSERVISUALCALLBACK fn, void *arg) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMArrayDECLARE_INTERFACE_(IDirect3DRMArray, IUnknown){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    /* No GetElement method as it would get overloaded     * in derived classes, and overloading is     * a no-no in COM     */};#undef INTERFACE#define INTERFACE IDirect3DRMDeviceArrayDECLARE_INTERFACE_(IDirect3DRMDeviceArray, IDirect3DRMArray){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMDEVICE *) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMFrameArrayDECLARE_INTERFACE_(IDirect3DRMFrameArray, IDirect3DRMArray){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMFRAME *) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMViewportArrayDECLARE_INTERFACE_(IDirect3DRMViewportArray, IDirect3DRMArray){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMVIEWPORT *) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMVisualArrayDECLARE_INTERFACE_(IDirect3DRMVisualArray, IDirect3DRMArray){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMVISUAL *) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMPickedArrayDECLARE_INTERFACE_(IDirect3DRMPickedArray, IDirect3DRMArray){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    STDMETHOD(GetPick)(THIS_ DWORD index, LPDIRECT3DRMVISUAL *, LPDIRECT3DRMFRAMEARRAY *, LPD3DRMPICKDESC) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMLightArrayDECLARE_INTERFACE_(IDirect3DRMLightArray, IDirect3DRMArray){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMLIGHT *) PURE;};#undef INTERFACE#define INTERFACE IDirect3DRMFaceArrayDECLARE_INTERFACE_(IDirect3DRMFaceArray, IDirect3DRMArray){    IUNKNOWN_METHODS(PURE);    STDMETHOD_(DWORD, GetSize)(THIS) PURE;    STDMETHOD(GetElement)(THIS_ DWORD index, LPDIRECT3DRMFACE *) PURE;};#ifdef __cplusplus};#endif#endif /* _D3DRMOBJ_H_ */

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