📄 dolby.c
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/***************************************************************************** * dolby.c : simple decoder for dolby surround encoded streams ***************************************************************************** * Copyright (C) 2005, 2006 the VideoLAN team * $Id: dolby.c 17012 2006-10-09 22:11:32Z xtophe $ * * Authors: Boris Dorès <babal@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h> /* malloc(), free() */#include <string.h>#include <vlc/vlc.h>#include "audio_output.h"#include "aout_internal.h"/***************************************************************************** * Local prototypes *****************************************************************************/static int Create ( vlc_object_t * );static void Destroy ( vlc_object_t * );static void DoWork ( aout_instance_t *, aout_filter_t *, aout_buffer_t *, aout_buffer_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin(); set_description( _("Simple decoder for Dolby Surround encoded streams") ); set_shortname( _("Dolby Surround decoder") ); set_category( CAT_INPUT ); set_subcategory( SUBCAT_INPUT_ACODEC ); set_capability( "audio filter", 5 ); set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * Internal data structures *****************************************************************************/struct aout_filter_sys_t{ int i_left; int i_center; int i_right; int i_rear_left; int i_rear_center; int i_rear_right;};/* our internal channel order (WG-4 order) */static const uint32_t pi_channels[] ={ AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT, AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT, AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT, AOUT_CHAN_REARCENTER, AOUT_CHAN_CENTER, AOUT_CHAN_LFE, 0 };/***************************************************************************** * Create: allocate headphone downmixer *****************************************************************************/static int Create( vlc_object_t *p_this ){ int i = 0; int i_offset = 0; aout_filter_t * p_filter = (aout_filter_t *)p_this; /* Validate audio filter format */ if ( p_filter->input.i_physical_channels != (AOUT_CHAN_LEFT|AOUT_CHAN_RIGHT) || ! ( p_filter->input.i_original_channels & AOUT_CHAN_DOLBYSTEREO ) || aout_FormatNbChannels( &p_filter->output ) <= 2 || ( p_filter->input.i_original_channels & ~AOUT_CHAN_DOLBYSTEREO ) != ( p_filter->output.i_original_channels & ~AOUT_CHAN_DOLBYSTEREO ) ) { return VLC_EGENERIC; } if ( p_filter->input.i_rate != p_filter->output.i_rate ) { return VLC_EGENERIC; } if ( p_filter->input.i_format != VLC_FOURCC('f','l','3','2') || p_filter->output.i_format != VLC_FOURCC('f','l','3','2') ) { return VLC_EGENERIC; } /* Allocate the memory needed to store the module's structure */ p_filter->p_sys = malloc( sizeof(struct aout_filter_sys_t) ); if ( p_filter->p_sys == NULL ) { msg_Err( p_filter, "out of memory" ); return VLC_EGENERIC; } p_filter->p_sys->i_left = -1; p_filter->p_sys->i_center = -1; p_filter->p_sys->i_right = -1; p_filter->p_sys->i_rear_left = -1; p_filter->p_sys->i_rear_center = -1; p_filter->p_sys->i_rear_right = -1; while ( pi_channels[i] ) { if ( p_filter->output.i_physical_channels & pi_channels[i] ) { switch ( pi_channels[i] ) { case AOUT_CHAN_LEFT: p_filter->p_sys->i_left = i_offset; break; case AOUT_CHAN_CENTER: p_filter->p_sys->i_center = i_offset; break; case AOUT_CHAN_RIGHT: p_filter->p_sys->i_right = i_offset; break; case AOUT_CHAN_REARLEFT: p_filter->p_sys->i_rear_left = i_offset; break; case AOUT_CHAN_REARCENTER: p_filter->p_sys->i_rear_center = i_offset; break; case AOUT_CHAN_REARRIGHT: p_filter->p_sys->i_rear_right = i_offset; break; } ++i_offset; } ++i; } p_filter->pf_do_work = DoWork; p_filter->b_in_place = 0; return VLC_SUCCESS;}/***************************************************************************** * Destroy: deallocate resources associated with headphone downmixer *****************************************************************************/static void Destroy( vlc_object_t *p_this ){ aout_filter_t * p_filter = (aout_filter_t *)p_this; if ( p_filter->p_sys != NULL ) { free ( p_filter->p_sys ); p_filter->p_sys = NULL; }}/***************************************************************************** * DoWork: convert a buffer *****************************************************************************/static void DoWork( aout_instance_t * p_aout, aout_filter_t * p_filter, aout_buffer_t * p_in_buf, aout_buffer_t * p_out_buf ){ float * p_in = (float*) p_in_buf->p_buffer; float * p_out = (float*) p_out_buf->p_buffer; size_t i_nb_samples = p_in_buf->i_nb_samples; size_t i_nb_channels = aout_FormatNbChannels( &p_filter->output ); p_out_buf->i_nb_samples = i_nb_samples; p_out_buf->i_nb_bytes = sizeof(float) * i_nb_samples * aout_FormatNbChannels( &p_filter->output ); memset ( p_out , 0 , p_out_buf->i_nb_bytes ); if ( p_filter->p_sys != NULL ) { struct aout_filter_sys_t * p_sys = p_filter->p_sys; size_t i_nb_rear = 0; size_t i; if ( p_sys->i_rear_left >= 0 ) { ++i_nb_rear; } if ( p_sys->i_rear_center >= 0 ) { ++i_nb_rear; } if ( p_sys->i_rear_right >= 0 ) { ++i_nb_rear; } for ( i = 0; i < i_nb_samples; ++i ) { float f_left = p_in[ i * 2 ]; float f_right = p_in[ i * 2 + 1 ]; float f_rear = ( f_left - f_right ) / i_nb_rear; if ( p_sys->i_center >= 0 ) { float f_center = f_left + f_right; f_left -= f_center / 2; f_right -= f_center / 2; p_out[ i * i_nb_channels + p_sys->i_center ] = f_center; } if ( p_sys->i_left >= 0 ) { p_out[ i * i_nb_channels + p_sys->i_left ] = f_left; } if ( p_sys->i_right >= 0 ) { p_out[ i * i_nb_channels + p_sys->i_right ] = f_right; } if ( p_sys->i_rear_left >= 0 ) { p_out[ i * i_nb_channels + p_sys->i_rear_left ] = f_rear; } if ( p_sys->i_rear_center >= 0 ) { p_out[ i * i_nb_channels + p_sys->i_rear_center ] = f_rear; } if ( p_sys->i_rear_right >= 0 ) { p_out[ i * i_nb_channels + p_sys->i_rear_right ] = f_rear; } } }}
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