📄 effects.c
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if( i_nb_bands > 80 ) i_nb_bands = 80; xscale = xscale2; } if( !p_effect->p_data ) { p_effect->p_data=(void *)malloc(i_nb_bands * sizeof(int) ); if( !p_effect->p_data) { msg_Err(p_aout,"out of memory"); return -1; } peaks = (int *)p_effect->p_data; for( i = 0 ; i < i_nb_bands ; i++) { peaks[i] = 0; } } else { peaks =(int *)p_effect->p_data; } height = (int *)malloc( i_nb_bands * sizeof(int) ); if( !height) { msg_Err(p_aout,"out of memory"); return -1; } /* Convert the buffer to int16_t */ /* Pasted from float32tos16.c */ for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; ) { union { float f; int32_t i; } u; u.f = *p_buffl + 384.0; if(u.i > 0x43c07fff ) * p_buffs = 32767; else if ( u.i < 0x43bf8000 ) *p_buffs = -32768; else *p_buffs = u.i - 0x43c00000; p_buffl++ ; p_buffs++ ; } p_state = visual_fft_init(); if( !p_state) { msg_Err(p_aout,"unable to initialize FFT transform"); return -1; } p_buffs = p_s16_buff; for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++) { p_output[i] = 0; p_buffer1[i] = *p_buffs; p_buffs = p_buffs + p_effect->i_nb_chans; } fft_perform( p_buffer1, p_output, p_state); for(i= 0; i< FFT_BUFFER_SIZE ; i++ ) p_dest[i] = ( (int) sqrt( p_output [ i + 1 ] ) ) >> 8; i_nb_bands *= i_sections; for ( i = 0 ; i< i_nb_bands/i_sections ;i++) { /* We search the maximum on one scale */ for( j = xscale[i] , y=0 ; j< xscale[ i + 1 ] ; j++ ) { if ( p_dest[j] > y ) y = p_dest[j]; } /* Calculate the height of the bar */ y >>=7;/* remove some noise */ if( y != 0) { height[i] = (int)log(y)* y_scale; if(height[i] > 150) height[i] = 150; } else { height[i] = 0 ; } /* Draw the bar now */ i_band_width = floor( p_effect->i_width / (i_nb_bands/i_sections)) ; if( i_amp * height[i] > peaks[i]) { peaks[i] = i_amp * height[i]; } else if (peaks[i] > 0 ) { peaks[i] -= PEAK_SPEED; if( peaks[i] < i_amp * height[i] ) { peaks[i] = i_amp * height[i]; } if( peaks[i] < 0 ) { peaks[i] = 0; } } if( i_original != 0 ) { if( peaks[i] > 0 && i_peak ) { if( peaks[i] >= p_effect->i_height ) peaks[i] = p_effect->i_height - 2; i_line = peaks[i]; for( j = 0 ; j< i_band_width - i_separ; j++) { for( k = 0 ; k< 3 ; k ++) { //* Draw the peak *(p_picture->p[0].p_pixels + (p_picture->p[0].i_lines - i_line -1 -k ) * p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff; *(p_picture->p[1].p_pixels + (p_picture->p[1].i_lines - i_line /2 -1 -k/2 ) * p_picture->p[1].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = 0x00; if( 0x04 * (i_line + k ) - 0x0f > 0 ) { if ( 0x04 * (i_line + k ) -0x0f < 0xff) *(p_picture->p[2].p_pixels + (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) * p_picture->p[2].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = ( 0x04 * ( i_line + k ) ) -0x0f ; else *(p_picture->p[2].p_pixels + (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) * p_picture->p[2].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = 0xff; } else { *(p_picture->p[2].p_pixels + (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) * p_picture->p[2].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = 0x10 ; } } } } if(height[i] * i_amp > p_effect->i_height) height[i] = floor(p_effect->i_height / i_amp ); for(i_line = 0 ; i_line < i_amp * height[i]; i_line ++ ) { for( j = 0 ; j< i_band_width - i_separ ; j++) { *(p_picture->p[0].p_pixels + (p_picture->p[0].i_lines - i_line -1) * p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff; *(p_picture->p[1].p_pixels + (p_picture->p[1].i_lines - i_line /2 -1) * p_picture->p[1].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = 0x00; if( 0x04 * i_line - 0x0f > 0 ) { if( 0x04 * i_line - 0x0f < 0xff ) *(p_picture->p[2].p_pixels + (p_picture->p[2].i_lines - i_line /2 - 1) * p_picture->p[2].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = ( 0x04 * i_line) -0x0f ; else *(p_picture->p[2].p_pixels + (p_picture->p[2].i_lines - i_line /2 - 1) * p_picture->p[2].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = 0xff; } else { *(p_picture->p[2].p_pixels + (p_picture->p[2].i_lines - i_line /2 - 1) * p_picture->p[2].i_pitch + ( ( i_band_width * i + j ) /2 ) ) = 0x10 ; } } } } } band_sep_angle = 360.0 / i_nb_bands; section_sep_angle = 360.0 / i_sections; if( i_peak_height < 1 ) i_peak_height = 1; max_band_length = p_picture->p[0].i_lines / 2 - ( i_rad + i_peak_height + 1 ); i_band_width = floor( 360 / i_nb_bands - i_separ ); if( i_band_width < 1 ) i_band_width = 1; for( c = 0 ; c < i_sections ; c++ ) for( i = 0 ; i < (i_nb_bands / i_sections) ; i++ ) { /* DO A PEAK */ if( peaks[i] > 0 && i_peak ) { if( peaks[i] >= p_effect->i_height ) peaks[i] = p_effect->i_height - 2; i_line = peaks[i]; /* circular line pattern(so color blend is more visible) */ for( j = 0 ; j < i_peak_height ; j++ ) { x = p_picture->p[0].i_pitch / 2; y = p_picture->p[0].i_lines / 2; xx = x; yy = y; for( k = 0 ; k < (i_band_width + i_extra_width) ; k++ ) { x = xx; y = yy; a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + k ) * 3.141592 / 180.0; x += (double)( cos(a) * (double)( i_line + j + i_rad ) ); y += (double)( -sin(a) * (double)( i_line + j + i_rad ) ); *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch ) = 255;/* Y(R,G,B); */ x /= 2; y /= 2; *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch ) = 0;/* U(R,G,B); */ if( 0x04 * (i_line + k ) - 0x0f > 0 ) { if ( 0x04 * (i_line + k ) -0x0f < 0xff) *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = ( 0x04 * ( i_line + k ) ) -(color1-1);/* -V(R,G,B); */ else *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = 255;/* V(R,G,B); */ } else { *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = color1;/* V(R,G,B); */ } } } } if( (height[i] * i_amp) > p_effect->i_height ) height[i] = floor( p_effect->i_height / i_amp ); /* DO BASE OF BAND (mostly makes a circle) */ if( i_show_base != 0 ) { x = p_picture->p[0].i_pitch / 2; y = p_picture->p[0].i_lines / 2; a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) ) * 3.141592 / 180.0; x += (double)( cos(a) * (double)i_rad );/* newb-forceful casting */ y += (double)( -sin(a) * (double)i_rad ); *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch ) = 255;/* Y(R,G,B); */ x /= 2; y /= 2; *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch ) = 0;/* U(R,G,B); */ if( 0x04 * i_line - 0x0f > 0 ) { if( 0x04 * i_line -0x0f < 0xff) *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = ( 0x04 * i_line) -(color1-1);/* -V(R,G,B); */ else *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = 255;/* V(R,G,B); */ } else { *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = color1;/* V(R,G,B); */ } } /* DO A BAND */ if( i_show_bands != 0 ) for( j = 0 ; j < i_band_width ; j++ ) { x = p_picture->p[0].i_pitch / 2; y = p_picture->p[0].i_lines / 2; xx = x; yy = y; a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + j ) * 3.141592/180.0; for( k = (i_rad+1) ; k < max_band_length ; k++ ) { if( (k-i_rad) > height[i] ) break;/* uhh.. */ x = xx; y = yy; x += (double)( cos(a) * (double)k );/* newbed! */ y += (double)( -sin(a) * (double)k ); *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch ) = 255; x /= 2; y /= 2; *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch ) = 0; if( 0x04 * i_line - 0x0f > 0 ) { if ( 0x04 * i_line -0x0f < 0xff) *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = ( 0x04 * i_line) -(color1-1); else *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = 255; } else { *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch ) = color1; } } } } fft_close( p_state ); if( p_s16_buff != NULL ) { free( p_s16_buff ); p_s16_buff = NULL; } if(height) free(height); if(psz_parse) free(psz_parse); return 0;}/***************************************************************************** * scope_Run: scope effect *****************************************************************************/int scope_Run(visual_effect_t * p_effect, aout_instance_t *p_aout, aout_buffer_t * p_buffer , picture_t * p_picture){ int i_index; float *p_sample ; uint8_t *ppp_area[2][3]; for( i_index = 0 ; i_index < 2 ; i_index++ ) { int j; for( j = 0 ; j < 3 ; j++ ) { ppp_area[i_index][j] = p_picture->p[j].p_pixels + i_index * p_picture->p[j].i_lines / 2 * p_picture->p[j].i_pitch; } } for( i_index = 0, p_sample = (float *)p_buffer->p_buffer; i_index < p_effect->i_width; i_index++ ) { uint8_t i_value; /* Left channel */ i_value = (*p_sample++ +1) * 127; *(ppp_area[0][0] + p_picture->p[0].i_pitch * i_index / p_effect->i_width + p_picture->p[0].i_lines * i_value / 512 * p_picture->p[0].i_pitch) = 0xbf; *(ppp_area[0][1] + p_picture->p[1].i_pitch * i_index / p_effect->i_width + p_picture->p[1].i_lines * i_value / 512 * p_picture->p[1].i_pitch) = 0xff; /* Right channel */ i_value = ( *p_sample++ +1 ) * 127; *(ppp_area[1][0] + p_picture->p[0].i_pitch * i_index / p_effect->i_width + p_picture->p[0].i_lines * i_value / 512 * p_picture->p[0].i_pitch) = 0x9f; *(ppp_area[1][2] + p_picture->p[2].i_pitch * i_index / p_effect->i_width + p_picture->p[2].i_lines * i_value / 512 * p_picture->p[2].i_pitch) = 0xdd; } return 0;}
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