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📄 ipv4.c

📁 uclinux 下的vlc播放器源代码
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/***************************************************************************** * ipv4.c: IPv4 network abstraction layer ***************************************************************************** * Copyright (C) 2001-2006 the VideoLAN team * $Id: ipv4.c 18124 2006-11-28 10:37:07Z md $ * * Authors: Christophe Massiot <massiot@via.ecp.fr> *          Mathias Kretschmer <mathias@research.att.com> *          Alexis de Lattre <alexis@via.ecp.fr> *          Rémi Denis-Courmont <rem # videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h>#include <string.h>#include <vlc/vlc.h>#include <errno.h>#ifdef HAVE_SYS_TYPES_H#   include <sys/types.h>#endif#ifdef HAVE_SYS_STAT_H#   include <sys/stat.h>#endif#ifdef HAVE_FCNTL_H#   include <fcntl.h>#endif#ifdef HAVE_UNISTD_H#   include <unistd.h>#endif#if defined(WIN32) || defined(UNDER_CE)#   if defined(UNDER_CE) && defined(sockaddr_storage)#       undef sockaddr_storage#   endif#   include <winsock2.h>#   include <ws2tcpip.h>#   include <iphlpapi.h>#   define close closesocket#   if defined(UNDER_CE)#       undef IP_MULTICAST_TTL#       define IP_MULTICAST_TTL 3#       undef IP_ADD_MEMBERSHIP#       define IP_ADD_MEMBERSHIP 5#   endif#else#   include <netdb.h>                                         /* hostent ... */#   include <sys/socket.h>#   include <netinet/in.h>#   ifdef HAVE_ARPA_INET_H#       include <arpa/inet.h>                    /* inet_ntoa(), inet_aton() */#   endif#endif#include "network.h"#ifndef INADDR_ANY#   define INADDR_ANY  0x00000000#endif#ifndef INADDR_NONE#   define INADDR_NONE 0xFFFFFFFF#endif#ifndef IN_MULTICAST#   define IN_MULTICAST(a) IN_CLASSD(a)#endif/***************************************************************************** * Local prototypes *****************************************************************************/static int OpenUDP( vlc_object_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_shortname( "IPv4" );    set_description( _("UDP/IPv4 network abstraction layer") );    set_capability( "network", 50 );    set_category( CAT_INPUT );    set_subcategory( SUBCAT_INPUT_GENERAL );    set_callbacks( OpenUDP, NULL );vlc_module_end();/***************************************************************************** * BuildAddr: utility function to build a struct sockaddr_in *****************************************************************************/static int BuildAddr( vlc_object_t *p_obj, struct sockaddr_in * p_socket,                      const char * psz_address, int i_port ){    struct addrinfo hints, *res;    int i_val;    memset( &hints, 0, sizeof( hints ) );    hints.ai_family = AF_INET;    hints.ai_socktype = SOCK_DGRAM;    hints.ai_flags = AI_PASSIVE;    msg_Dbg( p_obj, "resolving %s:%d...", psz_address, i_port );    i_val = vlc_getaddrinfo( p_obj, psz_address, i_port, &hints, &res );    if( i_val )    {        msg_Warn( p_obj, "%s: %s", psz_address, vlc_gai_strerror( i_val ) );        return -1;    }    /* Copy the first address of the host in the socket address */    memcpy( p_socket, res->ai_addr, sizeof( *p_socket ) );    vlc_freeaddrinfo( res );    return( 0 );}#if defined(WIN32) || defined(UNDER_CE)# define WINSOCK_STRERROR_SIZE 20static const char *winsock_strerror( char *buf ){    snprintf( buf, WINSOCK_STRERROR_SIZE, "Winsock error %d",              WSAGetLastError( ) );    buf[WINSOCK_STRERROR_SIZE - 1] = '\0';    return buf;}#endif/***************************************************************************** * OpenUDP: open a UDP socket ***************************************************************************** * psz_bind_addr, i_bind_port : address and port used for the bind() *   system call. If psz_bind_addr == "", the socket is bound to *   INADDR_ANY and broadcast reception is enabled. If psz_bind_addr is a *   multicast (class D) address, join the multicast group. * psz_server_addr, i_server_port : address and port used for the connect() *   system call. It can avoid receiving packets from unauthorized IPs. *   Its use leads to great confusion and is currently discouraged. * This function returns -1 in case of error. *****************************************************************************/static int OpenUDP( vlc_object_t * p_this ){    network_socket_t * p_socket = p_this->p_private;    const char * psz_bind_addr = p_socket->psz_bind_addr;    int i_bind_port = p_socket->i_bind_port;    const char * psz_server_addr = p_socket->psz_server_addr;    int i_server_port = p_socket->i_server_port;    int i_handle, i_opt;    struct sockaddr_in loc, rem;    vlc_value_t val;    vlc_bool_t do_connect = VLC_TRUE;#if defined(WIN32) || defined(UNDER_CE)    char strerror_buf[WINSOCK_STRERROR_SIZE];# define strerror( x ) winsock_strerror( strerror_buf )#endif    p_socket->i_handle = -1;    /* Build the local socket */    if( BuildAddr( p_this, &loc, psz_bind_addr, i_bind_port )     || BuildAddr( p_this, &rem, psz_server_addr, i_server_port ) )        return 0;    /* Open a SOCK_DGRAM (UDP) socket, in the AF_INET domain, automatic (0)     * protocol */    if( (i_handle = socket( AF_INET, SOCK_DGRAM, 0 )) == -1 )    {        msg_Err( p_this, "cannot create socket (%s)", strerror(errno) );        return 0;    }    /* We may want to reuse an already used socket */    i_opt = 1;    setsockopt( i_handle, SOL_SOCKET, SO_REUSEADDR, (void *) &i_opt,                    sizeof( i_opt ) );#ifdef SO_REUSEPORT    i_opt = 1;    setsockopt( i_handle, SOL_SOCKET, SO_REUSEPORT, (void *) &i_opt,                    sizeof( i_opt ) );#endif    /* Increase the receive buffer size to 1/2MB (8Mb/s during 1/2s) to avoid     * packet loss caused by scheduling problems */#ifdef SO_RCVBUF    i_opt = 0x80000;    if( setsockopt( i_handle, SOL_SOCKET, SO_RCVBUF, (void *) &i_opt,                    sizeof( i_opt ) ) == -1 )        msg_Dbg( p_this, "cannot configure socket (SO_RCVBUF: %s)",                          strerror(errno));    i_opt = 0x80000;    if( setsockopt( i_handle, SOL_SOCKET, SO_SNDBUF, (void *) &i_opt,                    sizeof( i_opt ) ) == -1 )        msg_Dbg( p_this, "cannot configure socket (SO_SNDBUF: %s)",                          strerror(errno));#endif#if defined( WIN32 ) || defined( UNDER_CE )    /*     * Under Win32 and for multicasting, we bind to INADDR_ANY.     * This is of course a severe bug, since the socket would logically     * receive unicast traffic, and multicast traffic of groups subscribed     * to via other sockets. How this actually works in Winsock, I don't     * know.     */    if( IN_MULTICAST( ntohl( loc.sin_addr.s_addr ) ) )    {        struct sockaddr_in stupid = loc;        stupid.sin_addr.s_addr = INADDR_ANY;        if( bind( i_handle, (struct sockaddr *)&stupid, sizeof( stupid ) ) < 0 )        {            msg_Warn( p_this, "cannot bind socket (%d)", WSAGetLastError() );            close( i_handle );            return 0;        }    }    else#endif

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