📄 vout_window.hpp
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/***************************************************************************** * vout_window.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: vout_window.hpp 14187 2006-02-07 16:37:40Z courmisch $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef VOUT_WINDOW_HPP#define VOUT_WINDOW_HPP#include "generic_window.hpp"class OSGraphics;/// Class to handle a video output windowclass VoutWindow: private GenericWindow{ public: VoutWindow( intf_thread_t *pIntf, int xPos, int yPos, bool dragDrop, bool playOnDrop, GenericWindow &rParent ); virtual ~VoutWindow(); /// Make some functions public //@{ using GenericWindow::show; using GenericWindow::hide; using GenericWindow::move; //@} /// Resize the window virtual void resize( int width, int height ); /// Refresh an area of the window virtual void refresh( int left, int top, int width, int height ); virtual string getType() const { return "Vout"; } private: /// Image when there is no video OSGraphics *m_pImage;};typedef CountedPtr<VoutWindow> VoutWindowPtr;#endif
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