📄 generic_bitmap.hpp
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/***************************************************************************** * generic_bitmap.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: generic_bitmap.hpp 14187 2006-02-07 16:37:40Z courmisch $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef GENERIC_BITMAP_HPP#define GENERIC_BITMAP_HPP#include "skin_common.hpp"#include "../utils/pointer.hpp"#include "../utils/position.hpp"/// Generic interface for bitmapsclass GenericBitmap: public SkinObject, public Box{ public: virtual ~GenericBitmap() {} /// Get a linear buffer containing the image data. /// Each pixel is stored in 4 bytes in the order B,G,R,A virtual uint8_t *getData() const = 0; /// Get the number of frames in the bitmap int getNbFrames() const { return m_nbFrames; } /// Get the number of frames per second (for animated bitmaps) int getFrameRate() const { return m_frameRate; } protected: GenericBitmap( intf_thread_t *pIntf, int nbFrames = 1, int fps = 0); private: /// Number of frames int m_nbFrames; /// Frame rate int m_frameRate;};/// Basic bitmap implementationclass BitmapImpl: public GenericBitmap{ public: /// Create an empty bitmap of the given size BitmapImpl( intf_thread_t *pIntf, int width, int height, int nbFrames = 1, int fps = 0 ); ~BitmapImpl(); /// Get the width of the bitmap virtual int getWidth() const { return m_width; } /// Get the heighth of the bitmap virtual int getHeight() const { return m_height; } /// Get a linear buffer containing the image data. /// Each pixel is stored in 4 bytes in the order B,G,R,A virtual uint8_t *getData() const { return m_pData; } // Copy a region of another bitmap on this bitmap bool drawBitmap( const GenericBitmap &rSource, int xSrc, int ySrc, int xDest, int yDest, int width, int height ); private: /// Size of the bitmap. int m_width, m_height; /// Buffer containing the image data. uint8_t *m_pData;};typedef CountedPtr<GenericBitmap> GenericBitmapPtr;#endif
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