⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 generic_bitmap.hpp

📁 uclinux 下的vlc播放器源代码
💻 HPP
字号:
/***************************************************************************** * generic_bitmap.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: generic_bitmap.hpp 14187 2006-02-07 16:37:40Z courmisch $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef GENERIC_BITMAP_HPP#define GENERIC_BITMAP_HPP#include "skin_common.hpp"#include "../utils/pointer.hpp"#include "../utils/position.hpp"/// Generic interface for bitmapsclass GenericBitmap: public SkinObject, public Box{    public:        virtual ~GenericBitmap() {}        /// Get a linear buffer containing the image data.        /// Each pixel is stored in 4 bytes in the order B,G,R,A        virtual uint8_t *getData() const = 0;        /// Get the number of frames in the bitmap        int getNbFrames() const { return m_nbFrames; }        /// Get the number of frames per second (for animated bitmaps)        int getFrameRate() const { return m_frameRate; }    protected:        GenericBitmap( intf_thread_t *pIntf, int nbFrames = 1, int fps = 0);    private:        /// Number of frames        int m_nbFrames;        /// Frame rate        int m_frameRate;};/// Basic bitmap implementationclass BitmapImpl: public GenericBitmap{    public:        /// Create an empty bitmap of the given size        BitmapImpl( intf_thread_t *pIntf, int width, int height,                    int nbFrames = 1, int fps = 0 );        ~BitmapImpl();        /// Get the width of the bitmap        virtual int getWidth() const { return m_width; }        /// Get the heighth of the bitmap        virtual int getHeight() const { return m_height; }        /// Get a linear buffer containing the image data.        /// Each pixel is stored in 4 bytes in the order B,G,R,A        virtual uint8_t *getData() const { return m_pData; }        // Copy a region of another bitmap on this bitmap        bool drawBitmap( const GenericBitmap &rSource, int xSrc, int ySrc,                         int xDest, int yDest, int width, int height );    private:        /// Size of the bitmap.        int m_width, m_height;        /// Buffer containing the image data.        uint8_t *m_pData;};typedef CountedPtr<GenericBitmap> GenericBitmapPtr;#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -