📄 skin_parser.hpp
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/***************************************************************************** * skin_parser.hpp ***************************************************************************** * Copyright (C) 2004 the VideoLAN team * $Id: skin_parser.hpp 15249 2006-04-17 15:18:05Z asmax $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef SKIN_PARSER_HPP#define SKIN_PARSER_HPP#include "xmlparser.hpp"#include "builder_data.hpp"#include <set>/// Parser for the skin DTDclass SkinParser: public XMLParser{ public: SkinParser( intf_thread_t *pIntf, const string &rFileName, const string &rPath, bool useDTD = true, BuilderData *pData = NULL ); virtual ~SkinParser(); const BuilderData &getData() const { return *m_pData; } static int convertColor( const char *transcolor ); private: /// Path of the theme const string m_path; /// Container for mapping data from the XML BuilderData *m_pData; /// Indicate whether the class owns the data bool m_ownData; /// Current IDs string m_curBitmapId; string m_curWindowId; string m_curLayoutId; string m_curPopupId; string m_curListId; string m_curTreeId; /// Current position of menu items in the popups list<int> m_popupPosList; /// Current offset of the controls int m_xOffset, m_yOffset; list<int> m_xOffsetList, m_yOffsetList; /// Layer of the current control in the layout int m_curLayer; /// Set of used id set<string> m_idSet; /// Callbacks virtual void handleBeginElement( const string &rName, AttrList_t &attr ); virtual void handleEndElement( const string &rName ); /// Helper functions //@{ bool convertBoolean( const char *value ) const; /// Transform to int, and check that it is in the given range (if not, /// the closest range boundary will be used) int convertInRange( const char *value, int minValue, int maxValue, const string &rAttribute ) const; //@} /// Generate a new id const string generateId() const; /// Check if the id is unique, and if not generate a new one const string uniqueId( const string &id );};#endif
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