📄 cmd_generic.hpp
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/***************************************************************************** * cmd_generic.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: cmd_generic.hpp 14187 2006-02-07 16:37:40Z courmisch $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef CMD_GENERIC_HPP#define CMD_GENERIC_HPP#include "../src/skin_common.hpp"#include "../utils/pointer.hpp"#include <string>/// Macro to define the prototype of simple commands#define DEFINE_COMMAND( name, type ) \class Cmd##name: public CmdGeneric \{ \ public: \ Cmd##name( intf_thread_t *pIntf ): CmdGeneric( pIntf ) {} \ virtual ~Cmd##name() {} \ virtual void execute(); \ virtual string getType() const { return type; } \\};/// Macro to define a "callback" command inside a class#define DEFINE_CALLBACK( parent, action ) \class Cmd##action: public CmdGeneric \{ \ public: \ Cmd##action( parent *pParent ): \ CmdGeneric( pParent->getIntf() ), m_pParent( pParent ) {} \ virtual ~Cmd##action() {} \ virtual void execute(); \ virtual string getType() const { return "Cmd" #parent #action; } \ private: \ parent *m_pParent; \\} m_cmd##action; \friend class Cmd##action;/// Base class for skins commandsclass CmdGeneric: public SkinObject{ public: virtual ~CmdGeneric() {} /// This method does the real job of the command virtual void execute() = 0; /// Return the type of the command virtual string getType() const { return ""; } /// During queue reductions, check if we really want to remove /// this command. virtual bool checkRemove( CmdGeneric * ) const { return true; } protected: CmdGeneric( intf_thread_t *pIntf ): SkinObject( pIntf ) {}};typedef CountedPtr<CmdGeneric> CmdGenericPtr;#endif
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