📄 cmd_vars.hpp
字号:
/***************************************************************************** * cmd_vars.hpp ***************************************************************************** * Copyright (C) 2004 the VideoLAN team * $Id: cmd_vars.hpp 14255 2006-02-12 11:18:43Z zorglub $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef CMD_VARS_HPP#define CMD_VARS_HPP#include "cmd_generic.hpp"#include "../utils/ustring.hpp"class EqualizerBands;class EqualizerPreamp;class VarText;/// Command to notify the playlist of a changeDEFINE_COMMAND( NotifyPlaylist, "notify playlist" )/// Command to notify the playlist of a changeDEFINE_COMMAND( PlaytreeChanged, "playtree changed" )/// Command to notify the playtree of an item updateclass CmdPlaytreeUpdate: public CmdGeneric{ public: CmdPlaytreeUpdate( intf_thread_t *pIntf, int id ): CmdGeneric( pIntf ), m_id( id ) {} virtual ~CmdPlaytreeUpdate() {} /// This method does the real job of the command virtual void execute(); /// Return the type of the command virtual string getType() const { return "playtree update"; } /// Only accept removal of command if they concern the same item virtual bool checkRemove( CmdGeneric * ) const; private: /// Playlist item ID int m_id;};/// Command to notify the playtree of an item appendclass CmdPlaytreeAppend: public CmdGeneric{ public: CmdPlaytreeAppend( intf_thread_t *pIntf, playlist_add_t *p_add ) : CmdGeneric( pIntf ), m_pAdd( p_add ) {} virtual ~CmdPlaytreeAppend() {} /// This method does the real job of the command virtual void execute(); /// Return the type of the command virtual string getType() const { return "playtree append"; } private: playlist_add_t * m_pAdd;};/// Command to notify the playtree of an item deletionclass CmdPlaytreeDelete: public CmdGeneric{ public: CmdPlaytreeDelete( intf_thread_t *pIntf, int i_id ) : CmdGeneric( pIntf ), m_id( i_id ) {} virtual ~CmdPlaytreeDelete() {} /// This method does the real job of the command virtual void execute(); /// Return the type of the command virtual string getType() const { return "playtree append"; } private: int m_id;};/// Command to set a text variableclass CmdSetText: public CmdGeneric{ public: CmdSetText( intf_thread_t *pIntf, VarText &rText, const UString &rValue ): CmdGeneric( pIntf ), m_rText( rText ), m_value( rValue ) {} virtual ~CmdSetText() {} /// This method does the real job of the command virtual void execute(); /// Return the type of the command virtual string getType() const { return "set text"; } private: /// Text variable to set VarText &m_rText; /// Value to set const UString m_value;};/// Command to set the equalizer preampclass CmdSetEqPreamp: public CmdGeneric{ public: CmdSetEqPreamp( intf_thread_t *pIntf, EqualizerPreamp &rPreamp, float value ): CmdGeneric( pIntf ), m_rPreamp( rPreamp ), m_value( value ) {} virtual ~CmdSetEqPreamp() {} /// This method does the real job of the command virtual void execute(); /// Return the type of the command virtual string getType() const { return "set equalizer preamp"; } private: /// Preamp variable to set EqualizerPreamp &m_rPreamp; /// Value to set float m_value;};/// Command to set the equalizerbandsclass CmdSetEqBands: public CmdGeneric{ public: CmdSetEqBands( intf_thread_t *pIntf, EqualizerBands &rEqBands, const string &rValue ): CmdGeneric( pIntf ), m_rEqBands( rEqBands ), m_value( rValue ) {} virtual ~CmdSetEqBands() {} /// This method does the real job of the command virtual void execute(); /// Return the type of the command virtual string getType() const { return "set equalizer bands"; } private: /// Equalizer variable to set EqualizerBands &m_rEqBands; /// Value to set const string m_value;};#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -