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📄 ctrl_resize.cpp

📁 uclinux 下的vlc播放器源代码
💻 CPP
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/***************************************************************************** * ctrl_resize.cpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: ctrl_resize.cpp 16767 2006-09-21 14:32:45Z hartman $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#include "ctrl_resize.hpp"#include "../events/evt_generic.hpp"#include "../events/evt_mouse.hpp"#include "../events/evt_motion.hpp"#include "../src/generic_layout.hpp"#include "../src/os_factory.hpp"#include "../utils/position.hpp"#include "../commands/async_queue.hpp"#include "../commands/cmd_resize.hpp"CtrlResize::CtrlResize( intf_thread_t *pIntf, WindowManager &rWindowManager,                        CtrlFlat &rCtrl, GenericLayout &rLayout,                        const UString &rHelp, VarBool *pVisible,                        WindowManager::Direction_t direction ):    CtrlFlat( pIntf, rHelp, pVisible ), m_fsm( pIntf ),    m_rWindowManager( rWindowManager ), m_rCtrl( rCtrl ),    m_rLayout( rLayout ), m_direction( direction ),  m_cmdOutStill( this ),    m_cmdStillOut( this ),    m_cmdStillStill( this ),    m_cmdStillResize( this ),    m_cmdResizeStill( this ),    m_cmdResizeResize( this ){    m_pEvt = NULL;    m_xPos = 0;    m_yPos = 0;    // States    m_fsm.addState( "out" );    m_fsm.addState( "still" );    m_fsm.addState( "resize" );    // Transitions    m_fsm.addTransition( "out", "enter", "still", &m_cmdOutStill );    m_fsm.addTransition( "still", "leave", "out", &m_cmdStillOut );    m_fsm.addTransition( "still", "motion", "still", &m_cmdStillStill );    m_fsm.addTransition( "resize", "mouse:left:up:none", "still",                         &m_cmdResizeStill );    m_fsm.addTransition( "still", "mouse:left:down:none", "resize",                         &m_cmdStillResize );    m_fsm.addTransition( "resize", "motion", "resize", &m_cmdResizeResize );    m_fsm.setState( "still" );}bool CtrlResize::mouseOver( int x, int y ) const{    return m_rCtrl.mouseOver( x, y );}void CtrlResize::draw( OSGraphics &rImage, int xDest, int yDest ){    m_rCtrl.draw( rImage, xDest, yDest );}void CtrlResize::setLayout( GenericLayout *pLayout, const Position &rPosition ){    CtrlGeneric::setLayout( pLayout, rPosition );    // Set the layout of the decorated control as well    m_rCtrl.setLayout( pLayout, rPosition );}const Position *CtrlResize::getPosition() const{    return m_rCtrl.getPosition();}void CtrlResize::onResize(){    m_rCtrl.onResize();}void CtrlResize::handleEvent( EvtGeneric &rEvent ){    m_pEvt = &rEvent;    m_fsm.handleTransition( rEvent.getAsString() );    // Transmit the event to the decorated control    // XXX: Is it really a good idea?    m_rCtrl.handleEvent( rEvent );}void CtrlResize::changeCursor( WindowManager::Direction_t direction ) const{    OSFactory *pOsFactory = OSFactory::instance( getIntf() );    if( direction == WindowManager::kResizeSE )        pOsFactory->changeCursor( OSFactory::kResizeNWSE );    else if( direction == WindowManager::kResizeS )        pOsFactory->changeCursor( OSFactory::kResizeNS );    else if( direction == WindowManager::kResizeE )        pOsFactory->changeCursor( OSFactory::kResizeWE );    else if( direction == WindowManager::kNone )        pOsFactory->changeCursor( OSFactory::kDefaultArrow );}void CtrlResize::CmdOutStill::execute(){    m_pParent->changeCursor( m_pParent->m_direction );}void CtrlResize::CmdStillOut::execute(){    m_pParent->changeCursor( WindowManager::kNone );}void CtrlResize::CmdStillStill::execute(){    m_pParent->changeCursor( m_pParent->m_direction );}void CtrlResize::CmdStillResize::execute(){    EvtMouse *pEvtMouse = (EvtMouse*)m_pParent->m_pEvt;    // Set the cursor    m_pParent->changeCursor( m_pParent->m_direction );    m_pParent->m_xPos = pEvtMouse->getXPos();    m_pParent->m_yPos = pEvtMouse->getYPos();    m_pParent->captureMouse();    m_pParent->m_width = m_pParent->m_rLayout.getWidth();    m_pParent->m_height = m_pParent->m_rLayout.getHeight();    m_pParent->m_rWindowManager.startResize( m_pParent->m_rLayout,                                             m_pParent->m_direction);}void CtrlResize::CmdResizeStill::execute(){    // Set the cursor    m_pParent->changeCursor( m_pParent->m_direction );    m_pParent->releaseMouse();    m_pParent->m_rWindowManager.stopResize();}void CtrlResize::CmdResizeResize::execute(){    EvtMotion *pEvtMotion = (EvtMotion*)m_pParent->m_pEvt;    // Set the cursor    m_pParent->changeCursor( m_pParent->m_direction );    int newWidth = m_pParent->m_width;    newWidth += pEvtMotion->getXPos() - m_pParent->m_xPos;    int newHeight = m_pParent->m_height;    newHeight += pEvtMotion->getYPos() - m_pParent->m_yPos;    // Create a resize command, instead of calling the window manager directly.    // Thanks to this trick, the duplicate resizing commands will be trashed    // in the asynchronous queue, thus making resizing faster    CmdGeneric *pCmd = new CmdResize( m_pParent->getIntf(),                                      m_pParent->m_rWindowManager,                                      m_pParent->m_rLayout,                                      newWidth, newHeight );    // Push the command in the asynchronous command queue    AsyncQueue *pQueue = AsyncQueue::instance( getIntf() );    pQueue->push( CmdGenericPtr( pCmd ) );}

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