📄 ctrl_list.cpp
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/***************************************************************************** * ctrl_list.cpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: ctrl_list.cpp 16457 2006-08-31 20:51:12Z hartman $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#include <math.h>#include "ctrl_list.hpp"#include "../src/os_factory.hpp"#include "../src/os_graphics.hpp"#include "../src/generic_bitmap.hpp"#include "../src/generic_font.hpp"#include "../src/scaled_bitmap.hpp"#include "../utils/position.hpp"#include "../utils/ustring.hpp"#include "../events/evt_key.hpp"#include "../events/evt_mouse.hpp"#include "../events/evt_scroll.hpp"#include "vlc_keys.h"#ifdef sun# include "solaris_specific.h" // for lrint#endif#define SCROLL_STEP 0.05f#define LINE_INTERVAL 1 // Number of pixels inserted between 2 linesCtrlList::CtrlList( intf_thread_t *pIntf, VarList &rList, const GenericFont &rFont, const GenericBitmap *pBitmap, uint32_t fgColor, uint32_t playColor, uint32_t bgColor1, uint32_t bgColor2, uint32_t selColor, const UString &rHelp, VarBool *pVisible ): CtrlGeneric( pIntf, rHelp, pVisible ), m_rList( rList ), m_rFont( rFont ), m_pBitmap( pBitmap ), m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ), m_pLastSelected( NULL ), m_pImage( NULL ), m_lastPos( 0 ){ // Observe the list and position variables m_rList.addObserver( this ); m_rList.getPositionVar().addObserver( this ); makeImage();}CtrlList::~CtrlList(){ m_rList.getPositionVar().delObserver( this ); m_rList.delObserver( this ); if( m_pImage ) { delete m_pImage; }}void CtrlList::onUpdate( Subject<VarList> &rList, void *arg ){ autoScroll(); m_pLastSelected = NULL;}void CtrlList::onUpdate( Subject<VarPercent> &rPercent, void *arg ){ // Get the size of the control const Position *pPos = getPosition(); if( !pPos ) { return; } int height = pPos->getHeight(); // How many lines can be displayed ? int itemHeight = m_rFont.getSize() + LINE_INTERVAL; int maxItems = height / itemHeight; // Determine what is the first item to display VarPercent &rVarPos = m_rList.getPositionVar(); int firstItem = 0; int excessItems = m_rList.size() - maxItems; if( excessItems > 0 ) { // a simple (int)(...) causes rounding errors !#ifdef _MSC_VER# define lrint (int)#endif firstItem = lrint( (1.0 - rVarPos.get()) * (double)excessItems ); } if( m_lastPos != firstItem ) { // Redraw the control if the position has changed m_lastPos = firstItem; makeImage(); notifyLayout(); }}void CtrlList::onResize(){ // Get the size of the control const Position *pPos = getPosition(); if( !pPos ) { return; } int height = pPos->getHeight(); // How many lines can be displayed ? int itemHeight = m_rFont.getSize() + LINE_INTERVAL; int maxItems = height / itemHeight; // Update the position variable VarPercent &rVarPos = m_rList.getPositionVar(); int excessItems = m_rList.size() - maxItems; if( excessItems > 0 ) { double newVal = 1.0 - (double)m_lastPos / excessItems; if( newVal >= 0 ) { // Change the position to keep the same first displayed item rVarPos.set( 1.0 - (double)m_lastPos / excessItems ); } else { // We cannot keep the current first item m_lastPos = excessItems; } } makeImage(); notifyLayout();}void CtrlList::onPositionChange(){ makeImage(); notifyLayout();}void CtrlList::handleEvent( EvtGeneric &rEvent ){ if( rEvent.getAsString().find( "key:down" ) != string::npos ) { int key = ((EvtKey&)rEvent).getKey(); VarList::Iterator it = m_rList.begin(); bool previousWasSelected = false; while( it != m_rList.end() ) { VarList::Iterator next = it; ++next; if( key == KEY_UP ) { // Scroll up one item if( it != m_rList.begin() || &*it != m_pLastSelected ) { bool nextWasSelected = ( &*next == m_pLastSelected ); (*it).m_selected = nextWasSelected; if( nextWasSelected ) { m_pLastSelected = &*it; } } } else if( key == KEY_DOWN ) { // Scroll down one item if( next != m_rList.end() || &*it != m_pLastSelected ) { (*it).m_selected = previousWasSelected; } if( previousWasSelected ) { m_pLastSelected = &*it; previousWasSelected = false; } else { previousWasSelected = ( &*it == m_pLastSelected ); } } it = next; } // Redraw the control makeImage(); notifyLayout(); } else if( rEvent.getAsString().find( "mouse:left" ) != string::npos ) { EvtMouse &rEvtMouse = (EvtMouse&)rEvent; const Position *pos = getPosition(); int yPos = m_lastPos + ( rEvtMouse.getYPos() - pos->getTop() ) / (m_rFont.getSize() + LINE_INTERVAL); VarList::Iterator it; int index = 0; if( rEvent.getAsString().find( "mouse:left:down:ctrl,shift" ) != string::npos ) { // Flag to know if the current item must be selected bool select = false; for( it = m_rList.begin(); it != m_rList.end(); it++ ) { bool nextSelect = select; if( index == yPos || &*it == m_pLastSelected ) { if( select ) { nextSelect = false; } else { select = true; nextSelect = true; } } (*it).m_selected = (*it).m_selected || select; select = nextSelect; index++; } } else if( rEvent.getAsString().find( "mouse:left:down:ctrl" ) != string::npos ) { for( it = m_rList.begin(); it != m_rList.end(); it++ ) { if( index == yPos ) { (*it).m_selected = ! (*it).m_selected; m_pLastSelected = &*it; break; } index++; } } else if( rEvent.getAsString().find( "mouse:left:down:shift" ) != string::npos ) { // Flag to know if the current item must be selected bool select = false; for( it = m_rList.begin(); it != m_rList.end(); it++ ) { bool nextSelect = select; if( index == yPos || &*it == m_pLastSelected ) { if( select ) { nextSelect = false; } else { select = true; nextSelect = true; } } (*it).m_selected = select; select = nextSelect; index++; } } else if( rEvent.getAsString().find( "mouse:left:down" ) != string::npos ) { for( it = m_rList.begin(); it != m_rList.end(); it++ ) { if( index == yPos ) { (*it).m_selected = true; m_pLastSelected = &*it; } else { (*it).m_selected = false; } index++; } } else if( rEvent.getAsString().find( "mouse:left:dblclick" ) != string::npos ) { for( it = m_rList.begin(); it != m_rList.end(); it++ ) { if( index == yPos ) { (*it).m_selected = true; m_pLastSelected = &*it; // Execute the action associated to this item m_rList.action( &*it ); } else { (*it).m_selected = false; } index++; } } // Redraw the control makeImage(); notifyLayout(); } else if( rEvent.getAsString().find( "scroll" ) != string::npos ) { int direction = ((EvtScroll&)rEvent).getDirection(); double percentage = m_rList.getPositionVar().get(); double step = 2.0 / (double)m_rList.size(); if( direction == EvtScroll::kUp ) { percentage += step; } else { percentage -= step; } m_rList.getPositionVar().set( percentage ); }}bool CtrlList::mouseOver( int x, int y ) const{ const Position *pPos = getPosition(); if( pPos ) { int width = pPos->getWidth(); int height = pPos->getHeight(); return ( x >= 0 && x <= width && y >= 0 && y <= height ); } return false;}void CtrlList::draw( OSGraphics &rImage, int xDest, int yDest ){ if( m_pImage ) { rImage.drawGraphics( *m_pImage, 0, 0, xDest, yDest ); }}void CtrlList::autoScroll(){ // Get the size of the control const Position *pPos = getPosition(); if( !pPos ) { return; } int height = pPos->getHeight(); // How many lines can be displayed ? int itemHeight = m_rFont.getSize() + LINE_INTERVAL; int maxItems = height / itemHeight; // Find the current playing stream int playIndex = 0; VarList::ConstIterator it; for( it = m_rList.begin(); it != m_rList.end(); it++ ) { if( (*it).m_playing ) { break; } playIndex++; } if( it != m_rList.end() && ( playIndex < m_lastPos || playIndex >= m_lastPos + maxItems ) ) { // Scroll the list to have the playing stream visible VarPercent &rVarPos = m_rList.getPositionVar(); rVarPos.set( 1.0 - (float)playIndex / (float)m_rList.size() ); // The image will be changed by onUpdate(VarPercent&) } else { makeImage(); notifyLayout(); }}void CtrlList::makeImage(){ if( m_pImage ) { delete m_pImage; } // Get the size of the control const Position *pPos = getPosition(); if( !pPos ) { return; } int width = pPos->getWidth(); int height = pPos->getHeight(); int itemHeight = m_rFont.getSize() + LINE_INTERVAL; // Create an image OSFactory *pOsFactory = OSFactory::instance( getIntf() ); m_pImage = pOsFactory->createOSGraphics( width, height ); VarList::ConstIterator it = m_rList[m_lastPos]; // Draw the background if( m_pBitmap ) { // A background bitmap is given, so we scale it, ignoring the // background colors ScaledBitmap bmp( getIntf(), *m_pBitmap, width, height ); m_pImage->drawBitmap( bmp, 0, 0 ); // Take care of the selection color for( int yPos = 0; yPos < height; yPos += itemHeight ) { int rectHeight = __MIN( itemHeight, height - yPos ); if( it != m_rList.end() ) { if( (*it).m_selected ) { m_pImage->fillRect( 0, yPos, width, rectHeight, m_selColor ); } it++; } } } else { // No background bitmap, so use the 2 background colors // Current background color uint32_t bgColor = m_bgColor1; for( int yPos = 0; yPos < height; yPos += itemHeight ) { int rectHeight = __MIN( itemHeight, height - yPos ); if( it != m_rList.end() ) { uint32_t color = ( (*it).m_selected ? m_selColor : bgColor ); m_pImage->fillRect( 0, yPos, width, rectHeight, color ); it++; } else { m_pImage->fillRect( 0, yPos, width, rectHeight, bgColor ); } // Flip the background color bgColor = ( bgColor == m_bgColor1 ? m_bgColor2 : m_bgColor1 ); } } // Draw the items int yPos = 0; for( it = m_rList[m_lastPos]; it != m_rList.end() && yPos < height; it++ ) { UString *pStr = (UString*)(it->m_cString.get()); uint32_t color = ( it->m_playing ? m_playColor : m_fgColor ); // Draw the text GenericBitmap *pText = m_rFont.drawString( *pStr, color, width ); if( !pText ) { return; } yPos += itemHeight - pText->getHeight(); int ySrc = 0; if( yPos < 0 ) { ySrc = - yPos; yPos = 0; } int lineHeight = __MIN( pText->getHeight() - ySrc, height - yPos ); m_pImage->drawBitmap( *pText, 0, ySrc, 0, yPos, pText->getWidth(), lineHeight, true ); yPos += (pText->getHeight() - ySrc ); delete pText; }}
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