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📄 ctrl_list.cpp

📁 uclinux 下的vlc播放器源代码
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/***************************************************************************** * ctrl_list.cpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: ctrl_list.cpp 16457 2006-08-31 20:51:12Z hartman $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#include <math.h>#include "ctrl_list.hpp"#include "../src/os_factory.hpp"#include "../src/os_graphics.hpp"#include "../src/generic_bitmap.hpp"#include "../src/generic_font.hpp"#include "../src/scaled_bitmap.hpp"#include "../utils/position.hpp"#include "../utils/ustring.hpp"#include "../events/evt_key.hpp"#include "../events/evt_mouse.hpp"#include "../events/evt_scroll.hpp"#include "vlc_keys.h"#ifdef sun#   include "solaris_specific.h" // for lrint#endif#define SCROLL_STEP 0.05f#define LINE_INTERVAL 1  // Number of pixels inserted between 2 linesCtrlList::CtrlList( intf_thread_t *pIntf, VarList &rList,                    const GenericFont &rFont, const GenericBitmap *pBitmap,                    uint32_t fgColor, uint32_t playColor, uint32_t bgColor1,                    uint32_t bgColor2, uint32_t selColor,                    const UString &rHelp, VarBool *pVisible ):    CtrlGeneric( pIntf, rHelp, pVisible ), m_rList( rList ), m_rFont( rFont ),    m_pBitmap( pBitmap ), m_fgColor( fgColor ), m_playColor( playColor ),    m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ),    m_pLastSelected( NULL ), m_pImage( NULL ), m_lastPos( 0 ){    // Observe the list and position variables    m_rList.addObserver( this );    m_rList.getPositionVar().addObserver( this );    makeImage();}CtrlList::~CtrlList(){    m_rList.getPositionVar().delObserver( this );    m_rList.delObserver( this );    if( m_pImage )    {        delete m_pImage;    }}void CtrlList::onUpdate( Subject<VarList> &rList, void *arg  ){    autoScroll();    m_pLastSelected = NULL;}void CtrlList::onUpdate( Subject<VarPercent> &rPercent, void *arg  ){    // Get the size of the control    const Position *pPos = getPosition();    if( !pPos )    {        return;    }    int height = pPos->getHeight();    // How many lines can be displayed ?    int itemHeight = m_rFont.getSize() + LINE_INTERVAL;    int maxItems = height / itemHeight;    // Determine what is the first item to display    VarPercent &rVarPos = m_rList.getPositionVar();    int firstItem = 0;    int excessItems = m_rList.size() - maxItems;    if( excessItems > 0 )    {        // a simple (int)(...) causes rounding errors !#ifdef _MSC_VER#   define lrint (int)#endif        firstItem = lrint( (1.0 - rVarPos.get()) * (double)excessItems );    }    if( m_lastPos != firstItem )    {        // Redraw the control if the position has changed        m_lastPos = firstItem;        makeImage();        notifyLayout();    }}void CtrlList::onResize(){    // Get the size of the control    const Position *pPos = getPosition();    if( !pPos )    {        return;    }    int height = pPos->getHeight();    // How many lines can be displayed ?    int itemHeight = m_rFont.getSize() + LINE_INTERVAL;    int maxItems = height / itemHeight;    // Update the position variable    VarPercent &rVarPos = m_rList.getPositionVar();    int excessItems = m_rList.size() - maxItems;    if( excessItems > 0 )    {        double newVal = 1.0 - (double)m_lastPos / excessItems;        if( newVal >= 0 )        {            // Change the position to keep the same first displayed item            rVarPos.set( 1.0 - (double)m_lastPos / excessItems );        }        else        {            // We cannot keep the current first item            m_lastPos = excessItems;        }    }    makeImage();    notifyLayout();}void CtrlList::onPositionChange(){    makeImage();    notifyLayout();}void CtrlList::handleEvent( EvtGeneric &rEvent ){    if( rEvent.getAsString().find( "key:down" ) != string::npos )    {        int key = ((EvtKey&)rEvent).getKey();        VarList::Iterator it = m_rList.begin();        bool previousWasSelected = false;        while( it != m_rList.end() )        {            VarList::Iterator next = it;            ++next;            if( key == KEY_UP )            {                // Scroll up one item                if( it != m_rList.begin() || &*it != m_pLastSelected )                {                    bool nextWasSelected = ( &*next == m_pLastSelected );                    (*it).m_selected = nextWasSelected;                    if( nextWasSelected )                    {                        m_pLastSelected = &*it;                    }                }            }            else if( key == KEY_DOWN )            {                // Scroll down one item                if( next != m_rList.end() || &*it != m_pLastSelected )                {                    (*it).m_selected = previousWasSelected;                }                if( previousWasSelected )                {                    m_pLastSelected = &*it;                    previousWasSelected = false;                }                else                {                    previousWasSelected = ( &*it == m_pLastSelected );                }            }            it = next;        }        // Redraw the control        makeImage();        notifyLayout();    }    else if( rEvent.getAsString().find( "mouse:left" ) != string::npos )    {        EvtMouse &rEvtMouse = (EvtMouse&)rEvent;        const Position *pos = getPosition();        int yPos = m_lastPos + ( rEvtMouse.getYPos() - pos->getTop() ) /            (m_rFont.getSize() + LINE_INTERVAL);        VarList::Iterator it;        int index = 0;        if( rEvent.getAsString().find( "mouse:left:down:ctrl,shift" ) !=                 string::npos )        {            // Flag to know if the current item must be selected            bool select = false;            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                bool nextSelect = select;                if( index == yPos || &*it == m_pLastSelected )                {                    if( select )                    {                        nextSelect = false;                    }                    else                    {                        select = true;                        nextSelect = true;                    }                }                (*it).m_selected = (*it).m_selected || select;                select = nextSelect;                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:down:ctrl" ) !=                 string::npos )        {            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                if( index == yPos )                {                    (*it).m_selected = ! (*it).m_selected;                    m_pLastSelected = &*it;                    break;                }                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:down:shift" ) !=                 string::npos )        {            // Flag to know if the current item must be selected            bool select = false;            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                bool nextSelect = select;                if( index == yPos ||  &*it == m_pLastSelected )                {                    if( select )                    {                        nextSelect = false;                    }                    else                    {                        select = true;                        nextSelect = true;                    }                }                (*it).m_selected = select;                select = nextSelect;                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:down" ) !=                 string::npos )        {            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                if( index == yPos )                {                    (*it).m_selected = true;                    m_pLastSelected = &*it;                }                else                {                    (*it).m_selected = false;                }                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:dblclick" ) !=                 string::npos )        {            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                if( index == yPos )                {                    (*it).m_selected = true;                    m_pLastSelected = &*it;                    // Execute the action associated to this item                    m_rList.action( &*it );                }                else                {                    (*it).m_selected = false;                }                index++;            }        }        // Redraw the control        makeImage();        notifyLayout();    }    else if( rEvent.getAsString().find( "scroll" ) != string::npos )    {        int direction = ((EvtScroll&)rEvent).getDirection();        double percentage = m_rList.getPositionVar().get();        double step = 2.0 / (double)m_rList.size();        if( direction == EvtScroll::kUp )        {            percentage += step;        }        else        {            percentage -= step;        }        m_rList.getPositionVar().set( percentage );    }}bool CtrlList::mouseOver( int x, int y ) const{    const Position *pPos = getPosition();    if( pPos )    {        int width = pPos->getWidth();        int height = pPos->getHeight();        return ( x >= 0 && x <= width && y >= 0 && y <= height );    }    return false;}void CtrlList::draw( OSGraphics &rImage, int xDest, int yDest ){    if( m_pImage )    {        rImage.drawGraphics( *m_pImage, 0, 0, xDest, yDest );    }}void CtrlList::autoScroll(){    // Get the size of the control    const Position *pPos = getPosition();    if( !pPos )    {        return;    }    int height = pPos->getHeight();    // How many lines can be displayed ?    int itemHeight = m_rFont.getSize() + LINE_INTERVAL;    int maxItems = height / itemHeight;    // Find the current playing stream    int playIndex = 0;    VarList::ConstIterator it;    for( it = m_rList.begin(); it != m_rList.end(); it++ )    {        if( (*it).m_playing )        {            break;        }        playIndex++;    }    if( it != m_rList.end() &&        ( playIndex < m_lastPos || playIndex >= m_lastPos + maxItems ) )    {        // Scroll the list to have the playing stream visible        VarPercent &rVarPos = m_rList.getPositionVar();        rVarPos.set( 1.0 - (float)playIndex / (float)m_rList.size() );        // The image will be changed by onUpdate(VarPercent&)    }    else    {        makeImage();        notifyLayout();    }}void CtrlList::makeImage(){    if( m_pImage )    {        delete m_pImage;    }    // Get the size of the control    const Position *pPos = getPosition();    if( !pPos )    {        return;    }    int width = pPos->getWidth();    int height = pPos->getHeight();    int itemHeight = m_rFont.getSize() + LINE_INTERVAL;    // Create an image    OSFactory *pOsFactory = OSFactory::instance( getIntf() );    m_pImage = pOsFactory->createOSGraphics( width, height );    VarList::ConstIterator it = m_rList[m_lastPos];    // Draw the background    if( m_pBitmap )    {        // A background bitmap is given, so we scale it, ignoring the        // background colors        ScaledBitmap bmp( getIntf(), *m_pBitmap, width, height );        m_pImage->drawBitmap( bmp, 0, 0 );        // Take care of the selection color        for( int yPos = 0; yPos < height; yPos += itemHeight )        {            int rectHeight = __MIN( itemHeight, height - yPos );            if( it != m_rList.end() )            {                if( (*it).m_selected )                {                    m_pImage->fillRect( 0, yPos, width, rectHeight,                                        m_selColor );                }                it++;            }        }    }    else    {        // No background bitmap, so use the 2 background colors        // Current background color        uint32_t bgColor = m_bgColor1;        for( int yPos = 0; yPos < height; yPos += itemHeight )        {            int rectHeight = __MIN( itemHeight, height - yPos );            if( it != m_rList.end() )            {                uint32_t color = ( (*it).m_selected ? m_selColor : bgColor );                m_pImage->fillRect( 0, yPos, width, rectHeight, color );                it++;            }            else            {                m_pImage->fillRect( 0, yPos, width, rectHeight, bgColor );            }            // Flip the background color            bgColor = ( bgColor == m_bgColor1 ? m_bgColor2 : m_bgColor1 );        }    }    // Draw the items    int yPos = 0;    for( it = m_rList[m_lastPos]; it != m_rList.end() && yPos < height; it++ )    {        UString *pStr = (UString*)(it->m_cString.get());        uint32_t color = ( it->m_playing ? m_playColor : m_fgColor );        // Draw the text        GenericBitmap *pText = m_rFont.drawString( *pStr, color, width );        if( !pText )        {            return;        }        yPos += itemHeight - pText->getHeight();        int ySrc = 0;        if( yPos < 0 )        {            ySrc = - yPos;            yPos = 0;        }        int lineHeight = __MIN( pText->getHeight() - ySrc, height - yPos );        m_pImage->drawBitmap( *pText, 0, ySrc, 0, yPos, pText->getWidth(),                              lineHeight, true );        yPos += (pText->getHeight() - ySrc );        delete pText;    }}

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