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📄 ctrl_button.hpp

📁 uclinux 下的vlc播放器源代码
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/***************************************************************************** * ctrl_button.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: ctrl_button.hpp 16457 2006-08-31 20:51:12Z hartman $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef CTRL_BUTTON_HPP#define CTRL_BUTTON_HPP#include "ctrl_generic.hpp"#include "../utils/fsm.hpp"#include "../src/anim_bitmap.hpp"class GenericBitmap;class CmdGeneric;/// Base class for button controlsclass CtrlButton: public CtrlGeneric, public Observer<AnimBitmap>{    public:        /// Create a button with 3 images        CtrlButton( intf_thread_t *pIntf, const GenericBitmap &rBmpUp,                    const GenericBitmap &rBmpOver,                    const GenericBitmap &rBmpDown,                    CmdGeneric &rCommand, const UString &rTooltip,                    const UString &rHelp, VarBool *pVisible );        virtual ~CtrlButton();        /// Handle an event        virtual void handleEvent( EvtGeneric &rEvent );        /// Check whether coordinates are inside the control        virtual bool mouseOver( int x, int y ) const;        /// Draw the control on the given graphics        virtual void draw( OSGraphics &rImage, int xDest, int yDest );        /// Get the text of the tooltip        virtual UString getTooltipText() const { return m_tooltip; }        /// Get the type of control (custom RTTI)        virtual string getType() const { return "button"; }    private:        /// Finite state machine of the control        FSM m_fsm;        /// Command triggered by the button        CmdGeneric &m_rCommand;        /// Tooltip text        const UString m_tooltip;        /// Images of the button in the different states        AnimBitmap m_imgUp, m_imgOver, m_imgDown;        /// Current image        AnimBitmap *m_pImg;        /// Callback objects        DEFINE_CALLBACK( CtrlButton, UpOverDownOver )        DEFINE_CALLBACK( CtrlButton, DownOverUpOver )        DEFINE_CALLBACK( CtrlButton, DownOverDown )        DEFINE_CALLBACK( CtrlButton, DownDownOver )        DEFINE_CALLBACK( CtrlButton, UpOverUp )        DEFINE_CALLBACK( CtrlButton, UpUpOver )        DEFINE_CALLBACK( CtrlButton, DownUp )        DEFINE_CALLBACK( CtrlButton, UpHidden )        DEFINE_CALLBACK( CtrlButton, HiddenUp )        /// Change the current image        void setImage( AnimBitmap *pImg );        /// Method called when an animated bitmap changes        virtual void onUpdate( Subject<AnimBitmap> &rBitmap, void* );};#endif

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