⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ctrl_text.hpp

📁 uclinux 下的vlc播放器源代码
💻 HPP
字号:
/***************************************************************************** * ctrl_text.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: ctrl_text.hpp 16767 2006-09-21 14:32:45Z hartman $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef CTRL_TEXT_HPP#define CTRL_TEXT_HPP#include "ctrl_generic.hpp"#include "../utils/fsm.hpp"#include "../utils/observer.hpp"#include <string>class GenericFont;class GenericBitmap;class OSTimer;class UString;class VarText;/// Class for control textclass CtrlText: public CtrlGeneric, public Observer<VarText>{    public:        enum Align_t        {            kLeft,            kCenter,            kRight        };        enum Scrolling_t        {            // The text starts scrolling automatically if it is larger than the            // width of the control. The user can still stop it or make it            // scroll manually with the mouse.            kAutomatic,            // Only manual scrolling is allowed (with the mouse)            kManual,            // No scrolling of the text is allowed            kNone        };        /// Create a text control with the optional given color        CtrlText( intf_thread_t *pIntf, VarText &rVariable,                  const GenericFont &rFont, const UString &rHelp,                  uint32_t color, VarBool *pVisible, Scrolling_t scrollMode,                  Align_t alignment);        virtual ~CtrlText();        /// Handle an event        virtual void handleEvent( EvtGeneric &rEvent );        /// Check whether coordinates are inside the control        virtual bool mouseOver( int x, int y ) const;        /// Draw the control on the given graphics        virtual void draw( OSGraphics &rImage, int xDest, int yDest );        /// Set the text of the control, with an optional color        /// This takes effect immediatly        void setText( const UString &rText, uint32_t color = 0xFFFFFFFF );        /// Get the type of control (custom RTTI)        virtual string getType() const { return "text"; }    private:        /// Finite state machine of the control        FSM m_fsm;        /// Variable associated to the control        VarText &m_rVariable;        /// Callback objects        DEFINE_CALLBACK( CtrlText, ToManual )        DEFINE_CALLBACK( CtrlText, ManualMoving )        DEFINE_CALLBACK( CtrlText, ManualStill )        DEFINE_CALLBACK( CtrlText, Move )        /// The last received event        EvtGeneric *m_pEvt;        /// Font used to render the text        const GenericFont &m_rFont;        /// Color of the text        uint32_t m_color;        /// Scrolling mode        Scrolling_t m_scrollMode;        /// Type of alignment        Align_t m_alignment;        /// Image of the text        GenericBitmap *m_pImg;        /// Image of the text, repeated twice and with some blank between;        /// useful to display a 'circular' moving text...        GenericBitmap *m_pImgDouble;        /// Current image (should always be equal to m_pImg or m_pImgDouble)        GenericBitmap *m_pCurrImg;        /// Position of the left side of the moving text (always <= 0)        int m_xPos;        /// Offset between the mouse pointer and the left side of the        /// moving text        int m_xOffset;         /// Timer to move the text        OSTimer *m_pTimer;        /// Callback for the timer        DEFINE_CALLBACK( CtrlText, UpdateText );        /// Method called when the observed variable is modified        virtual void onUpdate( Subject<VarText> &rVariable, void* );        /// Display the text on the control        void displayText( const UString &rText );        /// Helper function to set the position in the correct interval        void adjust( int &position );        /// Update the behaviour of the text whenever the control size changes        virtual void onPositionChange();        /// Update the behaviour of the text whenever the control size changes        virtual void onResize();};#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -