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📄 win32_popup.hpp

📁 uclinux 下的vlc播放器源代码
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/***************************************************************************** * win32_popup.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id: win32_popup.hpp 14118 2006-02-01 18:06:48Z courmisch $ * * Authors: Olivier Teulière <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/#ifndef WIN32_POPUP_HPP#define WIN32_POPUP_HPP#include "../src/os_popup.hpp"#include <windows.h>/// Win32 implementation of OSPopupclass Win32Popup: public OSPopup{    public:        Win32Popup( intf_thread_t *pIntf, HWND hAssociatedWindow );        virtual ~Win32Popup();        /// Show the popup menu at the given (absolute) corrdinates        virtual void show( int xPos, int yPos );        /// Hide the popup menu        virtual void hide();        /// Append a new menu item with the given label to the popup menu        virtual void addItem( const string &rLabel, int pos );        /// Create a dummy menu item to separate sections        virtual void addSeparator( int pos );        /// Return the position of the item identified by the given id        virtual int getPosFromId( int id ) const { return id; }    private:        /// Menu handle        HMENU m_hMenu;        /// Handle of the window which will receive the menu events        HWND m_hWnd;        /**         * Find the item before which to insert another item so that the         * newly added item is at the position pos _when the whole menu has         * been built_ (no assumption is made for the order of insertion of the         * items)         */        unsigned int findInsertionPoint( unsigned int pos ) const;};#endif

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