📄 fspanel.m
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/*****************************************************************************
* fspanel.m: MacOS X full screen panel
*****************************************************************************
* Copyright (C) 2006-2007 the VideoLAN team
* $Id: fspanel.m 17038 2006-10-12 18:24:34Z fkuehne $
*
* Authors: Jérôme Decoodt <djc at videolan dot org>
* Felix Kühne <fkuehne at videolan dot org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#import "intf.h"
#import "controls.h"
#import "vout.h"
#import "fspanel.h"
#define KEEP_VISIBLE_AFTER_ACTION 4 /* time in half-sec until this panel will hide again after an user's action */
/*****************************************************************************
* VLCFSPanel
*****************************************************************************/
@implementation VLCFSPanel
/* We override this initializer so we can set the NSBorderlessWindowMask styleMask, and set a few other important settings */
- (id)initWithContentRect:(NSRect)contentRect
styleMask:(unsigned int)aStyle
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)flag
{
id win = [super initWithContentRect:contentRect styleMask:NSTexturedBackgroundWindowMask backing:bufferingType defer:flag];
[win setOpaque:NO];
[win setHasShadow: NO];
[win setBackgroundColor:[NSColor clearColor]];
/* let the window sit on top of everything else and start out completely transparent */
[win setLevel:NSFloatingWindowLevel];
[win setAlphaValue:0.0];
i_device = 0;
[win center];
return win;
}
- (void)awakeFromNib
{
[self setContentView:[[VLCFSPanelView alloc] initWithFrame: [self frame]]];
BOOL isInside = (NSPointInRect([NSEvent mouseLocation],[self frame]));
[[self contentView] addTrackingRect:[[self contentView] bounds] owner:self userData:nil assumeInside:isInside];
if (isInside)
[self mouseEntered:NULL];
if (!isInside)
[self mouseExited:NULL];
/* get a notification if VLC isn't the active app anymore */
[[NSNotificationCenter defaultCenter]
addObserver: self
selector: @selector(setNonActive:)
name: NSApplicationDidResignActiveNotification
object: NSApp];
/* get a notification if VLC is the active app again */
[[NSNotificationCenter defaultCenter]
addObserver: self
selector: @selector(setActive:)
name: NSApplicationDidBecomeActiveNotification
object: NSApp];
}
/* Windows created with NSBorderlessWindowMask normally can't be key, but we want ours to be */
- (BOOL)canBecomeKeyWindow
{
return YES;
}
- (BOOL)mouseDownCanMoveWindow
{
return YES;
}
-(void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver: self];
if( hideAgainTimer )
[hideAgainTimer release];
[self setFadeTimer:nil];
[super dealloc];
}
-(void)center
{
/* centre the panel in the lower third of the screen */
NSPoint theCoordinate;
NSRect theScreensFrame;
NSRect theWindowsFrame;
if( i_device < 0 || i_device >= (signed int)[[NSScreen screens] count] )
/* invalid preferences or none specified, using main screen */
theScreensFrame = [[NSScreen mainScreen] frame];
else
/* user-defined screen */
theScreensFrame = [[[NSScreen screens] objectAtIndex: i_device] frame];
theWindowsFrame = [self frame];
theCoordinate.x = (theScreensFrame.size.width - theWindowsFrame.size.width) / 2 + theScreensFrame.origin.x;
theCoordinate.y = (theScreensFrame.size.height / 3) - theWindowsFrame.size.height + theScreensFrame.origin.y;
[self setFrameTopLeftPoint: theCoordinate];
}
- (void)setPlay
{
[[self contentView] setPlay];
}
- (void)setPause
{
[[self contentView] setPause];
}
- (void)setStreamTitle:(NSString *)o_title
{
[[self contentView] setStreamTitle: o_title];
}
- (void)setStreamPos:(float) f_pos andTime:(NSString *)o_time
{
[[self contentView] setStreamPos:f_pos andTime: o_time];
}
- (void)setSeekable:(BOOL) b_seekable
{
[[self contentView] setSeekable: b_seekable];
}
- (void)setVolumeLevel: (float)f_volumeLevel
{
[[self contentView] setVolumeLevel: f_volumeLevel];
}
- (void)setNonActive:(id)noData
{
b_nonActive = YES;
[self orderOut: self];
/* here's fadeOut, just without visibly fading */
b_displayed = NO;
[self setAlphaValue:0.0];
[self setFadeTimer:nil];
b_fadeQueued = NO;
}
- (void)setActive:(id)noData
{
if( [[[[VLCMain sharedInstance] getControls] getVoutView] isFullscreen] )
{
b_nonActive = NO;
[self fadeIn];
}
}
/* This routine is called repeatedly to fade in the window */
- (void)focus:(NSTimer *)timer
{
/* we need to push ourselves to front if the vout window was closed since our last display */
if( b_voutWasUpdated )
{
[self orderFront: self];
b_voutWasUpdated = NO;
}
if( [self alphaValue] < 1.0 )
[self setAlphaValue:[self alphaValue]+0.1];
if( [self alphaValue] >= 1.0 )
{
b_displayed = YES;
[self setAlphaValue: 1.0];
[self setFadeTimer:nil];
if( b_fadeQueued )
{
b_fadeQueued=NO;
[self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(unfocus:) userInfo:NULL repeats:YES]];
}
}
}
/* This routine is called repeatedly to hide the window */
- (void)unfocus:(NSTimer *)timer
{
if( b_keptVisible )
{
b_keptVisible = NO;
b_fadeQueued = NO;
[self setFadeTimer: NULL];
[self fadeIn];
return;
}
if( [self alphaValue] > 0.0 )
[self setAlphaValue:[self alphaValue]-0.1];
if( [self alphaValue] <= 0.1 )
{
b_displayed = NO;
[self setAlphaValue:0.0];
[self setFadeTimer:nil];
if( b_fadeQueued )
{
b_fadeQueued=NO;
[self setFadeTimer:
[NSTimer scheduledTimerWithTimeInterval:0.1
target:self
selector:@selector(focus:)
userInfo:NULL
repeats:YES]];
}
}
}
- (void)mouseExited:(NSEvent *)theEvent
{
/* give up our focus, so the vout may show us again without letting the user clicking it */
if( [[[[VLCMain sharedInstance] getControls] getVoutView] isFullscreen] )
[[[[[VLCMain sharedInstance] getControls] getVoutView] window] makeKeyWindow];
}
- (void)fadeIn
{
/* in case that the user don't want us to appear, just return here */
if(! config_GetInt( VLCIntf, "macosx-fspanel" ) || b_nonActive )
return;
[self orderFront: nil];
if( [self alphaValue] < 1.0 || b_displayed != YES )
{
if (![self fadeTimer])
[self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(focus:) userInfo:[NSNumber numberWithShort:1] repeats:YES]];
else if ([[[self fadeTimer] userInfo] shortValue]==0)
b_fadeQueued=YES;
}
[self autoHide];
}
- (void)fadeOut
{
if( NSPointInRect([NSEvent mouseLocation],[self frame]))
return;
if( ( [self alphaValue] > 0.0 ) )
{
if (![self fadeTimer])
[self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(unfocus:) userInfo:[NSNumber numberWithShort:0] repeats:YES]];
else if ([[[self fadeTimer] userInfo] shortValue]==1)
b_fadeQueued=YES;
}
}
/* triggers a timer to autoHide us again after some seconds of no activity */
- (void)autoHide
{
/* this will tell the timer to start over again or to start at all */
b_keptVisible = YES;
/* get us a valid timer */
if(! b_alreadyCounting )
{
hideAgainTimer = [NSTimer scheduledTimerWithTimeInterval: 0.5
target: self
selector: @selector(keepVisible:)
userInfo: nil
repeats: YES];
[hideAgainTimer fire];
[hideAgainTimer retain];
b_alreadyCounting = YES;
}
}
- (void)keepVisible:(NSTimer *)timer
{
/* if the user triggered an action, start over again */
if( b_keptVisible )
{
i_timeToKeepVisibleInSec = KEEP_VISIBLE_AFTER_ACTION;
b_keptVisible = NO;
}
/* count down until we hide ourselfes again and do so if necessary */
i_timeToKeepVisibleInSec -= 1;
if( i_timeToKeepVisibleInSec < 1 )
{
[self fadeOut];
[timer invalidate];
[timer release];
b_alreadyCounting = NO;
timer = NULL;
}
}
/* A getter and setter for our main timer that handles window fading */
- (NSTimer *)fadeTimer
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