📄 setdialog.h
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#if !defined(AFX_SETDIALOG_H__87B14EF1_092C_4EE8_901E_20BFEC4EDAB3__INCLUDED_)
#define AFX_SETDIALOG_H__87B14EF1_092C_4EE8_901E_20BFEC4EDAB3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSetDialog dialog
//自定义消息
#define UM_SENDINFO WM_APP+1
#define UM_RECEIVEINFO WM_APP+2
//状态定义
#define MODE_NOTHING 0x00
#define MODE_KILL 0x01
#define MODE_CREATE 0x02
#define MODE_SUPPOND 0x03
#define MODE_MODIFY 0x04
struct ProInfo{ //进程参数信息
UINT nprio;
UINT npid;
UINT nptime;
CString strname;
public:
ProInfo(UINT prio=0, UINT pid=0, UINT time=0)
{
nprio = prio;
npid = pid;
nptime = time;
strname = _T("");
}
};
class CSetDialog : public CDialog
{
// Construction
public:
CSetDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSetDialog)
enum { IDD = IDD_NEWDLG };
UINT m_nprio;
UINT m_ntime;
UINT m_npid;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSetDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSetDialog)
afx_msg void OnDoAction();
//}}AFX_MSG
afx_msg LRESULT OnChangeMode(WPARAM wparam, LPARAM lparam);
DECLARE_MESSAGE_MAP()
private:
CString strWinName;
UINT uState;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETDIALOG_H__87B14EF1_092C_4EE8_901E_20BFEC4EDAB3__INCLUDED_)
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