📄 wave.h
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// Wave.h : main header file for the WAVE application//#if !defined(AFX_WAVE_H__E06E0626_F904_4ABD_B37D_895AD8CDFA3A__INCLUDED_)#define AFX_WAVE_H__E06E0626_F904_4ABD_B37D_895AD8CDFA3A__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000#ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH#endif#include "resource.h" // main symbols/////////////////////////////////////////////////////////////////////////////// CWaveApp:// See Wave.cpp for the implementation of this class//class CWaveApp : public CWinApp{public: CWaveApp();// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWaveApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL// Implementation //{{AFX_MSG(CWaveApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP()};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_WAVE_H__E06E0626_F904_4ABD_B37D_895AD8CDFA3A__INCLUDED_)
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