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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><!-- /home/reggie/tmp/qt-3.0-reggie-5401/qt-x11-commercial-3.0.5/include/qgfx_qws.h:1 --><html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>qgfx_qws.h Include File</title><style type="text/css"><!--h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm; }a:link { color: #004faf; text-decoration: none }a:visited { color: #672967; text-decoration: none }body { background: #ffffff; color: black; }--></style></head><body><table border="0" cellpadding="0" cellspacing="0" width="100%"><tr bgcolor="#E5E5E5"><td valign=center> <a href="index.html"><font color="#004faf">Home</font></a> | <a href="classes.html"><font color="#004faf">All&nbsp;Classes</font></a> | <a href="mainclasses.html"><font color="#004faf">Main&nbsp;Classes</font></a> | <a href="annotated.html"><font color="#004faf">Annotated</font></a> | <a href="groups.html"><font color="#004faf">Grouped&nbsp;Classes</font></a> | <a href="functions.html"><font color="#004faf">Functions</font></a></td><td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qgfx_qws.h</h1><p>This is the verbatim text of the qgfx_qws.h include file. It is provided only for illustration; the copyright remains with Trolltech.<hr><pre>/****************************************************************************** $Id:  qt/qgfx_qws.h   3.0.5   edited Feb 21 1999 $**** Definition of QGfx (graphics context) class**** Created : 940721**** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.**** This file is part of the kernel module of the Qt GUI Toolkit.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses for Qt/Embedded may use this file in accordance with the** Qt Embedded Commercial License Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QGFX_H#define QGFX_H#ifndef QT_H#include "qwidget.h"#include "qnamespace.h"#include "qimage.h"#include "qfontmanager_qws.h"#include "qpoint.h"#endif // QT_Hclass QScreenCursor;#if !defined( QT_NO_IMAGE_16_BIT ) || !defined( QT_NO_QWS_DEPTH_16 )# ifndef QT_QWS_DEPTH16_RGB#  define QT_QWS_DEPTH16_RGB 565# endifstatic const int qt_rbits = (QT_QWS_DEPTH16_RGB/100);static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10);static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10);static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits);static const int qt_green_shift = qt_bbits-(8-qt_gbits);static const int qt_neg_blue_shift = 8-qt_bbits;static const int qt_blue_mask = (1&lt;&lt;qt_bbits)-1;static const int qt_green_mask = (1&lt;&lt;(qt_gbits+qt_bbits))-((1&lt;&lt;qt_bbits)-1);static const int qt_red_mask = (1&lt;&lt;(qt_rbits+qt_gbits+qt_bbits))-(1&lt;&lt;(qt_gbits+qt_bbits));inline ushort qt_convRgbTo16( const int r, const int g, const int b ){    const int tr = r &lt;&lt; qt_red_shift;    const int tg = g &lt;&lt; qt_green_shift;    const int tb = b &gt;&gt; qt_neg_blue_shift;    return (tb &amp; qt_blue_mask) | (tg &amp; qt_green_mask) | (tr &amp; qt_red_mask);}inline ushort qt_convRgbTo16( QRgb c ){    const int tr = qRed(c) &lt;&lt; qt_red_shift;    const int tg = qGreen(c) &lt;&lt; qt_green_shift;    const int tb = qBlue(c) &gt;&gt; qt_neg_blue_shift;    return (tb &amp; qt_blue_mask) | (tg &amp; qt_green_mask) | (tr &amp; qt_red_mask);}inline QRgb qt_conv16ToRgb( ushort c ){    const int r=(c &amp; qt_red_mask);    const int g=(c &amp; qt_green_mask);    const int b=(c &amp; qt_blue_mask);    const int tr = r &gt;&gt; qt_red_shift;    const int tg = g &gt;&gt; qt_green_shift;    const int tb = b &lt;&lt; qt_neg_blue_shift;    return qRgb(tr,tg,tb);}inline void qt_conv16ToRgb( ushort c, int&amp; r, int&amp; g, int&amp; b ){    const int tr=(c &amp; qt_red_mask);    const int tg=(c &amp; qt_green_mask);    const int tb=(c &amp; qt_blue_mask);    r = tr &gt;&gt; qt_red_shift;    g = tg &gt;&gt; qt_green_shift;    b = tb &lt;&lt; qt_neg_blue_shift;}#endifconst int SourceSolid=0;const int SourcePixmap=1;#ifndef QT_NO_QWS_CURSORextern bool qt_sw_cursor;class QGfxRasterBase;#define SW_CURSOR_DATA_SIZE	4096  // 64x64 8-bit cursorclass SWCursorData;class QScreenCursor{public:    QScreenCursor( );    virtual ~QScreenCursor();    virtual void init(SWCursorData *da, bool init = FALSE);    virtual void set( const QImage &amp;image, int hotx, int hoty );    virtual void move( int x, int y );    virtual void show();    virtual void hide();    virtual bool restoreUnder( const QRect &amp;r, QGfxRasterBase *g = 0 );    virtual void saveUnder();    virtual void drawCursor();    //void draw();    virtual bool supportsAlphaCursor();    static bool enabled() { return qt_sw_cursor; }protected:    QGfxRasterBase *gfx;    QGfxRasterBase *gfxunder;    QImage *imgunder;    QImage *cursor;    uchar *fb_start;    uchar *fb_end;    bool save_under;    SWCursorData *data;    int clipWidth;    int clipHeight;    int myoffset;};extern QScreenCursor * qt_screencursor;#endif // QT_NO_QWS_CURSORstruct fb_cmap;// A (used) chunk of offscreen memoryclass QPoolEntry {public:    unsigned int start;    unsigned int end;};class QScreen {public:    QScreen( int display_id );    virtual ~QScreen();    virtual bool initDevice() = 0;    virtual bool connect( const QString &amp;displaySpec ) = 0;    virtual void disconnect() = 0;    virtual int initCursor(void *, bool=FALSE);    virtual void shutdownDevice();    virtual void setMode(int,int,int) = 0;    virtual bool supportsDepth(int) const;    virtual QGfx * createGfx(unsigned char *,int,int,int,int);    virtual QGfx * screenGfx();    virtual void save();    virtual void restore();    virtual void blank(bool on);    virtual int pixmapOffsetAlignment() { return 64; }    virtual int pixmapLinestepAlignment() { return 64; }    virtual bool onCard(unsigned char *) const;    virtual bool onCard(unsigned char *, ulong&amp; out_offset) const;    // sets a single color in the colormap    virtual void set(unsigned int,unsigned int,unsigned int,unsigned int);    // allocates a color    virtual int alloc(unsigned int,unsigned int,unsigned int);    int width() const { return w; }    int height() const { return h; }    int depth() const { return d; }    virtual int pixmapDepth() const;    int pixelType() const { return pixeltype; }    int linestep() const { return lstep; }    int deviceWidth() const { return dw; }    int deviceHeight() const { return dh; }    uchar * base() const { return data; }    // Ask for memory from card cache with alignment    virtual uchar * cache(int,int) { return 0; }    virtual void uncache(uchar *) {}    int screenSize() const { return size; }    int totalSize() const { return mapsize; }    QRgb * clut() { return screenclut; }    int numCols() { return screencols; }    virtual QSize mapToDevice( const QSize &amp; ) const;    virtual QSize mapFromDevice( const QSize &amp; ) const;    virtual QPoint mapToDevice( const QPoint &amp;, const QSize &amp; ) const;    virtual QPoint mapFromDevice( const QPoint &amp;, const QSize &amp; ) const;    virtual QRect mapToDevice( const QRect &amp;, const QSize &amp; ) const;    virtual QRect mapFromDevice( const QRect &amp;, const QSize &amp; ) const;    virtual QImage mapToDevice( const QImage &amp; ) const;    virtual QImage mapFromDevice( const QImage &amp; ) const;    virtual QRegion mapToDevice( const QRegion &amp;, const QSize &amp; ) const;    virtual QRegion mapFromDevice( const QRegion &amp;, const QSize &amp; ) const;    virtual int transformOrientation() const;    virtual bool isTransformed() const;    virtual bool isInterlaced() const;    virtual void setDirty( const QRect&amp; );#ifndef QT_NO_QWS_REPEATER    int * opType() { return screen_optype; }    int * lastOp() { return screen_lastop; }#endifprotected:    // Only used without QT_NO_QWS_REPEATER, but included so that    // it's binary compatible regardless.    int * screen_optype;    int * screen_lastop;    QRgb screenclut[256];    int screencols;    bool initted;    uchar * data;    // Table of allocated lumps, kept in sorted highest-to-lowest order    // The table itself is allocated at the bottom of offscreen memory    // i.e. it's similar to having a stack (the table) and a heap    // (the allocated blocks). Freed space is implicitly described    // by the gaps between the allocated lumps (this saves entries and    // means we don't need to worry about coalescing freed lumps)    QPoolEntry * entries;    int * entryp;    unsigned int * lowest;    int w;    int lstep;    int h;    int d;    int pixeltype;        int dw;    int dh;    int hotx;    int hoty;    QImage cursor;    int size;	       // Screen size    int mapsize;       // Total mapped memory    int displayId;};extern QScreen * qt_screen;class Q_EXPORT QGfx : public Qt {public:    // With loadable drivers, do probe here    static QGfx *createGfx( int depth, unsigned char *buffer,			    int w, int h, int linestep );    virtual ~QGfx() {}    virtual void setPen( const QPen &amp; )=0;    virtual void setFont( const QFont &amp; )=0;    virtual void setBrush( const QBrush &amp; )=0;    virtual void setBrushPixmap( const QPixmap * )=0;    virtual void setBrushOffset( int, int ) = 0;    virtual void setClipRect( int,int,int,int )=0;    virtual void setClipRegion( const QRegion &amp; )=0;    virtual void setClipDeviceRegion( const QRegion &amp; )=0;    virtual void setClipping (bool)=0;    // These will be called from qwidget_qws or qwidget_mac    // to update the drawing area when a widget is moved    virtual void setOffset( int,int )=0;    virtual void setWidgetRect( int,int,int,int )=0;    virtual void setWidgetRegion( const QRegion &amp; )=0;    virtual void setWidgetDeviceRegion( const QRegion &amp; )=0;    virtual void setSourceWidgetOffset(int x, int y) = 0;    virtual void setGlobalRegionIndex( int idx ) = 0;    virtual void setDashedLines(bool d) = 0;    virtual void setDashes(char *, int) = 0;    virtual void setOpaqueBackground(bool b)=0;    virtual void setBackgroundColor(QColor c)=0;    // Drawing operations    virtual void drawPoint( int,int )=0;    virtual void drawPoints( const QPointArray &amp;,int,int )=0;    virtual void moveTo( int,int )=0;    virtual void lineTo( int,int )=0;    virtual void drawLine( int,int,int,int )=0;    virtual void drawPolyline( const QPointArray &amp;,int,int )=0;    // current position    virtual QPoint pos() const = 0;        // Fill operations - these use the current source (pixmap,    // color, etc), and draws outline    virtual void fillRect( int,int,int,int )=0;    virtual void drawPolygon( const QPointArray &amp;,bool,int,int )=0;    virtual void setLineStep(int)=0;    // Special case of rect-with-pixmap-fill for speed/hardware acceleration    virtual void blt( int,int,int,int,int,int )=0;    virtual void scroll( int,int,int,int,int,int )=0;#if !defined(QT_NO_MOVIE) || !defined(QT_NO_TRANSFORMATIONS) || !defined(QT_NO_PIXMAP_TRANSFORMATION)    virtual void stretchBlt( int,int,int,int,int,int )=0;#endif    virtual void tiledBlt( int,int,int,int )=0;    enum SourceType { SourcePen, SourceImage, SourceAccel };    enum PixelType { NormalPixel, BGRPixel };        // Setting up source data - can be solid color or pixmap data    virtual void setSource(const QPaintDevice *)=0;    virtual void setSource(const QImage *)=0;    virtual void setSource(unsigned char *,int,int,int,int,QRgb *,int);    // This one is pen    virtual void setSourcePen()=0;    virtual void drawAlpha(int,int,int,int,int,int,int,int) {}    virtual void hsync(int) {}    // These apply only to blt's. For alpha values for general    // drawing operations we should probably have a separate QGfx    // class. It's not a high priority though.    // Enum values: Ignore alpha information, alpha information encoded in    // 32-bit rgba along with colors, alpha information in 8bpp    // format in alphabits    enum AlphaType { IgnoreAlpha, InlineAlpha, SeparateAlpha,                     LittleEndianMask, BigEndianMask, SolidAlpha };    // Can be no alpha, inline (32bit data), separate (for images),    // LittleEndianMask/BigEndianMask 1bpp masks, constant alpha    // value    virtual void setAlphaType(AlphaType)=0;    // Pointer to data, linestep    virtual void setAlphaSource(unsigned char *,int)=0;    virtual void setAlphaSource(int,int=-1,int=-1,int=-1)=0;    virtual void drawText( int,int,const QString &amp; )=0;    virtual void setClut(QRgb *,int)=0;    // Save and restore pen and brush state - necessary when setting    // up a bitBlt for example    virtual void save()=0;    virtual void restore()=0;    virtual void setRop(RasterOp)=0;    virtual void setScreen(QScreen *,QScreenCursor *,bool,int *,int *);    bool isScreenGfx() { return is_screen_gfx; } //for cursor..protected:    bool is_screen_gfx;};// This lives in loadable modules#ifndef QT_LOADABLE_MODULESextern "C" QScreen * qt_get_screen( int display_id, const char* spec );#endif// This is in main lib, loads the right module, calls qt_get_screen// In non-loadable cases just aliases to qt_get_screenconst unsigned char * qt_probe_bus();#endif</pre><!-- eof --><p><address><hr><div align=center><table width=100% cellspacing=0 border=0><tr><td>Copyright &copy; 2002 <a href="http://www.trolltech.com">Trolltech</a><td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a><td align=right><div align=right>Qt version 3.0.5</div></table></div></address></body></html>

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