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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><!-- /home/reggie/tmp/qt-3.0-reggie-5401/qt-x11-commercial-3.0.5/include/qmetaobject.h:1 --><html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>qmetaobject.h Include File</title><style type="text/css"><!--h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm; }a:link { color: #004faf; text-decoration: none }a:visited { color: #672967; text-decoration: none }body { background: #ffffff; color: black; }--></style></head><body><table border="0" cellpadding="0" cellspacing="0" width="100%"><tr bgcolor="#E5E5E5"><td valign=center> <a href="index.html"><font color="#004faf">Home</font></a> | <a href="classes.html"><font color="#004faf">All Classes</font></a> | <a href="mainclasses.html"><font color="#004faf">Main Classes</font></a> | <a href="annotated.html"><font color="#004faf">Annotated</font></a> | <a href="groups.html"><font color="#004faf">Grouped Classes</font></a> | <a href="functions.html"><font color="#004faf">Functions</font></a></td><td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qmetaobject.h</h1><p>This is the verbatim text of the qmetaobject.h include file. It is provided only for illustration; the copyright remains with Trolltech.<hr><pre>/****************************************************************************** $Id: qt/qmetaobject.h 3.0.5 edited Dec 4 2001 $**** Definition of QMetaObject class**** Created : 930419**** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.**** This file is part of the kernel module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QMETAOBJECT_H#define QMETAOBJECT_H#ifndef QT_H#include "qconnection.h"#include "qstrlist.h"#endif // QT_H#ifndef Q_MOC_OUTPUT_REVISION#define Q_MOC_OUTPUT_REVISION 19#endifclass QObject;struct QUMethod;class QMetaObjectPrivate;struct QMetaData // - member function meta data{ // for signal and slots const char *name; // - member name const QUMethod* method; // - detailed method description enum Access { Private, Protected, Public }; Access access; // - access permission};#ifndef QT_NO_PROPERTIESstruct QMetaEnum // enumerator meta data{ // for properties const char *name; // - enumerator name uint count; // - number of values struct Item // - a name/value pair { const char *key; int value; }; const Item *items; // - the name/value pairs bool set; // whether enum has to be treated as a set};#endif#ifndef QT_NO_PROPERTIESclass Q_EXPORT QMetaProperty // property meta data{public: const char* type() const { return t; } // type of the property const char* name() const { return n; } // name of the property bool writable() const; bool isValid() const; bool isSetType() const; bool isEnumType() const; QStrList enumKeys() const; // enumeration names int keyToValue( const char* key ) const; // enum and set conversion functions const char* valueToKey( int value ) const; int keysToValue( const QStrList& keys ) const; QStrList valueToKeys( int value ) const; bool designable( QObject* ) const; bool scriptable( QObject* ) const; bool stored( QObject* ) const; bool reset( QObject* ) const; const char* t; // internal const char* n; // internal enum Flags { Invalid = 0x00000000, Readable = 0x00000001, Writable = 0x00000002, EnumOrSet = 0x00000004, StdSet = 0x00000100, Override = 0x00000200 }; uint flags; // internal bool testFlags( uint f ) const; // internal bool stdSet() const; // internal int id() const; // internal QMetaObject** meta; // internal const QMetaEnum* enumData; // internal int _id; // internal void clear(); // internal};inline bool QMetaProperty::testFlags( uint f ) const{ return (flags & (uint)f) != (uint)0; }#endif // QT_NO_PROPERTIESstruct QClassInfo // class info meta data{ const char* name; // - name of the info const char* value; // - value of the info};class Q_EXPORT QMetaObject // meta object class{public: QMetaObject( const char * const class_name, QMetaObject *superclass, const QMetaData * const slot_data, int n_slots, const QMetaData * const signal_data, int n_signals,#ifndef QT_NO_PROPERTIES const QMetaProperty *const prop_data, int n_props, const QMetaEnum *const enum_data, int n_enums,#endif const QClassInfo *const class_info, int n_info ); virtual ~QMetaObject(); const char *className() const { return classname; } const char *superClassName() const { return superclassname; } QMetaObject *superClass() const { return superclass; } bool inherits( const char* clname ) const; int numSlots( bool super = FALSE ) const; int numSignals( bool super = FALSE ) const; int findSlot( const char *, bool super = FALSE ) const; int findSignal( const char *, bool super = FALSE ) const; const QMetaData *slot( int index, bool super = FALSE ) const; const QMetaData *signal( int index, bool super = FALSE ) const; QStrList slotNames( bool super = FALSE ) const; QStrList signalNames( bool super = FALSE ) const; int slotOffset() const; int signalOffset() const; int propertyOffset() const; int numClassInfo( bool super = FALSE ) const; const QClassInfo *classInfo( int index, bool super = FALSE ) const; const char *classInfo( const char* name, bool super = FALSE ) const;#ifndef QT_NO_PROPERTIES const QMetaProperty *property( int index, bool super = FALSE ) const; int findProperty( const char *name, bool super = FALSE ) const; int indexOfProperty( const QMetaProperty*, bool super = FALSE ) const; const QMetaProperty* resolveProperty( const QMetaProperty* ) const; int resolveProperty( int ) const; QStrList propertyNames( bool super = FALSE ) const; int numProperties( bool super = FALSE ) const;#endif // static wrappers around constructors, necessary to work around a // Windows-DLL limitation: objects can only be deleted within a // DLL if they were actually created within that DLL. static QMetaObject *new_metaobject( const char *, QMetaObject *, const QMetaData *const, int, const QMetaData *const, int,#ifndef QT_NO_PROPERTIES const QMetaProperty *const prop_data, int n_props, const QMetaEnum *const enum_data, int n_enums,#endif const QClassInfo *const class_info, int n_info );#ifndef QT_NO_PROPERTIES const QMetaEnum *enumerator( const char* name, bool super = FALSE ) const;#endif static QMetaObject *metaObject( const char *class_name );private: QMemberDict *init( const QMetaData *, int ); const char *classname; // class name const char *superclassname; // super class name QMetaObject *superclass; // super class meta object QMetaObjectPrivate *d; // private data for... void *reserved; // ...binary compatibility const QMetaData *slotData; // slot meta data QMemberDict *slotDict; // slot dictionary const QMetaData *signalData; // signal meta data QMemberDict *signalDict; // signal dictionary int signaloffset; int slotoffset;#ifndef QT_NO_PROPERTIES int propertyoffset;#endifprivate: // Disabled copy constructor and operator=#if defined(Q_DISABLE_COPY) QMetaObject( const QMetaObject & ); QMetaObject &operator=( const QMetaObject & );#endif};inline int QMetaObject::slotOffset() const{ return slotoffset; }inline int QMetaObject::signalOffset() const{ return signaloffset; }#ifndef QT_NO_PROPERTIESinline int QMetaObject::propertyOffset() const{ return propertyoffset; }#endifclass Q_EXPORT QMetaObjectCleanUp{public: QMetaObjectCleanUp(); ~QMetaObjectCleanUp(); void setMetaObject( QMetaObject *&mo );private: QMetaObject **metaObject;};#endif // QMETAOBJECT_H</pre><!-- eof --><p><address><hr><div align=center><table width=100% cellspacing=0 border=0><tr><td>Copyright © 2002 <a href="http://www.trolltech.com">Trolltech</a><td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a><td align=right><div align=right>Qt version 3.0.5</div></table></div></address></body></html>
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