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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><!-- /home/reggie/tmp/qt-3.0-reggie-5401/qt-x11-commercial-3.0.5/doc/winsystem.doc:36 --><html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>Window System-specific Notes</title><style type="text/css"><!--h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm; }a:link { color: #004faf; text-decoration: none }a:visited { color: #672967; text-decoration: none }body { background: #ffffff; color: black; }--></style></head><body><table border="0" cellpadding="0" cellspacing="0" width="100%"><tr bgcolor="#E5E5E5"><td valign=center> <a href="index.html"><font color="#004faf">Home</font></a> | <a href="classes.html"><font color="#004faf">All&nbsp;Classes</font></a> | <a href="mainclasses.html"><font color="#004faf">Main&nbsp;Classes</font></a> | <a href="annotated.html"><font color="#004faf">Annotated</font></a> | <a href="groups.html"><font color="#004faf">Grouped&nbsp;Classes</font></a> | <a href="functions.html"><font color="#004faf">Functions</font></a></td><td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Window System-specific Notes</h1> <p> Qt is a multiplatform GUI toolkit, so almost the entire API is thesame on all platforms and window systems. If you wish to useplatform-specific features, and still maintain a platform-independentsource tree, you should protect the platform-specific code using theappropriate <tt>#ifdef</tt> statements (see below).<p> For information about which platforms are supported by Qt, see the<a href="http://www.trolltech.com/products/platforms/">PlatformNotes</a>.<p> <a name="x11"></a><h2> Qt/X11</h2><a name="1"></a><p> When compiling for this platform, the macro <tt>Q_WS_X11</tt> is defined.<p> <em>Not documented here. Please contact Trolltech Technical Support if you have queries.</em><p> <a name="win"></a><h2> Qt/Windows</h2><a name="2"></a><p> When compiling for this platform, the macro <tt>Q_WS_WIN</tt> is defined.<p> <em>Not documented here. Please contact Trolltech Technical Support if you have queries.</em><p> <a name="mac"></a><h2> Qt/MacOSX</h2><a name="3"></a><p> When compiling for this platform, the macro <tt>Q_WS_MACX</tt> is defined.<p> <em>Not documented here. Please contact Trolltech Technical Support if you have queries.</em><p> <a name="qws"></a><h2> Qt/Embedded</h2><a name="4"></a><p> When compiling for this platform, the macro <tt>Q_WS_QWS</tt> is defined(the window system is literally the Qt Window System).<p> <ul><li> <a href="emb-install.html">Installation</a><li> <a href="emb-performance.html">Qt/Embedded performance tuning</a><li> <a href="emb-running.html">Running Qt/Embedded applications</a><li> <a href="emb-porting.html">Porting your applications to Qt/Embedded</a><li> <a href="emb-fonts.html">Font formats and definitions</a><li> <a href="emb-charinput.html">Character input (keyboard, pen, ...)</a><li> <a href="emb-pointer.html">Pointer handling (mouse, pen, ...)</a><li> <a href="emb-features.html">Reduce memory use with the feature definition file</a><li> <a href="emb-casestudy.html">A case study embedding on Cassiopeia</a></ul><p> <!-- eof --><p><address><hr><div align=center><table width=100% cellspacing=0 border=0><tr><td>Copyright &copy; 2002 <a href="http://www.trolltech.com">Trolltech</a><td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a><td align=right><div align=right>Qt version 3.0.5</div></table></div></address></body></html>

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