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📄 triangle.rc

📁 此书为Visual C++ 高级编程技术OpenGL篇
💻 RC
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

CG_IDD_SKELETENDIALOGBAR DIALOGEX 0, 0, 133, 288
STYLE WS_CHILD
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    CONTROL         "Tree1",IDC_BODYTREE,"SysTreeView32",TVS_HASBUTTONS | 
                    TVS_HASLINES | TVS_LINESATROOT | TVS_EDITLABELS | 
                    TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,7,118,180
    LTEXT           "Body Type : Right Upper Arm",IDC_STATIC_BODYTYPE,7,193,
                    109,16,SS_CENTERIMAGE,WS_EX_STATICEDGE
    LTEXT           "Orientation X : 0.000000",IDC_STATIC_ORIENTATIONX,7,212,
                    109,16,SS_CENTERIMAGE,WS_EX_STATICEDGE
    LTEXT           "Orientation Y : 0.000000",IDC_STATIC_ORIENTATIONY,7,231,
                    109,16,SS_CENTERIMAGE,WS_EX_STATICEDGE
    LTEXT           "Height : 0.000000",IDC_STATIC_POSITIONY,7,250,109,16,
                    SS_CENTERIMAGE,WS_EX_STATICEDGE
    CONTROL         "Spin4",IDC_SPIN_ORIENTATIONX,"msctls_updown32",
                    UDS_ARROWKEYS,116,212,9,16
    CONTROL         "Spin4",IDC_SPIN_ORIENTATIONY,"msctls_updown32",
                    UDS_ARROWKEYS,116,231,9,16
    CONTROL         "Spin4",IDC_SPIN_POSITIONY,"msctls_updown32",
                    UDS_ARROWKEYS,116,250,9,16
    CONTROL         "Spin4",IDC_SPIN_BODYTYPE,"msctls_updown32",
                    UDS_ARROWKEYS,116,193,9,16
    PUSHBUTTON      "Edit",IDC_BUTTON_EDIT,7,267,118,16
END

CG_IDD_FRAMEDIALOGBAR DIALOGEX 0, 0, 464, 47
STYLE WS_CHILD
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    PUSHBUTTON      "Play",IDC_BUTTON_PLAY,7,7,50,14,0,WS_EX_CLIENTEDGE
    PUSHBUTTON      "Stop",IDC_BUTTON_STOP,7,26,50,14,0,WS_EX_CLIENTEDGE
    PUSHBUTTON      "Add Group",IDC_BUTTON_ADDGROUP,61,7,50,14,0,
                    WS_EX_CLIENTEDGE
    PUSHBUTTON      "Del Group",IDC_BUTTON_DELGROUP,61,26,50,14,0,
                    WS_EX_CLIENTEDGE
    PUSHBUTTON      "Add Frame",IDC_BUTTON_ADDFRAME,115,7,50,14,0,
                    WS_EX_CLIENTEDGE
    PUSHBUTTON      "Del Frame",IDC_BUTTON_DELFRAME,115,26,50,14,0,
                    WS_EX_CLIENTEDGE
    PUSHBUTTON      "Next",IDC_BUTTON_NEXT,169,7,50,14,0,WS_EX_CLIENTEDGE
    PUSHBUTTON      "Prev",IDC_BUTTON_PREV,169,26,50,14,0,WS_EX_CLIENTEDGE
    PUSHBUTTON      "First",IDC_BUTTON_FIRST,223,7,50,14,0,WS_EX_CLIENTEDGE
    PUSHBUTTON      "Last",IDC_BUTTON_LAST,223,26,50,14,0,WS_EX_CLIENTEDGE
    CTEXT           " Frame : 999/999",IDC_STATIC_FRAME,278,25,85,15,
                    SS_CENTERIMAGE,WS_EX_CLIENTEDGE
    CTEXT           "Play Speed : 30/30",IDC_STATIC_PLAYSPEED,278,7,77,15,
                    SS_CENTERIMAGE,WS_EX_CLIENTEDGE
    CONTROL         "Spin1",IDC_SPIN_SPEED,"msctls_updown32",UDS_ARROWKEYS,
                    354,7,10,15
    LISTBOX         IDC_LIST_ANIMGROUP,374,7,83,33,LBS_NOINTEGRALHEIGHT | 
                    WS_VSCROLL | WS_TABSTOP,WS_EX_DLGMODALFRAME
END


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    CG_IDD_SKELETENDIALOGBAR, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 125
        TOPMARGIN, 7
        BOTTOMMARGIN, 283
    END

    CG_IDD_FRAMEDIALOGBAR, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 457
        TOPMARGIN, 7
        BOTTOMMARGIN, 40
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDB_BITMAP_PLAY         BITMAP  DISCARDABLE     "res\\play.bmp"
#endif    // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////


/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_ABOUTBOX DIALOGEX 0, 0, 281, 171
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About Motion Edit"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
    ICON            137,IDC_STATIC,11,17,21,23
    LTEXT           "Body Motion Edit Version 1.0",IDC_STATIC,40,10,119,8,
                    SS_NOPREFIX
    LTEXT           "Copyright New Cnetury 1998",IDC_STATIC,39,34,119,8
    DEFPUSHBUTTON   "OK",IDOK,112,150,32,14,WS_GROUP
    LTEXT           "Mutiple Group Motion Animation",IDC_STATIC,35,49,239,12,
                    0,WS_EX_CLIENTEDGE
    LTEXT           "Owner Mot Motion File Format",IDC_STATIC,35,67,239,12,0,
                    WS_EX_CLIENTEDGE
    LTEXT           "Simple Collision Detection Test",IDC_STATIC,35,83,239,
                    12,0,WS_EX_CLIENTEDGE
    LTEXT           "Ghost Mode Help You Easy Edit Motion",IDC_STATIC,35,100,
                    239,12,0,WS_EX_CLIENTEDGE
    LTEXT           "Dynamic Light Test",IDC_STATIC,35,116,239,12,0,
                    WS_EX_CLIENTEDGE
    LTEXT           "Hier Tree for Human Model",IDC_STATIC,35,133,239,12,0,
                    WS_EX_CLIENTEDGE
END


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    IDD_ABOUTBOX, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 274
        TOPMARGIN, 7
        BOTTOMMARGIN, 164
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDR_MANIPULATEBAR       BITMAP  DISCARDABLE     "res\\manipula.bmp"
IDR_ATTRIBUTEBAR        BITMAP  DISCARDABLE     "res\\attribut.bmp"

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
    "#define _AFX_NO_OLE_RESOURCES\r\n"
    "#define _AFX_NO_TRACKER_RESOURCES\r\n"
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
    "\r\n"
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
    "#ifdef _WIN32\r\n"
    "LANGUAGE 9, 1\r\n"
    "#pragma code_page(1252)\r\n"
    "#endif\r\n"
    "#include ""res\\Triangle.rc2""  // non-Microsoft Visual C++ edited resources\r\n"
    "#include ""afxres.rc""         // Standard components\r\n"
    "#endif\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME           ICON    DISCARDABLE     "res\\smallico.ico"
IDR_TRIANGTYPE          ICON    DISCARDABLE     "res\\TriangleDoc.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Menu
//

IDR_MAINFRAME MENU PRELOAD DISCARDABLE 
BEGIN
    POPUP "&File"
    BEGIN
        MENUITEM "E&xit",                       ID_APP_EXIT
    END
    POPUP "&View"
    BEGIN
        MENUITEM "&Manipulator Bar",            ID_TOGGLE_MANIPULATEBAR
        MENUITEM "&Attribute Bar",              ID_TOGGLE_ATTRIBUTEBAR
        MENUITEM SEPARATOR
        MENUITEM "&Body Tree",                  CG_ID_VIEW_SKELETENDIALOGBAR
        MENUITEM "&Frame View",                 CG_ID_VIEW_FRAMEDIALOGBAR
    END
    POPUP "&Manipulate"
    BEGIN
        POPUP "&Motion File..."
        BEGIN
            MENUITEM "Motion File &Open",           ID_MOTIONFILEOPEN
            MENUITEM "Motion File &Save",           ID_MOTIONFILESAVE
        END
        MENUITEM SEPARATOR
        POPUP "M&anipulate Mode..."
        BEGIN
            MENUITEM "&Track Ball Mode",            ID_TRACKBALLMODE
            MENUITEM "T&ranslate Mode",             ID_TRANSLATEMODE
            MENUITEM "&Drive Mode",                 ID_DRIVEMODE
            MENUITEM "&Select Body Mode",           ID_SELECTBODYMODE
            MENUITEM "Tr&anslaet Body Mode",        ID_TRANSLATEBODYMODE
        END
        MENUITEM SEPARATOR
        POPUP "&Constrain Mode..."
        BEGIN
            MENUITEM "Constrain &X Axis",           ID_CONSTRAIN_XMODE
            MENUITEM "Constrain &Y Axis",           ID_CONSTRAIN_YMODE
            MENUITEM "Constrain &Z Axis",           ID_CONSTRAIN_ZMODE
        END
        MENUITEM SEPARATOR
        POPUP "&Reset..."
        BEGIN
            MENUITEM "Reset &System",               ID_RESETSYSTEM
            MENUITEM "Reset Current &Frame",        ID_RESETCURRENTFRAME
            MENUITEM "Reset Current Select &Body",  ID_RESETCURRENTSELECTBODY

            MENUITEM "Reset &Camera",               ID_RESETCAMERA
        END
        MENUITEM SEPARATOR
        POPUP "&Edit..."
        BEGIN
            MENUITEM "&Copy Frame",                 ID_COPYFRAME
            MENUITEM "&Paste Frame",                ID_PASTEDATA
        END
    END
    POPUP "&Attribute"
    BEGIN
        POPUP "&View Mode..."
        BEGIN
            MENUITEM "View Mode &1",                ID_VIEWMODE1
            MENUITEM "View Mode &2",                ID_VIEWMODE2
            MENUITEM "View Mode &3",                ID_VIEWMODE3
        END
        MENUITEM SEPARATOR
        POPUP "&Boudning Box Mode..."
        BEGIN
            MENUITEM "&Solid Model",                ID_SOLIDMODE
            MENUITEM "&Bounding Box",               ID_BOUNDINGBOXMODE
            MENUITEM "Solid &Model && Bounding Box", 
                                                    ID_BOUNDINGBOXANDSOLIDMODE

        END
        MENUITEM SEPARATOR
        MENUITEM "&Ghost Mode",                 ID_GHOSTMODE
        MENUITEM SEPARATOR
        MENUITEM "&Scene Model Mode",           ID_SCENEMODEL
        MENUITEM SEPARATOR
        MENUITEM "&Refresh Screen",             ID_REFRESHSCREEN
    END
    POPUP "&Frame"
    BEGIN
        MENUITEM "&Play",                       IDC_BUTTON_PLAY
        MENUITEM "&Stop",                       IDC_BUTTON_STOP
        MENUITEM SEPARATOR
        MENUITEM "&Add Group",                  IDC_BUTTON_ADDGROUP
        MENUITEM "&Del Group",                  IDC_BUTTON_DELGROUP
        MENUITEM SEPARATOR
        MENUITEM "&Add Frame",                  IDC_BUTTON_ADDFRAME
        MENUITEM "&Del Frame",                  IDC_BUTTON_DELFRAME
        MENUITEM SEPARATOR
        MENUITEM "&Next",                       IDC_BUTTON_NEXT
        MENUITEM "&Prev",                       IDC_BUTTON_PREV
        MENUITEM SEPARATOR
        MENUITEM "&First",                      IDC_BUTTON_FIRST
        MENUITEM "&Last",                       IDC_BUTTON_LAST
    END
    POPUP "&Help"
    BEGIN
        MENUITEM "&About Triangle...",          ID_APP_ABOUT
    END
END


/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//

IDR_MAINFRAME ACCELERATORS PRELOAD MOVEABLE PURE 
BEGIN
    "N",            ID_FILE_NEW,            VIRTKEY, CONTROL
    "O",            ID_FILE_OPEN,           VIRTKEY, CONTROL
    "S",            ID_FILE_SAVE,           VIRTKEY, CONTROL
    "Z",            ID_EDIT_UNDO,           VIRTKEY, CONTROL
    "X",            ID_EDIT_CUT,            VIRTKEY, CONTROL
    "C",            ID_EDIT_COPY,           VIRTKEY, CONTROL
    "V",            ID_EDIT_PASTE,          VIRTKEY, CONTROL
    VK_BACK,        ID_EDIT_UNDO,           VIRTKEY, ALT
    VK_DELETE,      ID_EDIT_CUT,            VIRTKEY, SHIFT
    VK_INSERT,      ID_EDIT_COPY,           VIRTKEY, CONTROL
    VK_INSERT,      ID_EDIT_PASTE,          VIRTKEY, SHIFT
    VK_F6,          ID_NEXT_PANE,           VIRTKEY 
    VK_F6,          ID_PREV_PANE,           VIRTKEY, SHIFT
END


#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,1
 PRODUCTVERSION 1,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904B0"
        BEGIN
            VALUE "CompanyName", "\0"
            VALUE "FileDescription", "TRIANGLE MFC Application\0"
            VALUE "FileVersion", "1, 0, 0, 1\0"
            VALUE "InternalName", "TRIANGLE\0"
            VALUE "LegalCopyright", "Copyright 

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