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📄 changelog

📁 aodv协议的实现 使用linux环境下的c++编写
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0.1:* Initial release.0.2:* Fixed byte order problems in some headers.* Corrected sequence number handling.* Wait on reboot (DELETE_PERIOD).* Draft 10 compliance.* Gratuitous flag in RREQ for ICMP ECHO requests.* Show node's own sequence number in routing table log.* Made expanding ring search optional.* ICMP Destination Host Unreachable to application on route lookup failure.* Fixed pointer error in seek_list.c which caused seg-faults.* Experimental Internet gateway support (more like a bad hack ;-).* Fixed bugs when there was a hashing conflict in the routing table.* Experimental support for receiving N hellos before treating a node as   a neighbor.0.3:* New timer code to fix obscure crashes (very stable now).* Multiple network interfaces support.* Fixed bug which caused some RERRs to not be sent.* HELLO message jittering.* Code is AODV-interop tested and verified.* Updated README.* New command line parsing, and options.* Added command line option to disable wait on reboot (maybe Manel  will stop whining about the 15 secs delay now ;-).0.4:* Fixed inconsistency in "--no-worb" option (was --disable-worb in --help).* Fixes/changes for unidir and n-hello modes.* Removed dependency on modified ip_queue kernel module. Now packets are   re-routed on the NF_IP_POST_ROUTING hook instead.* Removed use of skb->protocol to detect IP packets in netfilter  code. Apparently skb->protocol is not always set. This caused much  grief, since some packets were not being processed by AODV.* Fixed bug in RERR-code which made routes be invalidated twice.* Fixed bug when TTL_START was set to last_hcnt=255 when doing RREQs.* Squashed bug in packet_input.c which made routes not timeout when hello   messages stops being received.0.5:* Replaced "#ifdef DEBUG" with a DEBUG macro to make the code cleaner.* Ported code to the NS-2 simulator. See README for more information.* Fixed bug in hello_process_non_hello() which caused the hop count of   routes to not be updated.* Changes to how the timer/event queue is aged to better fit NS.* Fixed lots of RERR related bugs.* Fixed so that expired routing table entries are never expunged before   PATH_TRAVERSAL_TIME when waiting for a RREP.* Moved packet buffering to separate source file (packet_queue.c).0.6: * Made it so that a check for queued packets to send is always done  whenever a new route is added or updated.* Implemented simple rate limiting by discarding outgoing control packets   in case the RATELIMIT is reached.* Added new aodv_neighbor.c module to separate generic neighbor processing   from HELLO message processing. Now adding a neighbor is explicit and  separate from for example HELLO processing.* Code changed to conform with the new draft v11 terminology. Routing table   debug output also changed to reflect this.* Fixed missing NULL pointer check for route pointer (line 320 of   packet_input.c) that potentially could cause a segfault.* When using AODV-UU in NS, periodic routing table logging was not  performed until the routing table was updated for the first time. Fixed.* Compilation problems in NS under SuSE Linux ("undefined reference")  have been fixed.* NS support code updated to work with ns-2 version 2.1b9a.* NS support code should now compile under Sun Solaris and other platforms  which lack <endian.h>.* Implemented local repair.* Removed unnecessary flags in routing table.* Fixed RREP forwarding so that precursor lists are updated correctly.* Lots of code cleanups and restructuring.* Implemented garbage collection of old packets in packet_queue.c.0.7:* Added new RREP waiting parameters to conform with AODV draft v13.* Implemented a better RATELIMIT algorithm.* Fixed broken make targets (install, all).* Fixed bug that caused NO DELETE RERRs to not be sent. Thanks to McWood   <hjw_5@hotmail.com>.* NS support code updated to work with ns-2 version 2.26.* aodv_socket.c now use RAW UDP sockets only.* New shared linked list implementation.* Lots of cleanup... Please report bugs!* Made link layer feedback a runtime option (in ns-2).0.7.1: * Removed extra 8 bit "flags" in RREQ struct that was not supposed to  be there. Thanks Krishna Prabhala <krisp@beech.netlab.uky.edu>, for  discovering that.0.7.2:* Fixed small compilation bug when compiling against ns-2.0.8:* Fixed overflow bug in timeval_add_msec. Thanks to Stefan Book   <book@ls4.cs.uni-dortmund.de>.* IP addresses are now stored as "struct in_addr".* Fixed segmentation fault in timer queue when executing expired timers.* Changed unknown sequence number behavior. 0 now means unknown. This  is different from rfc3561, but functionally equivalent.* Simulation supports hierarchical addressing.* Included experimental gateway connectivity using tunnels (both ns-2  and real world).* Address locality can be implemented in locality.c* Made sequence numbers rollover safe.* HELLO messages and link layer feedback is now a runtime setting that  can be toggled in the simulation script. AODV-UU also sets the  correct time parameters automatically.* Updated README.ns regarding the link layer feedback run-time option.* Updated README.ns; it incorrectly stated that "make" and  "make distclean" commands should be run with a leading "./".* AODV-UU log files are renamed to aodvd.log and aodvd.rtlog.* In ns-2, AODV-UU log files are now named by node number (not pseudo IP).* AODV-UU no longer uses the mobilenode class in ns-2 that the ns-2  bundled AODV uses. Instead, it implements a new node type called  AODVNode which is similar to DSR's SRNode. This fixes a bug where  routing table entries were not refreshed at the destination node since   packets were previously passed directly to the sink. See the README.ns   file.* Fixed bug where HELLO timers were not updated when receiving data packets.* Support for ns-2.27.* In ns-2 (2.27), the RREP originator address is now logged in the trace   file.* If CONFIG_GATEWAY is defined during compilation, AODV-UU will buffer  full data packets in user space and use a RAW socket to send them. This is   to avoid some problems experienced with the netfilter queueing mechanism.

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