📄 libtommath.c
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*/ while (a->used > 0 && a->dp[a->used - 1] == 0) { --(a->used); } /* reset the sign flag if used == 0 */ if (a->used == 0) { a->sign = MP_ZPOS; }}/* grow as required */static int mp_grow (mp_int * a, int size){ int i; mp_digit *tmp; /* if the alloc size is smaller alloc more ram */ if (a->alloc < size) { /* ensure there are always at least MP_PREC digits extra on top */ size += (MP_PREC * 2) - (size % MP_PREC); /* reallocate the array a->dp * * We store the return in a temporary variable * in case the operation failed we don't want * to overwrite the dp member of a. */ tmp = OPT_CAST(mp_digit) XREALLOC (a->dp, sizeof (mp_digit) * size); if (tmp == NULL) { /* reallocation failed but "a" is still valid [can be freed] */ return MP_MEM; } /* reallocation succeeded so set a->dp */ a->dp = tmp; /* zero excess digits */ i = a->alloc; a->alloc = size; for (; i < a->alloc; i++) { a->dp[i] = 0; } } return MP_OKAY;}/* b = |a| * * Simple function copies the input and fixes the sign to positive */static int mp_abs (mp_int * a, mp_int * b){ int res; /* copy a to b */ if (a != b) { if ((res = mp_copy (a, b)) != MP_OKAY) { return res; } } /* force the sign of b to positive */ b->sign = MP_ZPOS; return MP_OKAY;}/* set to a digit */static void mp_set (mp_int * a, mp_digit b){ mp_zero (a); a->dp[0] = b & MP_MASK; a->used = (a->dp[0] != 0) ? 1 : 0;}/* b = a/2 */static int mp_div_2(mp_int * a, mp_int * b){ int x, res, oldused; /* copy */ if (b->alloc < a->used) { if ((res = mp_grow (b, a->used)) != MP_OKAY) { return res; } } oldused = b->used; b->used = a->used; { register mp_digit r, rr, *tmpa, *tmpb; /* source alias */ tmpa = a->dp + b->used - 1; /* dest alias */ tmpb = b->dp + b->used - 1; /* carry */ r = 0; for (x = b->used - 1; x >= 0; x--) { /* get the carry for the next iteration */ rr = *tmpa & 1; /* shift the current digit, add in carry and store */ *tmpb-- = (*tmpa-- >> 1) | (r << (DIGIT_BIT - 1)); /* forward carry to next iteration */ r = rr; } /* zero excess digits */ tmpb = b->dp + b->used; for (x = b->used; x < oldused; x++) { *tmpb++ = 0; } } b->sign = a->sign; mp_clamp (b); return MP_OKAY;}/* shift left by a certain bit count */static int mp_mul_2d (mp_int * a, int b, mp_int * c){ mp_digit d; int res; /* copy */ if (a != c) { if ((res = mp_copy (a, c)) != MP_OKAY) { return res; } } if (c->alloc < (int)(c->used + b/DIGIT_BIT + 1)) { if ((res = mp_grow (c, c->used + b / DIGIT_BIT + 1)) != MP_OKAY) { return res; } } /* shift by as many digits in the bit count */ if (b >= (int)DIGIT_BIT) { if ((res = mp_lshd (c, b / DIGIT_BIT)) != MP_OKAY) { return res; } } /* shift any bit count < DIGIT_BIT */ d = (mp_digit) (b % DIGIT_BIT); if (d != 0) { register mp_digit *tmpc, shift, mask, r, rr; register int x; /* bitmask for carries */ mask = (((mp_digit)1) << d) - 1; /* shift for msbs */ shift = DIGIT_BIT - d; /* alias */ tmpc = c->dp; /* carry */ r = 0; for (x = 0; x < c->used; x++) { /* get the higher bits of the current word */ rr = (*tmpc >> shift) & mask; /* shift the current word and OR in the carry */ *tmpc = ((*tmpc << d) | r) & MP_MASK; ++tmpc; /* set the carry to the carry bits of the current word */ r = rr; } /* set final carry */ if (r != 0) { c->dp[(c->used)++] = r; } } mp_clamp (c); return MP_OKAY;}static int mp_init_multi(mp_int *mp, ...) { mp_err res = MP_OKAY; /* Assume ok until proven otherwise */ int n = 0; /* Number of ok inits */ mp_int* cur_arg = mp; va_list args; va_start(args, mp); /* init args to next argument from caller */ while (cur_arg != NULL) { if (mp_init(cur_arg) != MP_OKAY) { /* Oops - error! Back-track and mp_clear what we already succeeded in init-ing, then return error. */ va_list clean_args; /* end the current list */ va_end(args); /* now start cleaning up */ cur_arg = mp; va_start(clean_args, mp); while (n--) { mp_clear(cur_arg); cur_arg = va_arg(clean_args, mp_int*); } va_end(clean_args); res = MP_MEM; break; } n++; cur_arg = va_arg(args, mp_int*); } va_end(args); return res; /* Assumed ok, if error flagged above. */}static void mp_clear_multi(mp_int *mp, ...) { mp_int* next_mp = mp; va_list args; va_start(args, mp); while (next_mp != NULL) { mp_clear(next_mp); next_mp = va_arg(args, mp_int*); } va_end(args);}/* shift left a certain amount of digits */static int mp_lshd (mp_int * a, int b){ int x, res; /* if its less than zero return */ if (b <= 0) { return MP_OKAY; } /* grow to fit the new digits */ if (a->alloc < a->used + b) { if ((res = mp_grow (a, a->used + b)) != MP_OKAY) { return res; } } { register mp_digit *top, *bottom; /* increment the used by the shift amount then copy upwards */ a->used += b; /* top */ top = a->dp + a->used - 1; /* base */ bottom = a->dp + a->used - 1 - b; /* much like mp_rshd this is implemented using a sliding window * except the window goes the otherway around. Copying from * the bottom to the top. see bn_mp_rshd.c for more info. */ for (x = a->used - 1; x >= b; x--) { *top-- = *bottom--; } /* zero the lower digits */ top = a->dp; for (x = 0; x < b; x++) { *top++ = 0; } } return MP_OKAY;}/* returns the number of bits in an int */static int mp_count_bits (mp_int * a){ int r; mp_digit q; /* shortcut */ if (a->used == 0) { return 0; } /* get number of digits and add that */ r = (a->used - 1) * DIGIT_BIT; /* take the last digit and count the bits in it */ q = a->dp[a->used - 1]; while (q > ((mp_digit) 0)) { ++r; q >>= ((mp_digit) 1); } return r;}/* calc a value mod 2**b */static int mp_mod_2d (mp_int * a, int b, mp_int * c){ int x, res; /* if b is <= 0 then zero the int */ if (b <= 0) { mp_zero (c); return MP_OKAY; } /* if the modulus is larger than the value than return */ if (b >= (int) (a->used * DIGIT_BIT)) { res = mp_copy (a, c); return res; } /* copy */ if ((res = mp_copy (a, c)) != MP_OKAY) { return res; } /* zero digits above the last digit of the modulus */ for (x = (b / DIGIT_BIT) + ((b % DIGIT_BIT) == 0 ? 0 : 1); x < c->used; x++) { c->dp[x] = 0; } /* clear the digit that is not completely outside/inside the modulus */ c->dp[b / DIGIT_BIT] &= (mp_digit) ((((mp_digit) 1) << (((mp_digit) b) % DIGIT_BIT)) - ((mp_digit) 1)); mp_clamp (c); return MP_OKAY;}/* slower bit-bang division... also smaller */static int mp_div(mp_int * a, mp_int * b, mp_int * c, mp_int * d){ mp_int ta, tb, tq, q; int res, n, n2; /* is divisor zero ? */ if (mp_iszero (b) == 1) { return MP_VAL; } /* if a < b then q=0, r = a */ if (mp_cmp_mag (a, b) == MP_LT) { if (d != NULL) { res = mp_copy (a, d); } else { res = MP_OKAY; } if (c != NULL) { mp_zero (c); } return res; } /* init our temps */ if ((res = mp_init_multi(&ta, &tb, &tq, &q, NULL) != MP_OKAY)) { return res; } mp_set(&tq, 1); n = mp_count_bits(a) - mp_count_bits(b); if (((res = mp_abs(a, &ta)) != MP_OKAY) || ((res = mp_abs(b, &tb)) != MP_OKAY) || ((res = mp_mul_2d(&tb, n, &tb)) != MP_OKAY) || ((res = mp_mul_2d(&tq, n, &tq)) != MP_OKAY)) { goto LBL_ERR; } while (n-- >= 0) { if (mp_cmp(&tb, &ta) != MP_GT) { if (((res = mp_sub(&ta, &tb, &ta)) != MP_OKAY) || ((res = mp_add(&q, &tq, &q)) != MP_OKAY)) { goto LBL_ERR; } } if (((res = mp_div_2d(&tb, 1, &tb, NULL)) != MP_OKAY) || ((res = mp_div_2d(&tq, 1, &tq, NULL)) != MP_OKAY)) { goto LBL_ERR; } } /* now q == quotient and ta == remainder */ n = a->sign; n2 = (a->sign == b->sign ? MP_ZPOS : MP_NEG); if (c != NULL) { mp_exch(c, &q); c->sign = (mp_iszero(c) == MP_YES) ? MP_ZPOS : n2; } if (d != NULL) { mp_exch(d, &ta); d->sign = (mp_iszero(d) == MP_YES) ? MP_ZPOS : n; }LBL_ERR: mp_clear_multi(&ta, &tb, &tq, &q, NULL); return res;}#ifdef MP_LOW_MEM #define TAB_SIZE 32#else #define TAB_SIZE 256#endifstatic int s_mp_exptmod (mp_int * G, mp_int * X, mp_int * P, mp_int * Y, int redmode){ mp_int M[TAB_SIZE], res, mu; mp_digit buf; int err, bitbuf, bitcpy, bitcnt, mode, digidx, x, y, winsize; int (*redux)(mp_int*,mp_int*,mp_int*); /* find window size */ x = mp_count_bits (X); if (x <= 7) { winsize = 2; } else if (x <= 36) { winsize = 3; } else if (x <= 140) { winsize = 4; } else if (x <= 450) { winsize = 5; } else if (x <= 1303) { winsize = 6; } else if (x <= 3529) { winsize = 7; } else { winsize = 8; }#ifdef MP_LOW_MEM if (winsize > 5) { winsize = 5; }#endif /* init M array */ /* init first cell */ if ((err = mp_init(&M[1])) != MP_OKAY) { return err; } /* now init the second half of the array */ for (x = 1<<(winsize-1); x < (1 << winsize); x++) { if ((err = mp_init(&M[x])) != MP_OKAY) { for (y = 1<<(winsize-1); y < x; y++) { mp_clear (&M[y]); } mp_clear(&M[1]); return err; } } /* create mu, used for Barrett reduction */ if ((err = mp_init (&mu)) != MP_OKAY) { goto LBL_M; } if (redmode == 0) { if ((err = mp_reduce_setup (&mu, P)) != MP_OKAY) { goto LBL_MU; } redux = mp_reduce; } else { if ((err = mp_reduce_2k_setup_l (P, &mu)) != MP_OKAY) { goto LBL_MU; } redux = mp_reduce_2k_l; } /* create M table * * The M table contains powers of the base, * e.g. M[x] = G**x mod P * * The first half of the table is not * computed though accept for M[0] and M[1] */ if ((err = mp_mod (G, P, &M[1])) != MP_OKAY) { goto LBL_MU; } /* compute the value at M[1<<(winsize-1)] by squaring * M[1] (winsize-1) times */ if ((err = mp_copy (&M[1], &M[1 << (winsize - 1)])) != MP_OKAY) { goto LBL_MU; } for (x = 0; x < (winsize - 1); x++) { /* square it */ if ((err = mp_sqr (&M[1 << (winsize - 1)], &M[1 << (winsize - 1)])) != MP_OKAY) { goto LBL_MU; } /* reduce modulo P */ if ((err = redux (&M[1 << (winsize - 1)], P, &mu)) != MP_OKAY) { goto LBL_MU; } } /* create upper table, that is M[x] = M[x-1] * M[1] (mod P) * for x = (2**(winsize - 1) + 1) to (2**winsize - 1) */ for (x = (1 << (winsize - 1)) + 1; x < (1 << winsize); x++) { if ((err = mp_mul (&M[x - 1], &M[1], &M[x])) != MP_OKAY) { goto LBL_MU; } if ((err = redux (&M[x], P, &mu)) != MP_OKAY) { goto LBL_MU; } } /* setup result */ if ((err = mp_init (&res)) != MP_OKAY) { goto LBL_MU; } mp_set (&res, 1); /* set initial mode and bit cnt */ mode = 0; bitcnt = 1; buf = 0; digidx = X->used - 1; bitcpy = 0; bitbuf = 0; for (;;) { /* grab next digit as required */ if (--bitcnt == 0) { /* if digidx == -1 we are out of digits */ if (digidx == -1) { break; } /* read next digit and reset the bitcnt */ buf = X->dp[digidx--]; bitcnt = (int) DIGIT_BIT; } /* grab the next msb from the exponent */ y = (buf >> (mp_digit)(DIGIT_BIT - 1)) & 1; buf <<= (mp_digit)1; /* if the bit is zero and mode == 0 then we ignore it * These represent the leading zero bits before the first 1 bit * in the exponent. Technically this opt is not required but it * does lower the # of trivial squaring/reductions used */ if (mode == 0 && y == 0) { continue; } /* if the bit is zero and mode == 1 then we square */ if (mode == 1 && y == 0) { if ((err = mp_sqr (&res, &res)) != MP_OKAY) { goto LBL_RES; } if ((err = redux (&res, P, &mu)) != MP_OKAY) { goto LBL_RES; } continue; } /* else we add it to the window */ bitbuf |= (y << (winsize - ++bitcpy)); mode = 2; if (bitcpy == winsize) { /* ok window is filled so square as required and multiply */ /* square first */ for (x = 0; x < winsize; x++) { if ((err = mp_sqr (&res, &res)) != MP_OKAY) { goto LBL_RES; }
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