bomb4.c
来自「事件驱动程序设计很好的框架」· C语言 代码 · 共 197 行
C
197 行
/****************************************************************************** Product: Time Bomb Example with QEP* Last Updated for Version: 4.0.00* Date of the Last Update: Apr 06, 2008** Q u a n t u m L e a P s* ---------------------------* innovating embedded systems** Copyright (C) 2002-2008 Quantum Leaps, LLC. All rights reserved.** This software may be distributed and modified under the terms of the GNU* General Public License version 2 (GPL) as published by the Free Software* Foundation and appearing in the file GPL.TXT included in the packaging of* this file. Please note that GPL Section 2[b] requires that all works based* on this software must also be made publicly available under the terms of* the GPL ("Copyleft").** Alternatively, this software may be distributed and modified under the* terms of Quantum Leaps commercial licenses, which expressly supersede* the GPL and are specifically designed for licensees interested in* retaining the proprietary status of their code.** Contact information:* Quantum Leaps Web site: http://www.quantum-leaps.com* e-mail: info@quantum-leaps.com*****************************************************************************/#include "qep_port.h" /* the port of the QEP event processor */#include "bsp.h" /* board support package */enum BombSignals { /* all signals for the Bomb FSM */ UP_SIG = Q_USER_SIG, DOWN_SIG, ARM_SIG, TICK_SIG};typedef struct TickEvtTag { QEvent super; /* derive from the QEvent structure */ uint8_t fine_time; /* the fine 1/10 s counter */} TickEvt;typedef struct Bomb4Tag { QFsm super; /* derive from QFsm */ uint8_t timeout; /* number of seconds till explosion */ uint8_t code; /* currently entered code to disarm the bomb */ uint8_t defuse; /* secret defuse code to disarm the bomb */} Bomb4;void Bomb4_ctor(Bomb4 *me, uint8_t defuse);static QState Bomb4_initial(Bomb4 *me, QEvent const *e);static QState Bomb4_setting(Bomb4 *me, QEvent const *e);static QState Bomb4_timing (Bomb4 *me, QEvent const *e);/*--------------------------------------------------------------------------*/ /* the initial value of the timeout */#define INIT_TIMEOUT 10/*..........................................................................*/void Bomb4_ctor(Bomb4 *me, uint8_t defuse) { QFsm_ctor(&me->super, (QStateHandler)&Bomb4_initial);/* superclass ctor */ me->defuse = defuse; /* the defuse code is assigned at instantiation */}/*..........................................................................*/QState Bomb4_initial(Bomb4 *me, QEvent const *e) { (void)e; me->timeout = INIT_TIMEOUT; return Q_TRAN(&Bomb4_setting);}/*..........................................................................*/QState Bomb4_setting(Bomb4 *me, QEvent const *e) { switch (e->sig) { case UP_SIG: { if (me->timeout < 60) { ++me->timeout; BSP_display(me->timeout); } return Q_HANDLED(); } case DOWN_SIG: { if (me->timeout > 1) { --me->timeout; BSP_display(me->timeout); } return Q_HANDLED(); } case ARM_SIG: { return Q_TRAN(&Bomb4_timing); /* transition to "timing" */ } } return Q_IGNORED();}/*..........................................................................*/QState Bomb4_timing(Bomb4 *me, QEvent const *e) { switch (e->sig) { case Q_ENTRY_SIG: { me->code = 0; /* clear the defuse code */ return Q_HANDLED(); } case UP_SIG: { me->code <<= 1; me->code |= 1; return Q_HANDLED(); } case DOWN_SIG: { me->code <<= 1; return Q_HANDLED(); } case ARM_SIG: { if (me->code == me->defuse) { return Q_TRAN(&Bomb4_setting); } return Q_HANDLED(); } case TICK_SIG: { if (((TickEvt const *)e)->fine_time == 0) { --me->timeout; BSP_display(me->timeout); if (me->timeout == 0) { BSP_boom(); /* destroy the bomb */ } } return Q_HANDLED(); } } return Q_IGNORED();}/* Test harness ------------------------------------------------------------*/#include <stdio.h>#include <conio.h>#include <dos.h>static Bomb4 l_bomb; /* time bomb FSM *//*..........................................................................*/void main() { Bomb4_ctor(&l_bomb, 0x0D); /* the secret defuse code, 1101 binary */ printf("Time Bomb (QEP QFsm class)\n" "Press 'u' for UP event\n" "Press 'd' for DOWN event\n" "Press 'a' for ARM event\n" "Press <Esc> to quit.\n"); QFsm_init((QFsm *)&l_bomb, (QEvent *)0); /* take the initial transition */ for (;;) { /* event loop */ static TickEvt tick_evt = { TICK_SIG, 0, 0}; delay(100); /* 100 ms delay */ if (++tick_evt.fine_time == 10) { tick_evt.fine_time = 0; } printf("T(%1d)%c", tick_evt.fine_time, (tick_evt.fine_time == 0) ? '\n' : ' '); QFsm_dispatch((QFsm *)&l_bomb, (QEvent *)&tick_evt); if (kbhit()) { static QEvent const up_evt = { UP_SIG, 0 }; static QEvent const down_evt = { DOWN_SIG, 0 }; static QEvent const arm_evt = { ARM_SIG, 0 }; QEvent const *e = (QEvent *)0; switch (getch()) { case 'u': { /* UP event */ printf("\nUP : "); e = &up_evt; /* generate the UP event */ break; } case 'd': { /* DOWN event */ printf("\nDOWN: "); e = &down_evt; /* generate the DOWN event */ break; } case 'a': { /* ARM event */ printf("\nARM : "); e = &arm_evt; /* generate the ARM event */ break; } case '\33': { /* <Esc> key */ printf("\nESC : Bye! Bye!"); exit(0); break; } } if (e != (QEvent *)0) { /* keyboard event available? */ QFsm_dispatch((QFsm *)&l_bomb, e); /* dispatch the event */ } } }}
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