📄 bsp.c
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/****************************************************************************** Product: "Fly'n'Shoot" game, BSP for 80x86, Vanilla/DOS, Turbo C++ 1.01* Last Updated for Version: 4.0.00* Date of the Last Update: Apr 07, 2008** Q u a n t u m L e a P s* ---------------------------* innovating embedded systems** Copyright (C) 2002-2008 Quantum Leaps, LLC. All rights reserved.** This software may be distributed and modified under the terms of the GNU* General Public License version 2 (GPL) as published by the Free Software* Foundation and appearing in the file GPL.TXT included in the packaging of* this file. Please note that GPL Section 2[b] requires that all works based* on this software must also be made publicly available under the terms of* the GPL ("Copyleft").** Alternatively, this software may be distributed and modified under the* terms of Quantum Leaps commercial licenses, which expressly supersede* the GPL and are specifically designed for licensees interested in* retaining the proprietary status of their code.** Contact information:* Quantum Leaps Web site: http://www.quantum-leaps.com* e-mail: info@quantum-leaps.com*****************************************************************************/#include "qp_port.h"#include "game.h"#include "bsp.h"#include <stdlib.h> /* for _exit() */Q_DEFINE_THIS_FILE/* Local-scope objects -----------------------------------------------------*/static void interrupt (*l_dosTmrISR)();static void interrupt (*l_dosKbdISR)();static void interrupt (*l_dosSpareISR)();#ifdef Q_SPY static uint16_t l_uart_base; /* QS data uplink UART base address */ QSTimeCtr l_tickTime; /* keeps timetsamp at tick */ #define UART_TXFIFO_DEPTH 16#endif#define TMR_VECTOR 0x08#define KBD_VECTOR 0x09#define SPARE_VECTOR 0x81/*..........................................................................*/static void interrupt ISR_tmr() { static QEvent const tickEvt = { TIME_TICK_SIG, 0 }; QF_INT_UNLOCK(dummy); /* unlock interrupts */ QF_tick(); /* process all armed time events */ QF_publish(&tickEvt); /* publish the tick event */#ifdef Q_SPY l_tickTime += 0x10000;#endif QF_INT_LOCK(dummy); /* lock interrupts again */ outportb(0x20, 0x20); /* write EOI to the master PIC */}/*..........................................................................*/static void interrupt ISR_kbd() { static uint8_t ship_pos = GAME_SHIP_Y; uint8_t key; uint8_t kcr; QF_INT_UNLOCK(dummy); /* unlock interrupts */ key = inport(0x60); /* key scan code from 8042 kbd controller */ kcr = inport(0x61); /* get keyboard control register */ outportb(0x61, (uint8_t)(kcr | 0x80)); /* toggle acknowledge bit high */ outportb(0x61, kcr); /* toggle acknowledge bit low */ switch (key) { case 200: /* Up-arrow */ case 208: { /* Down-arrow */ ObjectPosEvt *ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG); if ((key == (uint8_t)200) && (ship_pos > 0x00)) { --ship_pos; } else if ((key == (uint8_t)208) && (ship_pos < (GAME_SCREEN_HEIGHT - 3))) { ++ship_pos; } ope->x = (uint8_t)GAME_SHIP_X; /* x-position is fixed */ ope->y = (uint8_t)ship_pos; QActive_postFIFO(AO_Ship, (QEvent *)ope); /* post to the ship */ Video_printNumAt(24, 24, VIDEO_FGND_YELLOW, ship_pos); break; } case 57: { /* Space */ static uint16_t ntrig = 0; static QEvent const fireEvt = { PLAYER_TRIGGER_SIG, 0 }; QF_publish(&fireEvt); Video_printNumAt(47, 24, VIDEO_FGND_YELLOW, ++ntrig); break; } /* Esc */ case 129: { static QEvent const quitEvt = { PLAYER_QUIT_SIG, 0 }; QF_publish(&quitEvt); break; } } QF_INT_LOCK(dummy); /* lock interrupts again */ outportb(0x20, 0x20); /* write EOI to the master PIC */}/*..........................................................................*/void BSP_init(int argc, char *argv[]) { char const *com = "COM1"; if (argc > 1) { com = argv[1]; } if (!QS_INIT(com)) { /* initialize QS */ Q_ERROR(); } Video_clearScreen(VIDEO_BGND_LIGHT_GRAY); Video_clearRect( 0, 0, 80, 1, VIDEO_BGND_RED | VIDEO_BLINK); Video_clearRect( 0, 8, 80, 24, VIDEO_BGND_BLACK | VIDEO_FGND_WHITE); Video_clearRect( 0, 7, 80, 8, VIDEO_BGND_BLUE); Video_clearRect( 0, 24, 80, 25, VIDEO_BGND_BLUE); Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED | VIDEO_BLINK); Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED | VIDEO_BLINK); Video_printStrAt(35, 0, VIDEO_FGND_WHITE, "FLY 'n' SHOOT"); Video_printStrAt(15, 2, VIDEO_FGND_BLACK, "Press UP-arrow to move the space ship up"); Video_printStrAt(15, 3, VIDEO_FGND_BLACK, "Press DOWN-arrow to move the space ship down"); Video_printStrAt(15, 4, VIDEO_FGND_BLACK, "Press SPACE to fire the missile"); Video_printStrAt(15, 5, VIDEO_FGND_BLACK, "Press ESC to quit the game"); Video_printStrAt( 8, 24, VIDEO_FGND_WHITE, "Ship Position:"); Video_printStrAt(37, 24, VIDEO_FGND_WHITE, "Triggers:"); Video_printStrAt(61, 24, VIDEO_FGND_WHITE, "Score:"); Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED); Video_clearRect(47, 24, 51, 25, VIDEO_BGND_RED); Video_clearRect(68, 24, 72, 25, VIDEO_BGND_RED); Video_printNumAt(24, 24, VIDEO_FGND_YELLOW, 0); Video_printNumAt(47, 24, VIDEO_FGND_YELLOW, 0); Video_printNumAt(68, 24, VIDEO_FGND_YELLOW, 0); (void)com; /* avoid compiler warning if QS is not used */}/*..........................................................................*/void BSP_drawBitmap(uint8_t const *bitmap, uint8_t width, uint8_t height) { Video_drawBitmapAt(0, 8, bitmap, width, height);}/*..........................................................................*/void BSP_drawNString(uint8_t x, uint8_t y, char const *str) { Video_drawStringAt(x, 8 + y*8, str);}/*..........................................................................*/void BSP_updateScore(uint16_t score) { if (score == 0) { Video_clearRect(68, 24, 72, 25, VIDEO_BGND_RED); } Video_printNumAt(68, 24, VIDEO_FGND_YELLOW, score);}/*..........................................................................*/void QF_onStartup(void) { uint16_t count; /* save the origingal DOS vectors ... */ l_dosTmrISR = getvect(TMR_VECTOR); l_dosKbdISR = getvect(KBD_VECTOR); l_dosSpareISR = getvect(SPARE_VECTOR); QF_INT_LOCK(dummy); count = (uint16_t)(((1193180 * 2) / BSP_TICKS_PER_SEC + 1) >> 1); outportb(0x43, 0x36); /* use mode-3 for timer 0 in the 8254 */ outportb(0x40, count & 0xFF); /* load low byte of timer 0 */ outportb(0x40, (count >> 8) & 0xFF); /* load high byte of timer 0 */ setvect(TMR_VECTOR, &ISR_tmr); setvect(KBD_VECTOR, &ISR_kbd); setvect(SPARE_VECTOR, l_dosTmrISR); QF_INT_UNLOCK(dummy);}/*..........................................................................*/void QF_onCleanup(void) { /* restore the DOS system clock tick rate... */ QF_INT_LOCK(dummy); outportb(0x43, 0x36); /* use mode-3 for timer 0 in the 8254 */ outportb(0x40, 0); /* load low byte of timer 0 */ outportb(0x40, 0); /* load high byte of timer 0 */ /* restore the original DOS vectors ... */ setvect(TMR_VECTOR, l_dosTmrISR); setvect(KBD_VECTOR, l_dosKbdISR); setvect(SPARE_VECTOR, l_dosSpareISR); QF_INT_UNLOCK(dummy); QS_EXIT(); /* exit QS */ _exit(0); /* exit to DOS */}/*..........................................................................*/void QF_onIdle(void) { QF_INT_UNLOCK(dummy); /* always unlock interrutps */#ifdef Q_SPY if ((inportb(l_uart_base + 5) & (1 << 5)) != 0) { /* Tx FIFO empty? */ uint16_t fifo = UART_TXFIFO_DEPTH; /* depth of the 15550 Tx FIFO */ uint8_t const *block; QF_INT_LOCK(dummy); block = QS_getBlock(&fifo); /* try to get next block to transmit */ QF_INT_UNLOCK(dummy); while (fifo-- != 0) { /* any bytes in the block? */ outportb(l_uart_base + 0, *block++); } }#endif}/*--------------------------------------------------------------------------*/void Q_onAssert(char const Q_ROM * const Q_ROM_VAR file, int line) { QF_INT_LOCK(dummy); Video_clearRect ( 0, 24, 80, 25, VIDEO_BGND_RED); Video_printStrAt( 0, 24, VIDEO_FGND_WHITE, "ASSERTION FAILED in file:"); Video_printStrAt(26, 24, VIDEO_FGND_YELLOW, file); Video_printStrAt(57, 24, VIDEO_FGND_WHITE, "line:"); Video_printNumAt(62, 24, VIDEO_FGND_YELLOW, line); QF_stop(); /* stop QF and cleanup */}/*--------------------------------------------------------------------------*/#ifdef Q_SPY/*..........................................................................*/static uint8_t UART_config(char const *comName, uint32_t baud) { switch (comName[3]) { /* Set the base address of the COMx port */ case '1': l_uart_base = (uint16_t)0x03F8; break; /* COM1 */ case '2': l_uart_base = (uint16_t)0x02F8; break; /* COM2 */ case '3': l_uart_base = (uint16_t)0x03E8; break; /* COM3 */ case '4': l_uart_base = (uint16_t)0x02E8; break; /* COM4 */ default: return (uint8_t)0; /* COM port out of range failure */ } baud = (uint16_t)(115200UL / baud); /* divisor for baud rate */ outportb(l_uart_base + 3, (1 << 7)); /* Set divisor access bit (DLAB) */ outportb(l_uart_base + 0, (uint8_t)baud); /* Load divisor */ outportb(l_uart_base + 1, (uint8_t)(baud >> 8)); outportb(l_uart_base + 3, (1 << 1) | (1 << 0));/* LCR:8-bits,no p,1stop */ outportb(l_uart_base + 4, (1 << 3) | (1 << 1) | (1 << 0));/*DTR,RTS,Out2*/ outportb(l_uart_base + 1, 0); /* Put UART into the polling FIFO mode */ outportb(l_uart_base + 2, (1 << 2) | (1 << 0));/* FCR: enable, TX clear */ return (uint8_t)1; /* success */}/*..........................................................................*/uint8_t QS_onStartup(void const *arg) { static uint8_t qsBuf[1*1024]; /* buffer for Quantum Spy */ QS_initBuf(qsBuf, sizeof(qsBuf)); return UART_config((char const *)arg, 115200UL);}/*..........................................................................*/void QS_onCleanup(void) {}/*..........................................................................*/QSTimeCtr QS_onGetTime(void) { /* invoked with interrupts locked */ static uint32_t l_lastTime; uint32_t now; uint16_t count16; /* 16-bit count from the 8254 */ outportb(0x43, 0); /* latch the 8254's counter-0 count */ count16 = (uint16_t)inportb(0x40); /* read the low byte of counter-0 */ count16 += ((uint16_t)inportb(0x40) << 8); /* add on the hi byte */ now = l_tickTime + (0x10000 - count16); if (l_lastTime > now) { /* are we going "back" in time? */ now += 0x10000; /* assume that there was one rollover */ } l_lastTime = now; return (QSTimeCtr)now;}/*..........................................................................*/void QS_onFlush(void) { uint16_t b; while ((b = QS_getByte()) != QS_EOD) { /* next QS trace byte available? */ while ((inportb(l_uart_base + 5) & (1 << 5)) == 0) { /* not empty? */ } outportb(l_uart_base + 0, (uint8_t)b); /* put the byte to TX FIFO */ }}#endif /* Q_SPY *//*--------------------------------------------------------------------------*/
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