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📄 video.h

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/****************************************************************************** Product:  VGA screen output* Last Updated for Version: 4.0.00* Date of the Last Update:  Apr 07, 2008**                    Q u a n t u m     L e a P s*                    ---------------------------*                    innovating embedded systems** Copyright (C) 2002-2008 Quantum Leaps, LLC. All rights reserved.** This software may be distributed and modified under the terms of the GNU* General Public License version 2 (GPL) as published by the Free Software* Foundation and appearing in the file GPL.TXT included in the packaging of* this file. Please note that GPL Section 2[b] requires that all works based* on this software must also be made publicly available under the terms of* the GPL ("Copyleft").** Alternatively, this software may be distributed and modified under the* terms of Quantum Leaps commercial licenses, which expressly supersede* the GPL and are specifically designed for licensees interested in* retaining the proprietary status of their code.** Contact information:* Quantum Leaps Web site:  http://www.quantum-leaps.com* e-mail:                  info@quantum-leaps.com*****************************************************************************/#ifndef video_h#define video_h/*..........................................................................*/enum VideoColor {    /* foreground */    VIDEO_FGND_BLACK        = 0x00,    VIDEO_FGND_BLUE         = 0x01,    VIDEO_FGND_GREEN        = 0x02,    VIDEO_FGND_CYAN         = 0x03,    VIDEO_FGND_RED          = 0x04,    VIDEO_FGND_PURPLE       = 0x05,    VIDEO_FGND_BROWN        = 0x06,    VIDEO_FGND_LIGHT_GRAY   = 0x07,    VIDEO_FGND_DARK_GRAY    = 0x08,    VIDEO_FGND_LIGHT_BLUE   = 0x09,    VIDEO_FGND_LIGHT_GREEN  = 0x0A,    VIDEO_FGND_LIGHT_CYAN   = 0x0B,    VIDEO_FGND_LIGHT_RED    = 0x0C,    VIDEO_FGND_LIGHT_PURPLE = 0x0D,    VIDEO_FGND_YELLOW       = 0x0E,    VIDEO_FGND_WHITE        = 0x0F,    /* background */    VIDEO_BGND_BLACK        = 0x00,    VIDEO_BGND_BLUE         = 0x10,    VIDEO_BGND_GREEN        = 0x20,    VIDEO_BGND_CYAN         = 0x30,    VIDEO_BGND_RED          = 0x40,    VIDEO_BGND_PURPLE       = 0x50,    VIDEO_BGND_BROWN        = 0x60,    VIDEO_BGND_LIGHT_GRAY   = 0x70,    VIDEO_BLINK             = 0x80};/*..........................................................................*/void Video_clearScreen(uint8_t bgColor);/*..........................................................................*/void Video_clearRect(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2,                     uint8_t bgColor);/*..........................................................................*/void Video_printStrAt(uint8_t x, uint8_t y, uint8_t color,                      char const *str);/*..........................................................................*/void Video_printNumAt(uint8_t x, uint8_t y, uint8_t color, uint32_t num);/*..........................................................................*/void Video_drawBitmapAt(uint8_t x, uint8_t y,                        uint8_t const *bitmap, uint8_t width, uint8_t height);/*..........................................................................*/void Video_drawStringAt(uint8_t x, uint8_t y, char const *str);#endif                                                           /* video_h */

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