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📄 pattern_2doc.h

📁 本程序通过在200*100的格子上按照一定的密度随机洒点模拟生命游戏 默认的密度为0.5
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// Pattern_2Doc.h : interface of the CPattern_2Doc class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_PATTERN_2DOC_H__C2F844D8_D8E2_48A2_9588_F2124C63E275__INCLUDED_)
#define AFX_PATTERN_2DOC_H__C2F844D8_D8E2_48A2_9588_F2124C63E275__INCLUDED_

#include "Simulation.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CPattern_2Doc : public CDocument
{
protected: // create from serialization only
	CPattern_2Doc();
	DECLARE_DYNCREATE(CPattern_2Doc)

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPattern_2Doc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	//}}AFX_VIRTUAL

// Implementation
public:


	virtual ~CPattern_2Doc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CPattern_2Doc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PATTERN_2DOC_H__C2F844D8_D8E2_48A2_9588_F2124C63E275__INCLUDED_)

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