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📄 pattern_2view.h

📁 本程序通过在200*100的格子上按照一定的密度随机洒点模拟生命游戏 默认的密度为0.5
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// Pattern_2View.h : interface of the CPattern_2View class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_PATTERN_2VIEW_H__DB00A954_C982_4753_890C_D95E61AD5D32__INCLUDED_)
#define AFX_PATTERN_2VIEW_H__DB00A954_C982_4753_890C_D95E61AD5D32__INCLUDED_

#include "Simulation.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CPattern_2View : public CView
{
protected: // create from serialization only
	CPattern_2View();
	DECLARE_DYNCREATE(CPattern_2View)

// Attributes
public:
	CPattern_2Doc* GetDocument();
	
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPattern_2View)
	public:
	virtual void OnDraw(CDC *);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	Simulation *Data;
	int State;
	HGLRC m_hRC;
	HDC m_hDC;
	int IfOnView;
	int IfOnRun;
	int IfCompatible;
	void MyDraw(Simulation * Data);
	CBitmap *BackGround;
	CDC *mdc;
	CDC *dc;
	virtual ~CPattern_2View();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CPattern_2View)
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnStartPause();
	afx_msg void OnIfonview();
	afx_msg void OnDestroy();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnDataChange();
	afx_msg void OnFileNew();
	afx_msg void OnFileOpen();
	afx_msg void OnFileSave();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in Pattern_2View.cpp
inline CPattern_2Doc* CPattern_2View::GetDocument()
   { return (CPattern_2Doc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PATTERN_2VIEW_H__DB00A954_C982_4753_890C_D95E61AD5D32__INCLUDED_)

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