📄 glibc.txt
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#include "def.h"
#include "lcdlib.h"
#include "glib.h"
void (*PutPixel)(U32,U32,U32);
void Glib_Init()
{
PutPixel=_PutTft24Bit_320240;
}
void _PutTft24Bit_320240(U32 x,U32 y,U32 c)
{
if(x<SCR_XSIZE_TFT_320240 && y<SCR_YSIZE_TFT_320240)
frameBuffer24BitTft320240[(y)][(x)]=( frameBuffer24BitTft320240[(y)][(x)]
& (0x0) | ( c&0xffffff00)); // | ( c&0x00ffffff)); LSB
}
void Glib_Rectangle(int x1,int y1,int x2,int y2,U32 color)
{
Glib_Line(x1,y1,x2,y1,color);
Glib_Line(x2,y1,x2,y2,color);
Glib_Line(x1,y2,x2,y2,color);
Glib_Line(x1,y1,x1,y2,color);
}
void Glib_FilledRectangle(int x1,int y1,int x2,int y2,U32 color)
{
int i;
for(i=y1;i<=y2;i++)
Glib_Line(x1,i,x2,i,color);
}
// LCD display is flipped vertically
// But, think the algorithm by mathematics point.
// 3I2
// 4 I 1
// --+-- <-8 octants mathematical cordinate
// 5 I 8
// 6I7
void Glib_Line(int x1,int y1,int x2,int y2,U32 color)
{
int dx,dy,e;
dx=x2-x1;
dy=y2-y1;
if(dx>=0)
{
if(dy >= 0) // dy>=0
{
if(dx>=dy) // 1/8 octant
{
e=dy-dx/2;
while(x1<=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1+=1;e-=dx;}
x1+=1;
e+=dy;
}
}
else // 2/8 octant
{
e=dx-dy/2;
while(y1<=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1+=1;e-=dy;}
y1+=1;
e+=dx;
}
}
}
else // dy<0
{
dy=-dy; // dy=abs(dy)
if(dx>=dy) // 8/8 octant
{
e=dy-dx/2;
while(x1<=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1-=1;e-=dx;}
x1+=1;
e+=dy;
}
}
else // 7/8 octant
{
e=dx-dy/2;
while(y1>=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1+=1;e-=dy;}
y1-=1;
e+=dx;
}
}
}
}
else //dx<0
{
dx=-dx; //dx=abs(dx)
if(dy >= 0) // dy>=0
{
if(dx>=dy) // 4/8 octant
{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1+=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 3/8 octant
{
e=dx-dy/2;
while(y1<=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1+=1;
e+=dx;
}
}
}
else // dy<0
{
dy=-dy; // dy=abs(dy)
if(dx>=dy) // 5/8 octant
{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1-=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 6/8 octant
{
e=dx-dy/2;
while(y1>=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1-=1;
e+=dx;
}
}
}
}
}
void Glib_ClearScr(U32 c)
{
//Very inefficient function.
int i,j;
for(j=0;j<SCR_YSIZE_TFT_320240;j++) //y轴扫描,即行扫描,扫描行数为SCR_YSIZE_TFT_320240
for(i=0;i<SCR_XSIZE_TFT_320240;i++) //X轴扫描,即场扫描,扫描列数为SCR_XSIZE_TFT_320240
PutPixel(i,j,c);
}
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